http://bugs.winehq.org/show_bug.cgi?id=58504
Bug ID: 58504
Summary: 10.12 regression: MS Office 2007 semitransparent menus
Product: Wine
Version: 10.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: bigfoothart(a)gmail.com
Distribution: ---
Created attachment 78965
--> http://bugs.winehq.org/attachment.cgi?id=78965
office2007-1
10.12 regression: MS Office 2007 semitransparent menus.
See attachments
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http://bugs.winehq.org/show_bug.cgi?id=58505
Bug ID: 58505
Summary: Odd windows management behaviour in later dev versions
Product: Wine
Version: 10.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kg.hammarlund(a)gmail.com
Distribution: ---
I run a geneaology database program written for windows under wine. It runs
fine on v10.0 (stable) and on dev versions up to 10.4. From v10.5 and upwards,
including v1012, I'm encountering an odd issue.
When opening a search window, this window opens in the background instead of on
top of the main window. I then have to move or resize the main window in order
to highilght the search window and fill in the search data. But this only
happens the first time I open the search window. Next time it opens in the
foreground.
If I untick the box "Allow the window manager to control the windows" in
winecfg > graphics, the search window opens expected. But this solution has its
drawbacks.
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https://bugs.winehq.org/show_bug.cgi?id=54157
Bug ID: 54157
Summary: dir command of cmd fails on Z: on Ubuntu under WSL
Product: Wine
Version: 8.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Distribution: ---
Wine 8.0 rc1, Ubuntu 22.10 under WSL (Windows SubSystem for Linux, Windows 11
22H2)
Hello,
You will probably think it is a weird idea running Wine in Ubuntu under WSL.
I tried it to avoid copying many files with my program to test it under Wine.
I noticed this:
wine64 cmd.exe
dir
This works fine on C:
But if I do
Z:
dir
I receive
Invalid function.
I tried this
WINEDEBUG=warn+file wine64 cmd.exe
Z:
dir
and there is something more explicit
0108:warn:file:get_mountmgr_fs_info failed to retrieve filesystem type from
mountmgr, status 0xc000000e
Invalid function.
Do you know what is wrong?
Regards,
Michel Terrisse
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http://bugs.winehq.org/show_bug.cgi?id=58537
Bug ID: 58537
Summary: wine explorer opens full screen above 1920x1080
Product: Wine
Version: 10.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
Distribution: ---
Fedora 41
Wine-Devel 10.12
screen resultion 3840x2160
$ wine explorer /desktop=1920x1080,1920x1080
opens correctly
$ wine explorer /desktop=1920x1440,1920x1440
opens full screen. You have to use <ctrl><alt><f2> to kill it.
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http://bugs.winehq.org/show_bug.cgi?id=58584
Bug ID: 58584
Summary: msvcp140: Multiple modern applications using C++
Concurrency crash in CONCRT140.dll on startup
Product: Wine
Version: 10.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: waser(a)waser.tech
Distribution: ---
This report details a consistent, immediate startup crash in `CONCRT140.dll`
affecting modern S.T.A.L.K.E.R. engine forks. These engines are based on the
open-source **Open X-Ray 1.6**, which itself works flawlessly under Wine.
The crash only appears in these newer, more advanced forks which leverage the
MSVC concurrency runtime for performance. This strongly indicates the issue
lies within Wine's implementation of these APIs, not a bug in the engines
themselves. This is effectively a regression, as the baseline engine works
while the newer, concurrency-enabled versions do not.
**Existing Related Bugs:**
This issue appears to be a new, highly reproducible test case for known
problems in Wine's concurrency support. We are filing this as a new report due
to the unique test case and the specific failure point (constructor vs.
destructor), but it is likely caused by the same underlying issues as:
- **Bug 52899:** Notes that `CONCRT140.dll` requires `CreateEventExW` from
`kernel32`. This is the most likely root cause.
- **Bug 41749:** Shows a crash in the destructor for
`Concurrency::details::_TaskCollection`. Our crash occurs in the *constructor*
of this same object, demonstrating a different failing code path.
Our report provides two clear methods to reproduce this crash, including one
that is fully free and requires no commercial software.
