http://bugs.winehq.org/show_bug.cgi?id=5769
------- Additional Comments From phil(a)mail.ru 2006-28-07 00:42 -------
Sorry but I couldn't test this app. It installs OK, but when run it only outputs:
fixme:tab:TAB_WindowProc Unimplemented msg TCM_SETEXTENDEDSTYLE
fixme:tab:TAB_WindowProc Unimplemented msg TCM_SETEXTENDEDSTYLE
fixme:tab:TAB_WindowProc Unimplemented msg TCM_GETEXTENDEDSTYLE
fixme:richedit:RichEditANSIWndProc EM_LIMITTEXT: stub
fixme:richedit:RichEditANSIWndProc EM_EXLIMITTEXT: stub
fixme:richedit:RichEditANSIWndProc WM_STYLECHANGING: stub
fixme:richedit:RichEditANSIWndProc WM_STYLECHANGED: stub
fixme:richedit:RichEditANSIWndProc ECO_AUTOWORDSELECTION not implemented yet!
fixme:richedit:RichEditANSIWndProc ECO_AUTOVSCROLL not implemented yet!
fixme:richedit:RichEditANSIWndProc EM_SETLANGOPTIONS: stub
fixme:richedit:IRichEditOle_fnSetHostNames stub 0x17bae8 keynote keynote
err:systray:delete_icon invalid tray icon ID specified: 0d
fixme:winspool:WINSPOOL_EnumPrinters We don't handle PRINTER_ENUM_CONNECTIONS
fixme:winspool:WINSPOOL_EnumPrinters We don't handle PRINTER_ENUM_CONNECTIONS
To use WINEPS you need to install some AFM files.
To use WINEPS you need to install some AFM files.
And hangs, not creating any windows. The app is installed to a fresh WINEPREFIX...
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http://bugs.winehq.org/show_bug.cgi?id=4533
------- Additional Comments From vitaliy(a)kievinfo.com 2006-28-07 00:23 -------
Nope still doesn't work (wine-0.9.18) - same exact problem.
I think there was one more patch that hasn't been applied yet.
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http://bugs.winehq.org/show_bug.cgi?id=5779
natoforce(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
OS/Version|other |Linux
Version|unspecified |0.9.17.
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http://bugs.winehq.org/show_bug.cgi?id=4280
------- Additional Comments From dank(a)kegel.com 2006-27-07 23:49 -------
Still fails for me.
$ wine-git/wine installers/jdk-1_5_0_06-windows-i586-p.exe
...
err:cabinet:FDICopy PFDI_OPEN returned zero for c:\Program Files\Common
Files\Java\Update\Base Images\jdk1.5.0.b64\patch-jdk1.5.0_06.b05\\jo150000.cab.
err:msi:extract_cabinet_file FDICopy failed
err:msi:ACTION_InstallFiles Unable to ready media
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned 1627
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1627
dank@lappy:~$ df .
Filesystem 1K-blocks Used Available Use% Mounted on
/dev/hda9 19228276 14401948 3849580 79% /home
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http://bugs.winehq.org/show_bug.cgi?id=5779
Summary: Corrupted Graphics in Tropico / Tropico Paradise Island
Product: Wine
Version: unspecified
Platform: PC
URL: http://img236.imageshack.us/my.php?image=hardwaremodussw
6.png
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: natoforce(a)gmx.net
well i have a problem with the game called tropico in hardware accelerated mode,
the software mode works flawlessly but gets slow if your isle has more than 500
people on, the game randomly crashes due sound bufferunderuns as noted in the appdb.
the link is a picture of the problem.
here is what happens when i start the game (i switched in the game to hardware)
[martin@myhost Tropico]$ wine Tropico.EXE
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x16b2b8) : stub, emul
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x16ac00)->((nil),00000008
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:wave:DSD_CreateSecondaryBuffer (0x173d00,0x19700ac,180e0,0,0x1970acc,
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x181450)->(0x10024,000000
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Can't handle DDBLT_WAIT flag righ
t now.
err:dsound:DSOUND_MixOne underrun on sound buffer 0x1970a80
err:d3d_surface:IWineD3DSurfaceImpl_SetMem Not supported on render targets
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x181450)->(0x10024,00000008)
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x181450)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x181450)->(0x10024,00000013)
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
err:dsound:DSOUND_MixOne underrun on sound buffer 0x1970a80
err:d3d_surface:IWineD3DSurfaceImpl_SetMem Not supported on render targets
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x181450)->(0x10024,00000008)
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x181450)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x184a10)->(0x10024,00000013)
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x1b9420)->(WINED3DRS_MULTISAMPLEMASK,-1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x1b9420)->(WINED3DRS_PATCHEDGESTYLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x1b9420)->(WINED3DRS_PATCHSEGMENTS,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x1b9420)->(WINED3DRS_DEBUGMONITORTOKEN,-1163015426) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x1b9420)->(WINED3DRS_POSITIONDEGREE,3) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x1b9420)->(WINED3DRS_NORMALDEGREE,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x1b9420)->(WINED3DRS_MINTESSELLATIONLEVEL,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x1b9420)->(WINED3DRS_MAXTESSELLATIONLEVEL,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x1b9420)->(WINED3DRS_ADAPTIVETESS_X,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x1b9420)->(WINED3DRS_ADAPTIVETESS_Y,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x1b9420)->(WINED3DRS_ADAPTIVETESS_Z,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x1b9420)->(WINED3DRS_ADAPTIVETESS_W,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x1b9420)->(WINED3DRS_ENABLEADAPTIVETESSELLATION,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x1b9420)->(WINED3DRS_COLORWRITEENABLE1,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x1b9420)->(WINED3DRS_COLORWRITEENABLE2,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x1b9420)->(WINED3DRS_COLORWRITEENABLE3,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x1b9420)->(WINED3DRS_BLENDFACTOR,-1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x1b9420)->(WINED3DRS_SRGBWRITEENABLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x1b9420)->(WINED3DRS_SEPARATEALPHABLENDENABLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x1b9420)->(WINED3DRS_SRCBLENDALPHA,2) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x1b9420)->(WINED3DRS_DESTBLENDALPHA,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x1b9420)->(WINED3DRS_BLENDOPALPHA,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1b9420) : stub
err:dsound:DSOUND_MixOne underrun on sound buffer 0x1970a80
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http://bugs.winehq.org/show_bug.cgi?id=5778
Summary: Call of Duty 2 and Deadly Dozen Pacific theater, MSI
installer error
Product: Wine
Version: CVS
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
When attempting to install the games Deadly Dozen 2 Pacific Theater or Call of
Duty 2, i get the following error. Unable to copy file (example.dll) (error 5).
