Alexandre Julliard pushed to branch master at wine / wine
Commits:
63369eb2 by Paul Gofman at 2025-02-24T22:55:44+01:00
ntdll: Add stub for RtlDeriveCapabilitySidsFromName().
- - - - -
c38f255b by Paul Gofman at 2025-02-24T22:55:45+01:00
ntdll/tests: Add tests for RtlDeriveCapabilitySidsFromName().
- - - - -
c5c0367c by Paul Gofman at 2025-02-24T22:55:45+01:00
ntdll: Implement RtlDeriveCapabilitySidsFromName().
- - - - -
ddf35651 by Paul Gofman at 2025-02-24T22:55:45+01:00
kernelbase: Implement DeriveCapabilitySidsFromName().
- - - - -
9989f25c by Paul Gofman at 2025-02-24T22:55:45+01:00
kernelbase/tests: Add test for DeriveCapabilitySidsFromName().
- - - - -
9 changed files:
- dlls/kernelbase/kernelbase.spec
- dlls/kernelbase/security.c
- dlls/kernelbase/tests/Makefile.in
- + dlls/kernelbase/tests/security.c
- dlls/ntdll/ntdll.spec
- dlls/ntdll/sec.c
- dlls/ntdll/tests/rtl.c
- include/winbase.h
- include/winternl.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/fd539487b7860ff0a53474aa6fbcb…
--
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/fd539487b7860ff0a53474aa6fbcb…
You're receiving this email because of your account on gitlab.winehq.org.
Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
58aed8fd by Henri Verbeet at 2025-02-24T16:19:07+01:00
vkd3d-shader/fx: Use vkd3d_string_buffer_print_f32() in parse_fx_4_numeric_value().
Instead of "%f". vkd3d_string_buffer_print_f32() will use sufficient
precision to represent the stored value exactly, and will use '.' as
decimal separator regardless of the current locale.
- - - - -
09226543 by Nikolay Sivov at 2025-02-24T16:19:07+01:00
vkd3d-shader/fx: Implement parsing complex value and index expressions.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
- - - - -
e746a4c1 by Nikolay Sivov at 2025-02-24T16:19:07+01:00
vkd3d-shader/fx: Improve state object nesting for the fx -> text output.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
- - - - -
2 changed files:
- include/private/vkd3d_common.h
- libs/vkd3d-shader/fx.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/29893732127c023ad69dfad49716…
--
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/29893732127c023ad69dfad49716…
You're receiving this email because of your account on gitlab.winehq.org.
Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
e830cdee by Elizabeth Figura at 2025-02-24T16:19:07+01:00
vkd3d-shader/hlsl: Inline add_pow_expr().
The helper is used in one place.
- - - - -
b7ea2330 by Elizabeth Figura at 2025-02-24T16:19:07+01:00
vkd3d-shader/hlsl: Add a hlsl_block_add_float_constant() helper.
- - - - -
2e09257d by Elizabeth Figura at 2025-02-24T16:19:07+01:00
vkd3d-shader/hlsl: Add a hlsl_block_add_unary_expr() helper.
- - - - -
858b6a3e by Elizabeth Figura at 2025-02-24T16:19:07+01:00
vkd3d-shader/hlsl: Add a hlsl_block_add_cast() helper.
- - - - -
29893732 by Elizabeth Figura at 2025-02-24T16:19:07+01:00
vkd3d-shader/hlsl: Add a hlsl_block_add_binary_expr() helper.
- - - - -
5 changed files:
- libs/vkd3d-shader/hlsl.c
- libs/vkd3d-shader/hlsl.h
- libs/vkd3d-shader/hlsl.y
- libs/vkd3d-shader/hlsl_codegen.c
- libs/vkd3d-shader/hlsl_constant_ops.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/439652f023082a81b39efdfb0e01…
--
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/439652f023082a81b39efdfb0e01…
You're receiving this email because of your account on gitlab.winehq.org.