---
### **Primary Reproduction Steps (IX-Ray on S.T.A.L.K.E.R.: Call of Pripyat)**
*(Steps 1-5 as in previous draft)*
6. **Run the Game with Debug Logging:** Launch the game using its main
executable with full debug channels enabled.
```bash
WINEDEBUG=+all wine Stalker-COP.exe &> stalker_cop_crash_all.log
WINEDEBUG=+seh,+loaddll wine Stalker-COP.exe &> stalker_cop_crash_seh.log
```
7. **Result:** The process will crash immediately. The game's own crash log
(in `_appdata_ixray_/logs`) and the attached Wine debug logs will show a fatal
error in `CONCRT140.dll`.
---
### **Alternative Reproduction Steps (AOEngine on S.T.A.L.K.E.R. Anomaly)**
This method is fully free and requires no commercial game assets.
1. **Download S.T.A.L.K.E.R. Anomaly:** Download the standalone game from its
[ModDB page](https://www.moddb.com/mods/stalker-anomaly/downloads).
2. **Download AOEngine:** Download the latest AOEngine release from its [ModDB
addons page](https://www.moddb.com/mods/stalker-anomaly/addons/aoengine).
3. **Install AOEngine:** Extract the contents into the Anomaly game's `bin`
directory, overwriting `AnomalyDX11.exe`.
4. **Create a Clean Wine Prefix:**
```bash
export WINEPREFIX=~/.wine_anomaly
rm -rf $WINEPREFIX && wineboot -u
```
5. **Install Runtimes:**
```bash
winetricks -q vcrun2022 d3dcompiler_47
```
6. **Run the Game with Debug Logging:** Launch the game using the Anomaly
launcher.
```bash
WINEDEBUG=+all wine AnomalyLauncher.exe &> anomaly_crash_all.log
WINEDEBUG=++seh,+loaddll wine AnomalyLauncher.exe &> anomaly_crash_seh.log
```
(Within the launcher, disable AVX, select DX11, disable the shader cache,
and click Play).
7. **Result:** The exact same crash behavior as the IX-Ray method will be
observed. The game's crash log will be in `_appdata_/logs` and the full Wine
log will be `anomaly_crash_*.log`.
---
**Expected Behavior:**
The game launcher should appear, and the game should launch to the main menu
successfully, as it does on Windows and as the baseline Open X-Ray 1.6 engine
does under Wine.
**Logs:**
Three files will be attached for the primary reproduction case:
1. `stalker_cop_crash_seh.log`: A small log with `+seh,+loaddll` for quick
initial review.
2. `stalker_cop_crash_all.log.bz2`: The complete `+all` debug log, compressed
with bzip2 due to its large size.
3. `ixray-2025.08.10-02.37.21-waser.log`: The game's own crash log from its
`_appdata_ixray_/logs` directory.
**References:**
- **IX-Ray GitHub (Open Source Engine):**
https://github.com/ixray-team/ixray-1.6-stcop
- **GE-Proton Issue #197 (Full History):**
https://github.com/GloriousEggroll/proton-ge-custom/issues/197
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http://bugs.winehq.org/show_bug.cgi?id=58575
Bug ID: 58575
Summary: Low performance in an old Directx8 Sonic fangame in
wined3d
Product: Wine
Version: 10.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: user.pecheniok(a)gmail.com
Distribution: ---
This game has a built-in fps counter. After launching it, I was surprised to
find that it ran at only 30 fps in the hub area, while on windows it runs at
60. It is seemingly ok in the gameplay, but fps is often several values short
of 60, and there are also rarer drops to 30 for several seconds. There are no
warnings in the console other than related to directsound. DXVK works at a
locked 60 fps, so that means that it's a problem with wined3d.
Here is the link to the game: https://gamejolt.com/games/sonic3d/28626
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http://bugs.winehq.org/show_bug.cgi?id=58578
Bug ID: 58578
Summary: Hygeia Pharmacy: complains that Microsoft ReportViewer
is not installed (unimplemented MsiProvideAssemblyW()
?)