err:msi:ACTION_InstallFiles Unable to copy file (L"D:\\program
files\\Infogrames\\Deadly Dozen 2 Pacific Theater\\Tex11.za" -> L"c:\\Program
Files\\Infogrames\\Deadly Dozen 2 Pacific Theater\\Tex11.za") (error 5)
err:msi:ACTION_InstallFiles Unable to copy file (L"D:\\program
files\\Infogrames\\Deadly Dozen 2 Pacific Theater\\Tex10.za" -> L"c:\\Program
Files\\Infogrames\\Deadly Dozen 2 Pacific Theater\\Tex10.za") (error 5)
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------- Additional Comments From ead1234(a)hotmail.com 2006-27-07 21:36 -------
I can compile the sample programs, anagram game that come with netbeans. The
compiled applications run fine with j2se5.0 r6.
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http://bugs.winehq.org/show_bug.cgi?id=5777
Summary: nested exception on signal stack in Alpha Centauri
Product: Wine
Version: 0.9.17.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryan.reich(a)gmail.com
Playing Alpha Centauri (the patched version, 4.0) on Wine 0.9.18 (it's new and
somehow not on the menu yet). The game appears to work as would be expected
except for the fact that it can't survive for more than about three second
without me doing something, and even then will tend to crash, emitting the
following message:
err:seh:setup_exception nested exception on signal stack in thread 0009 eip
7efd3d7f esp 7ffddc90 stack 0x241000-0x350000
If I run it with WINEDEBUG=seh, I get a long list of traces, all of which look
like these with some different numbers:
trace:seh:raise_exception code=c0000005 flags=0 addr=0x5c774e
trace:seh:raise_exception info[0]=00000001
trace:seh:raise_exception info[1]=01ebd5c8
trace:seh:raise_exception eax=41414141 ebx=00000000 ecx=00000024 edx=00000024
esi=00010024 edi=01ebd5c8
trace:seh:raise_exception ebp=00000051 esp=0034f82a cs=0073 ds=007b es=007b
fs=003b gs=0033 flags=00010216
trace:seh:raise_exception code=c0000005 flags=0 addr=0x5c7982
trace:seh:raise_exception info[0]=00000000
trace:seh:raise_exception info[1]=01ebd5c8
trace:seh:raise_exception eax=00000051 ebx=00000370 ecx=00000024 edx=00000370
esi=01ebd5c8 edi=00d4d5c8
trace:seh:raise_exception ebp=00000024 esp=0034f702 cs=0073 ds=007b es=007b
fs=003b gs=0033 flags=00010246
trace:seh:raise_exception code=c0000005 flags=0 addr=0x64d247
trace:seh:raise_exception info[0]=00000001
trace:seh:raise_exception info[1]=0104f70f
trace:seh:raise_exception eax=00000009 ebx=7e9ca624 ecx=0104f70f edx=00000002
esi=00010024 edi=0104f70f
trace:seh:raise_exception ebp=0034f954 esp=0034f8f4 cs=0073 ds=007b es=007b
fs=003b gs=0033 flags=00010293
trace:seh:raise_exception code=c0000005 flags=0 addr=0x5dd40b
trace:seh:raise_exception info[0]=00000000
trace:seh:raise_exception info[1]=0104f70f
trace:seh:raise_exception eax=00000309 ebx=00000017 ecx=0000003b edx=005dd40b
esi=0104f70f edi=00d9f30f
trace:seh:raise_exception ebp=0034f9a8 esp=0034f930 cs=0073 ds=007b es=007b
fs=003b gs=0033 flags=00010202
trace:seh:raise_exception code=c0000005 flags=0 addr=0x5c774e
trace:seh:raise_exception info[0]=00000001
trace:seh:raise_exception info[1]=01ebd5c8
trace:seh:raise_exception eax=41414141 ebx=00000000 ecx=00000024 edx=00000024
esi=0000001e edi=01ebd5c8
trace:seh:raise_exception ebp=00000051 esp=00347626 cs=0073 ds=007b es=007b
fs=003b gs=0033 flags=00010216
trace:seh:raise_exception code=c0000005 flags=0 addr=0x5c774e
trace:seh:raise_exception info[0]=00000001
trace:seh:raise_exception info[1]=01ec2d98
trace:seh:raise_exception eax=41414141 ebx=00000000 ecx=00000024 edx=00000024
esi=0000001e edi=01ec2d98
trace:seh:raise_exception ebp=0000005d esp=0034761a cs=0073 ds=007b es=007b
fs=003b gs=0033 flags=00010216
I'm new at this so I don't know what else I could do that would be useful.
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http://bugs.winehq.org/show_bug.cgi?id=5774
------- Additional Comments From mike(a)codeweavers.com 2006-27-07 21:18 -------
This is likely due to a memory or handle leak of some kind.
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