http://bugs.winehq.org/show_bug.cgi?id=58439
Bug ID: 58439
Summary: REGRESSION: trying to edit a text field immediately
causes the previous content to be completely erased
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scallegari(a)arces.unibo.it
Distribution: ---
Hi, I am recently experimenting a regression and even if I cannot say in which
version it was introduced, I am almost sure it is not the last one (but before)
and that it is indeed a regression (a few month ago the behavior was
different).
I am working with a software called LTspice (that is closed source but free,
which surely helps repro) and available from
https://www.analog.com/en/resources/design-tools-and-calculators/ltspice-si….
Incidentally, the developers of this code have traditionally been wine-friendly
(even if they do not offer a linux version of their code, neither they provide
support for running it in wine, they have tried to ensure that it could be used
with wine).
This software is a circuit simulator with a schematic capture component. You
can pick and place components and edit the values of their parameters using
some dialog boxes. Often there are multiple things that can be tuned and the
dialog box is arranged as a sort of a table, where some cells are editable.
In order to adjust things, until some simulation results are satisfactory, it
is common to modify some parameters multiple times and in doing so it is good
to be able to edit the previous value.
Unfortunately, in recent times it has become impossible to do so when running
the software with wine. As soon as you try to modify a value, the value
disappears and you remain with an empty field to be filled from scratch.
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http://bugs.winehq.org/show_bug.cgi?id=58438
Bug ID: 58438
Summary: Serum 2, vstgui: major graphical glitches rendering
serum 2 unusable
Product: Wine
Version: 10.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: hello(a)murl.digital
Distribution: ---
Any VST plugin that uses vstgui experiences major graphical glitches and
performance issues rendering them almost unusable. Further discussion is on
this bug report on yabridge: https://github.com/robbert-vdh/yabridge/issues/413
This behavior can be replicated with steinberg's example app:
https://github.com/steinbergmedia/vstgui/tree/develop/vstgui/standalone/exa…
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http://bugs.winehq.org/show_bug.cgi?id=58436
Bug ID: 58436
Summary: x11, kotor keeps minimizing
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zlice(a)crtdrift.us
Distribution: ---
Created attachment 78874
--> http://bugs.winehq.org/attachment.cgi?id=78874
kotor-focus-minimize-patch
https://gitlab.winehq.org/wine/wine/-/commit/f1cdb6ad7fe81563979fcb1cea4d5a…
i see remi just pushed changes a few hours ago that may be related or affect
this, but those did not helps
https://gitlab.winehq.org/wine/wine/-/commit/0624408ffa1d066e8ad3d7d2e7ac12…
- run star wars kotor (knights of the old republic)
- press escape a few times on the intro screens
- game turns to a black screen and then minimizes every time it's focused
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https://bugs.winehq.org/show_bug.cgi?id=58046
Bug ID: 58046
Summary: Horizon Chase Turbo: gamepad hotplugging doesn't work
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: tinozzo123(a)gmail.com
Distribution: ---
Created attachment 78302
--> https://bugs.winehq.org/attachment.cgi?id=78302
`WINEDEBUG=+dinput`, launch game with one gamepad, disonnected, reconnected.
In Horizon Chase Turbo (tested Epic Games Store version), gamepads are only
usable if they have always been connected since the game has been launched.
Otherwise, their inputs are completely ignored, and these gamepads will not be
listed in the player mapping screen (Multiplayer). This is not the case on
Windows.
The only exception is in the title screen: "Press Any Button" does work with
hotplugged gamepads.
Logs are taken on a fresh prefix with `WINEDEBUG=+dinput`. Without this, the
only dinput-related log is:
```
0208:fixme:dinput:hid_joystick_device_try_open device usage ff72:00a1 not
implemented!
```
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http://bugs.winehq.org/show_bug.cgi?id=58167
Bug ID: 58167
Summary: Pegasus Mail immediately restores window
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)jonass.user.lysator.liu.se
Distribution: ---
After upgrading from 10.5 to 10.6 I can't minimize Pegasus Mail. When I click
minimize the window only flashes, seems like it minimizes but immediately
restores to open window with the same size as before.
No error messages in console.
git bisect suggests it may be related to commit
6b04bdf25796c9c76815588bf7bdc36ff44b9e13
OS: XUbuntu 24.04.2 LTS
NVIDIA Driver Version: 535.183.01
Using X11 (not Wayland)
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http://bugs.winehq.org/show_bug.cgi?id=58420
Bug ID: 58420
Summary: Wine crashes when running msys2 iff CPU's PKU/PKRU
feature is enabled
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pipcet(a)protonmail.com
Distribution: ---
This is a heads-up about a bug in cygwin/msys2 which may be misreported as a
wine bug.
The Cygwin code assumes CPUID leaf 0x0d to indicate in EBX a 64-byte-aligned
value. That may or may not be true on current Windows systems, but on current
Linux systems running Wine, with recent CPUs, a CPU feature called "PKU" or
"PKRU" (memory protection keys for userspace), enabled by default, indicates an
additional 8-byte XSAVE area.
This makes the Cygwin code attempt to xsave to a non-64-byte aligned area,
which causes a segfault and abnormal program termination.
While this is clearly a bug, it's a bug that apparently cannot be triggered by
current Windows systems. This means Wine fails to be bug-for-bug compatible in
this case. I don't think there's an easy way around that: we'd have to trap
XGETBV and CPUID instructions to pretend that a feature that is enabled by
Linux actually isn't available.
It would have been nice if the Linux kernel had provided a way to disable the
pku feature on a per-process basis, but AFAICT, it didn't. The nopku kernel
command line argument makes things work, but requires a reboot and disables the
very useful PKU feature for the entire system.