Product: Wine
Version: 10.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: peathot(a)hotmail.com
Distribution: ---
Created attachment 79093
--> http://bugs.winehq.org/attachment.cgi?id=79093
Terminal output of Hygeia Pharmacy running under Wine
Hygeia Pharmacy is a .NET 4 application for pharmacy retail. When the
application starts up, it will check for various shared components, ending up
complaining that Microsoft Report Viewer has to be installed despite already
installed.
Attached is the screenshot of the error. It says, "It's necessary to install an
additional programed named Microsoft Report Viewer"
("มีความจำเป็นต้องติดตั้งโปรแกรมเสริมที่ชื่อว่า Microsoft Report Viewer").
Terminal output reveals 2 interesting FIXME's:
```
0174:fixme:msi:MsiProvideAssemblyW L"Microsoft.ReportViewer.Common,
Version=10.0
.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a,
processorArchitecture=MS
IL", L"C:\\Program Files\\HygeiaPharmacy\\HygeiaPharmacy.exe.config", 0, 0,
10D7
A618, 10D7A614
0174:fixme:msi:MsiProvideAssemblyW L"Microsoft.ReportViewer.Common,
Version=10.0
.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a,
processorArchitecture=MS
IL", (null), 0, 0, 10D7A618, 10D7A614
```
This leads me to believe that the application chokes up because it does not
receive the correct path to this .NET assembly, part of MS ReportViewer 2010.
---
Looking into multiple documents and into Wine itself, I _think_ it would be
relatively simple to implement MsiProvideAssembly[A|W]() using facilities
already implemented in Wine. Bug 58577 plays an important role on this.
I actually would love to get my hands dirty, if not for 2 problems:
1. I don't actually have much time myself.
2. Many years ago, I disassembled a different component of Windows (related to
MDM/management policy) in order to debug my graduating project. I forgot
everything by now, and it's IMHO not related, but combined with 1. I think it's
probably better to stay safe.
(Can I explain some high-level idea? Will I run afoul of 2.?)
A number of MSDN documents that might be useful:
https://learn.microsoft.com/en-us/windows/win32/api/msi/nf-msi-msiprovideas…https://learn.microsoft.com/en-us/windows/win32/msi/assembly-registry-keys-…
Also helpful is a small test program I write myself to exercise
MsiProvideAssemblyW() in the same way as the application (and in a slightly
different way). On Windows 11, this outputs as follow:
```
MsiProvideAssemblyW("Microsoft.ReportViewer.Common, ..." (qualified)) returns 0
Returned path (119):
C:\WINDOWS\assembly\GAC_MSIL\Microsoft.ReportViewer.Common\10.0.0.0__b03f5f7f11d50a3a\Microsoft.ReportViewer.Common.dll
MsiProvideAssemblyW("Microsoft.ReportViewer.Common" (unqualified)) returns 0
Returned path (119):
C:\WINDOWS\assembly\GAC_MSIL\Microsoft.ReportViewer.Common\10.0.0.0__b03f5f7f11d50a3a\Microsoft.ReportViewer.Common.dll
```
On Wine, it outputs (excluding Wine's output itself):
```
MsiProvideAssemblyW("Microsoft.ReportViewer.Common, ..." (qualified)) returns
120
MsiProvideAssemblyW("Microsoft.ReportViewer.Common" (unqualified)) returns 120
```
---
Following is the way I run Hygeia Pharmacy.
Hygeia Pharmacy is a relatively complex application and requires the full .NET
installation (Mono is not enough). The following commands recreate the
environment from scratch:
```
export WINEARCH=win32
export WINEPREFIX=/a/new/prefix
winetricks dotnet48 jet40 mdac28
wine ReportViewer.exe # sha256sum:
e8ff182e202b321ac2b9245ee20c4eb659008ffb2a34cdbd3486f9da3d4c3e06
wine hygeia_trial_install.2.6.28.1.exe # sha256sum:
380085defb0af240f144d603da70d09a76c940a27a65953a9fbe3668c321b4e2
wine "C:\\\\users\\\\Public\\\\Desktop\\\\Hygeia Pharmacy.lnk"
&>hygeia_pharmacy_wine_output.txt
```
---
The (trial) version can be obtained from
https://www.hygeia-pharmacy.com/trial/. However, it requires a (free)
registration, and the website is entirely in Thai with no English version.
