http://bugs.winehq.org/show_bug.cgi?id=5727
the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |trivial
------- Additional Comments From the3dfxdude(a)gmail.com 2006-21-07 11:46 -------
This is not exactly true. Software rendering is slow yes, but I use mesa with
hardware rendering. However, some people may use an opengl app with software
rendering as well for special purposes. Warning or erroring or preventing
execution on using mesa doesn't make too much sense. If wine actually crashes
(and not mesa), it probably should be reported as a bug. If mesa crashes, then
it should be reported to mesa. Anyway my point is, software rendering should
work, and mesa should be allowed.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=5728
------- Additional Comments From infyquest(a)gmail.com 2006-21-07 10:01 -------
Could you send the patch to wine-patches and also a mail to julliard.
He is the expert in msvcrt.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=5728
Summary: msvcrt:bug in _execl (game arsenal crashes because of
this)
Product: Wine
Version: CVS
Platform: PC
URL: ftp://ftp.avault.com/demos/arsenal.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, the game above crashes because of a bug in execl. a simple test shows this:
#include <stdlib.h>
int main()
{
_execl("c:\\windows\\winhelp.exe",NULL);
}
a simple fix would be
--- a/dlls/msvcrt/process.c
+++ b/dlls/msvcrt/process.c
@@ -224,15 +224,16 @@ MSVCRT_intptr_t CDECL _execl(const char*
va_list ap;
char * args;
MSVCRT_intptr_t ret;
-
+ if(arg0){
va_start(ap, arg0);
args = msvcrt_valisttos(arg0, ap, ' ');
- va_end(ap);
+ va_end(ap);}
ret = msvcrt_spawn(MSVCRT__P_OVERLAY, name, args, NULL);
MSVCRT_free(args);
return ret;
+
}
However, i do not know enough of this stuff to know if this would be a proper
fix. Anyone could comment?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=5491
------- Additional Comments From florianskarten(a)web.de 2006-21-07 09:46 -------
Wine crash too when I click in the menu item: Datei/Voreinstellungen (translated
to english: File/presetting).
I will add the last 100000 lines of the crash log, generated by this command:
WINEDEBUG="+relay,+snoop,+seh,+msg,+comctrl" ./wine c:\\Programme\\Warcraft\
III\\worldedit.exe 2> /tmp/log.txt
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=5727
Summary: Wine should warn Mesa OpenGL will not work with most 3D
programs.
Product: Wine
Version: 0.9.11.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: docbill+bugzilla(a)freeshell.org
Wine should warn when Mesa OpenGL is being used that most 3D programs will not
work. Wine should also detect the return error codes, rather than just crashing.
I notice this problem when trying to run Neverwinter Nights. The program would
crash whenever I tried to run nwmain.exe. A few days later, I discovered my ATI
driver was not activated and I was still using Mesa Open GL. After activating
the ATI driver I found Neverwinters Nights nolonger crashed on startup... While
I do not expect Wine to run 3D programs without a 3D driver, I do expect it to
give appropraite errors and warnings rather than a crash with a traceback.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=5559
jave27(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jave27(a)gmail.com
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=5125
rob(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From rob(a)codeweavers.com 2006-21-07 06:46 -------
The Installation and Running GUI tools in Demo mode both work flawlessly, so
marking this bug as fixed. In future, please raise separate bugs for separate
issues.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
http://bugs.winehq.org/show_bug.cgi?id=5183
rob(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From rob(a)codeweavers.com 2006-21-07 06:40 -------
This is fixed with current git.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.