http://bugs.winehq.org/show_bug.cgi?id=5131
--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2008-11-19 15:19:44 ---
(In reply to comment #16)
> As the actual version still did not work it should not be necessary to search
> old versions. If you need I will search my archive, I think I have still old
> demoversions of FlashFXP here.
I was under the impression that newer versions didn't show this bug, per
comment 14. Do new versions show this same bug?
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http://bugs.winehq.org/show_bug.cgi?id=5131
--- Comment #16 from Alois <MadLoisae(a)gmx.net> 2008-11-19 15:12:03 ---
As the actual version still did not work it should not be necessary to search
old versions. If you need I will search my archive, I think I have still old
demoversions of FlashFXP here.
If necessary I can make a small testinstallation with recent wine-version and
recent FlashFXP, but if the next answer will be as long as this reaction I will
not test, my time is also restricted. ):
kind regards, Alois
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http://bugs.winehq.org/show_bug.cgi?id=15946
Summary: Left4Dead demo hangs on starting new game/level
Product: Wine
Version: 1.1.7
Platform: Other
URL: http://www.l4d.com
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mgavl69(a)juno.com
Created an attachment (id=17133)
--> (http://bugs.winehq.org/attachment.cgi?id=17133)
console output
Left4Dead demo hangs/studders badly on starting new game/level making it
impossible to play. Tried in dxlevel 90 & 95. console output/log attached.
Specs:
AMD 3200+ 2.5 Ghz, Ubuntu Intrepid 8.10 x64 , 1 Gig Ram, nvidia driver 177.80
256 megs vidram
Direct3D settings:
"DirectDrawRenderer"="opengl"
"Multisampling"="disabled"
"OffscreenRenderingMode"="backbuffer"
"PixelShaderMode"="enabled"
"RenderTargetLockMode"="auto"
"UseGLSL"="enabled"
"VertexShaderMode"="hardware"
"VideoMemorySize"="256"
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http://bugs.winehq.org/show_bug.cgi?id=7698
--- Comment #144 from Denis Misiurca <infoman1985(a)gmail.com> 2008-11-19 12:02:02 ---
Wine 1.1.8, patch still works, vanilla still doesn't. Thank you Luke.
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Denis Misiurca <infoman1985(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |infoman1985(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=16059
Summary: game window disappears from window list, game keeps
working somewhere
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bogdanb+bugs.winehq.org(a)gmail.com
Hi!
My machine: Intel Core 2 Quad Q6600, 4GB RAM, GeForce 9600GT/1GB RAM. Running
Ubuntu 8.10 (Intrepid) for x86_64. I'm running Wine 1.1.8, compiled by yours
truly with the patches bugs.winehq.org/attachment.cgi?id=17157 and
bugs.winehq.org/attachment.cgi?id=17130 --- and I'm running Fallout3 with it.
I got everything working decently, using the instructions from
http://appdb.winehq.org/objectManager.php?sClass=version&iId=14322 (see my
comments there as bogdanb). I get occasional crashes, but I don't notice any
error output related to them.
I was surprised to see Compiz almost works with it: I can start the
game in full-screen, then I can twist the desktop cube, cover-flip
applications, activate expo, transparency, and it actually works, with
the Fallout3 window updating and everything.
When I switch windows I can see an entry for a "Fallout3" window in the
the task-bar (complete with a little pip-boy icon). However, if I keep
doing whatever I'm doing (flipping between windows or desktops, and
generally doing things outside the fallout window), at some point* the
Fallout window disappears, both from the screen and from the window list
(task-bar, alt-tab menu, cover-flip). I can hear the game sounds
continuing, so it doesn't completely crash, it just goes hidden
somewhere. But when it's working, the effects are totally crazy fun.
(*: I've written this entire report with the Fallout window (full screen) in
the
background, turned semi-transparent, and with the browser window above
it, also transparent (and with blur enabled), and it keeps working, so
it's very close to being perfect. The window only disappears when I play
with window/desktop switching, but then it only takes a few flips.)
It would be very cool if we got this working correctly, so please let me know
how I can help track down the bug.
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http://bugs.winehq.org/show_bug.cgi?id=8680
--- Comment #6 from Andrew Nguyen <arethusa26(a)gmail.com> 2008-11-18 20:53:11 ---
I can't reproduce a crash with today's Git (wine-1.1.8-264-gc2655a8) and the
Poker Heaven client obtained today, so this seems to be fixed.
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http://bugs.winehq.org/show_bug.cgi?id=7695
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
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http://bugs.winehq.org/show_bug.cgi?id=6850
--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2008-11-18 14:34:03 ---
(In reply to comment #8)
> I had the same error.
> Got it to work like Ivan Tsybankov suggested in his test results: Running the
> game using the full path.
> Try:
> wine C:\\Program\ Files\\Deus\ Ex\ -\ Invisible\ War\\System\\dx2
>
Bug sounds invalid then.
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http://bugs.winehq.org/show_bug.cgi?id=4805
Vincent Pelletier <plr.vincent(a)gmail.com> changed:
What |Removed |Added
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CC| |plr.vincent(a)gmail.com
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