The patch addressing bug 5545 has been merged into wine 0.9.17.
Benjamin Arai
me(a)benjaminarai.com
http://www.benjaminarai.com
> -----Original Message-----
> From: Wine Bugs [mailto:wine-bugs@winehq.org]
> Sent: Tuesday, July 11, 2006 7:45 PM
> To: me(a)benjaminarai.com
> Subject: [Bug 5545] fixme:variant:VarCat types (number) /
> (number) not supported
>
> http://bugs.winehq.org/show_bug.cgi?id=5545
>
>
>
>
>
> ------- Additional Comments From bakayal(a)gmail.com
> 2006-11-07 21:45 -------
> What is the status of this bug with wine 0.9.17?
>
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http://bugs.winehq.org/show_bug.cgi?id=5467
------- Additional Comments From the3dfxdude(a)gmail.com 2006-11-07 22:24 -------
Try this as well:
"start in dx mode, change resolution, then run again in opengl mode"
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http://bugs.winehq.org/show_bug.cgi?id=5545
------- Additional Comments From bakayal(a)gmail.com 2006-11-07 21:45 -------
What is the status of this bug with wine 0.9.17?
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http://bugs.winehq.org/show_bug.cgi?id=4549
------- Additional Comments From the3dfxdude(a)gmail.com 2006-11-07 20:10 -------
Let me repeat again, what shows up as Local Area Network options has nothing to
do with Battle.net support. You don't get that as your last response shows. SC's
Battle.net is 100% UDP in every version of starcraft. Don't tell me what you
read somewhere on Starcraft's Battle.net -- find out yourself by taking packet
captures! Even the patch 1.09 log shows your wrong -- It says "LAN play via
UDP". So what they did with 1.09 was take the battle.net UDP code and adapted it
for LAN play. UDP was always in the game up to that point but it was only for
Battle.net.
You can do whatever you want with your bug, but I thought it odd that you admit
nothing was fixed; just a stand-alone patching work-around and you also have the
UDP fallacy.
What you should have looked for is the difference between "realmed" battle.net
starcraft and "classic" battle.net. Realm support was added in 1.08.
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http://bugs.winehq.org/show_bug.cgi?id=5526
------- Additional Comments From z77y16(a)hotmail.com 2006-11-07 19:44 -------
I also have applied Stefan's patch on my Wine 0.9.16 and played one Starcraft
game. My impression goes like this: WOW!!! If that thing isn't as fast as
Windows, it must be getting close. I'll do more stress test in the coming days
;) and I'll let you know of any problems I encounter.
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http://bugs.winehq.org/show_bug.cgi?id=5637
truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From truiken(a)gmail.com 2006-11-07 19:35 -------
Marking fixed.
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http://bugs.winehq.org/show_bug.cgi?id=1685
juan_lang(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From juan_lang(a)yahoo.com 2006-11-07 19:21 -------
The noted problems are separate issues; the page fault at startup apparently
doesn't occur.
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http://bugs.winehq.org/show_bug.cgi?id=3800
------- Additional Comments From juan_lang(a)yahoo.com 2006-11-07 19:18 -------
You might try a +font,+text,+xrender trace and see if anything interesting
appears there.
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http://bugs.winehq.org/show_bug.cgi?id=4549
------- Additional Comments From z77y16(a)hotmail.com 2006-11-07 19:12 -------
I have reinstalled the game on my win2k box and oh! surprise: no UDP option in
the menu. As far as the average player is concerned, there is no UDP support for
LAN/Internet games in SC1.0. That comes in 1.09. Closing this report is 100%
justified. End of the argument.
What the UDP packets you saw are for exactly is another story. I think I saw
somewhere UDP was used from the beginning for some things (bnet related
probably), but not to play games.
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