So I don't think there's a good workaround here, but maybe we should suggest to
the Linux kernel people to allow per-process activation of any future XCR0
features?
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http://bugs.winehq.org/show_bug.cgi?id=58423
Bug ID: 58423
Summary: Flickering in games using dxvk/vkd3d-proton on sway
Product: Wine
Version: 10.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: llyyr(a)yukari.in
Distribution: ---
Bisected to
https://gitlab.winehq.org/wine/wine/-/commit/de0fc7fd95074cfdeb032d36246c56…
Games using Vulkan flicker when the compositor supports explicit sync and it is
active after the commit mentioned above.
Disabling explicit sync in sway with `export WLR_RENDER_NO_EXPLICIT_SYNC=1`
makes the game window not flicker even with the bad commit.
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http://bugs.winehq.org/show_bug.cgi?id=58358
Bug ID: 58358
Summary: Dungeons & Dragons Online: No suitable graphics device
was found. [122]
Product: Wine
Version: 10.9
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ccooksey(a)mindspring.com
Created attachment 78747
--> http://bugs.winehq.org/attachment.cgi?id=78747
Logs showing the video driver failures in Wine 10.0_1 and higher
On macOS Sequoia, using Apple Silicon on a MacBook Pro, running Dungeons and
Dragons online and entering the game world on any version of Wine *after* 10.0
will stop with a message:
"No suitable graphics device was found. Are you running through a remote
session or a VM? If not, please check your video hardware capabilities. [122]"
The game terminates and cannot be played. Note that the Game Launcher works
fine. It is the game client that fails -the bit that uses DX9 and above.
If the original Wine 10.0 is installed (prior to 10.0_1), it works fine.
To recreate:
Working case (Wine 10.0):
- Register a free account at: https://www.ddo.com/register
- Download the game installer here: https://www.ddo.com/download
- Install wine 10.0, (not wine-stable - see instructions below).
- Install the game to a standard wine prefix.
- Run "C:/Program Files (x86)/StandingStoneGames/Dungeons & Dragons
Online/DNDLauncher.exe" to enter the launcher. Use your free account.
- Enter the world "Orien".
- Observe that the character creation screen in the game client appears.
Non working case (Wine 10.0_1 and higher):
- Install any higher version of Wine, i.e. wine-stable (10.0_2), wine@staging
or wine@devel.
- Install the game to a standard wine prefix (if you didn't already).
- Run "C:/Program Files (x86)/StandingStoneGames/Dungeons & Dragons
Online/DNDLauncher.exe" to enter the launcher. Use your free account.
- Enter the world "Orien".
- The game client will stop with error [122] as it tries to connect to DX9.
My observation:
10.0 uses:
[mvk-info] MoltenVK version 1.2.10, supporting Vulkan version 1.2.290.
10.0_1 and higher all use:
[mvk-info] MoltenVK version 1.3.0, supporting Vulkan version 1.3.313.
There are literally no code changes in Wine from 10.0 to 10.0_1. But these
graphics libs did change and now there appears to be no video driver.
I have been using brew to install. Here is a speedy way to get the original
Wine 10.0 installed on a machine:
brew uninstall wine-stable # or wine@staging or wine@devel, as needed
curl -o wine-stable.rb
https://raw.githubusercontent.com/Homebrew/homebrew-cask/3b6f8acd9c1f8aad56…
sed -i '' 's/wine64/msidb/g' wine-stable.rb # Implements an important change
from the 10.0_1 brew cask.
brew install --no-quarantine wine-stable.rb # Note the '.rb' suffix.
# If you are on Apple Silicon, install Apple's x86 emulator. Ignore any errors.
/usr/sbin/softwareupdate --install-rosetta --agree-to-license
For the breaking case, you can just "brew install --no-quarantine [wine-stable
| wine@staging | wine@devel]". No need to use older casks.
Note that the current gstreamer is not compatible with wine-stable. Optionally
add these commands to prevent gstreamer from being noisy and slowing things
down:
export GST_PLUGIN_PATH=/dev/null
export GST_PLUGIN_SYSTEM_PATH=/dev/null
I have attached logs from 10.0 (working) and 10.9 (not working).
I used WINEDEBUG="+seh,+tid,+d3d,+vulkan,+dxvk,+d3d12".
Please let me know if you need any additional info from me.
Thanks,
Chris.
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http://bugs.winehq.org/show_bug.cgi?id=58417
Bug ID: 58417
Summary: Failure to compile: Undeclared KW_ object
Product: vkd3d
Version: 1.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: johngodman006(a)gmail.com
Distribution: ---
Created attachment 78834
--> http://bugs.winehq.org/attachment.cgi?id=78834
Compilation log
I am trying to compile wine in shared WoW64 mode, and ran into the attached
error during compilation of the 64 bit binary.
I have to imagine, given the compilation error is an undeclared identifier,
that I am missing some headers. However, I'm not sure what exactly I am
missing.
I have packages spirv-headers-devel, vulkan-headers, and libvkd3d-devel
installed at their latest versions from Fedora.
For reference, I'm on Fedora 42 kernel 6.15.3.
I must be making a simple mistake, right? If someone could give me a hand, I'd
greatly appreciate it.
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http://bugs.winehq.org/show_bug.cgi?id=58432
Bug ID: 58432
Summary: eMule v0.70b x64: Doesn't show server list
Product: Wine
Version: 10.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: claytmp+foj0w(a)gmail.com
Distribution: ---
Created attachment 78857
--> http://bugs.winehq.org/attachment.cgi?id=78857
Terminal logs
Server list appears empty. On Windows, it does show server list perfectly
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