Alexandre Julliard pushed to branch master at wine / wine
Commits: 348181b3 by Matteo Bruni at 2025-10-10T15:32:22+02:00 d3dx9: Handle inverse transposed matrix in UpdateSkinnedMesh().
- - - - - 596417ed by Matteo Bruni at 2025-10-10T15:32:22+02:00 d3dx9/tests: Skip ID3DXRenderToSurface tests if BeginScene() fails.
- - - - - b2244fe6 by Matteo Bruni at 2025-10-10T15:32:22+02:00 d3dx9/tests: Increase tolerance in test_D3DXSHEvalDirectionalLight().
For 32-bit clang Linux builds. Also tidy up the test a bit.
- - - - - 46925694 by Matteo Bruni at 2025-10-10T15:32:24+02:00 d3dx9/tests: Add some fallback formats in the texture tests.
- - - - - b77ed6cf by Matteo Bruni at 2025-10-10T15:32:24+02:00 d3dx10/tests: Disable size validation test.
It seems to cause sporadic crashes on Windows 10.
- - - - - 6214496b by Matteo Bruni at 2025-10-10T15:32:26+02:00 d3dx11/tests: Disable size validation test.
It seems to cause sporadic crashes on Windows 10.
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7 changed files:
- dlls/d3dx10_43/tests/d3dx10.c - dlls/d3dx11_43/tests/d3dx11.c - dlls/d3dx9_36/skin.c - dlls/d3dx9_36/tests/core.c - dlls/d3dx9_36/tests/math.c - dlls/d3dx9_36/tests/mesh.c - dlls/d3dx9_36/tests/texture.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/bf7649514b54061acd891f96626278...