In order to (try to) help you with the registration, the registration page at
https://www.hygeia-pharmacy.com/register/ requires the followed:
1. A chosen username ("Hygeia ID")
2. A chosen password.
3. Your full name
4. Your email.
5. A math captcha (input the equation's answer).
I can't remember if there's an email verification after that step or not,
because it's been a long time since I registered myself.
Once logged in, https://www.hygeia-pharmacy.com/trial/ will show a big blue
button for downloading the trial version. The same page will also be a smaller
link for "MS Report Viewer" which is hosted by Hygeia Pharmacy themselves (if
you prefer an MS link, see the end of bug 58577).
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https://bugs.winehq.org/show_bug.cgi?id=56347
Bug ID: 56347
Summary: The Sinking City exits after Click any key to continue
Product: vkd3d
Version: 1.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
After starting new game and loading the game shows 'Click any key to continue'
which results in
0880:err:msvcrt:_wassert (L"1 <= count && count <=
VKD3D_VEC4_SIZE",L"../vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h",1613)
vkd3d-1.10-492-gd9c68ee4
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http://bugs.winehq.org/show_bug.cgi?id=58515
Bug ID: 58515
Summary: Street Chaves only displays a black screen
(regression)
Product: Wine
Version: 10.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: denilsonsa(a)gmail.com
Distribution: ---
Wine versions up to 9.7 were able to render the game graphics correctly. Now I
tested again on Wine version 10.11 and all I get is a black screen.
The game seems to be working, because I can blindly press "Z" to confirm, then
"5" to insert credits (and hear the sound effect), and "1" to start, an "Z" a
couple of times to select my character and advance to the actual fight… After
all of this, I can hear the in-game music and the in-game sound effects of the
fight. I just can't see any of it due to being pure black.
How to reproduce?
1. Get the game archive from https://archive.org/details/street-chaves-1.5-a
2. Unpack it anywhere, and run `wine Chaves.exe`
3. After a few moments, a black window without any decoration will show up.
Having no decorations is normal expected behavior. Having it completely black
is a bug/regression.
Tests?
The game works fine under "Proton Experimental" on the Steam Deck, but I don't
know exactly what is the Wine version.
It also works fine under "Proton 10.0-1 (beta)".
It does NOT work (black screen) under Wine 10.11 on Manjaro Linux.
It does NOT work (black screen) under wine-ge-8-26-x86_64, which is the default
Wine runner for Lutris, installed from Flatpak.
https://lutris.net/games/street-chaves/
Other Wine versions are untested.
If you are testing other versions, please be aware that older versions had a
problem with keyboard input. You could see graphics on the screen, but you
couldn't progress any further. This has been solved in bug 52738.
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http://bugs.winehq.org/show_bug.cgi?id=58588
Bug ID: 58588
Summary: Tokens Acquired from WTSQueryUserToken do not set the
session id for the token correctly
Product: Wine
Version: 10.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wtsapi32
Assignee: wine-bugs(a)winehq.org
Reporter: katharina(a)hacked.xyz
Distribution: ---
A service running under NTAUTHORITY\SYSTEM may use the Windows Terminal Server
API to resolve user sessions. This is also works on non-terminalservers, that
is, normal computers where only one simoultaneous session is allowed.
My best guess is that Windows internally treats all sessions as terminal
service sessions, so this API becomes canon.
If a service wants to then spawn a process attached to this user's session, so
that the spawned process is able to open a window showing in the user's
session, it may use CreateProcessAsUserW to do this, and supply a token to a
users's Windows session.
The general principle is for example documented in this stackoverflow question:
https://stackoverflow.com/questions/3128017/launching-a-process-in-user-s-s…
A real-world user of this mechanism is the Dassault 3DEXPERIENCE Launcher,
which is unfortunately not available without purchase.
The actual source of the token is not terribly important; the code I debugged
uses WTSEnumerateSessions in conjunction with WTSQueryUserToken. The latter
should return a token that has it's session ID set to the current users session
ID; most likely 1.
A reproducer for this bug is available here:
https://gitlab.winehq.org/hackathi/wtsqueryusertoken-bug
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