http://bugs.winehq.org/show_bug.cgi?id=20747
Summary: Overlord 2 - Screen doubles/flickers
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: klinnem(a)gmail.com
In the upper left quarter of the screen a "condensed" version of the whole
screens appears flickering. It starts with the main menu but appears within the
game also -- but it's relatively hard to capture, so I have just a pic of the
menu. Ingame it appears mostly by looking around.
Everything else with the game seems to work completely fine (Steam Version).
Without this Problem it would be playable.
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http://bugs.winehq.org/show_bug.cgi?id=18458
Summary: Darkfall doesn't start
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: loacoon(a)hotmail.com
The updater works (with a few bugs, but it works), bug the game crashes when
starting the engine.
There is a short console output appearing right when the game crashes :
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x33cd8c,0x00000000), stub!
fixme:d3d_caps:IWineD3DImpl_CheckDeviceFormatConversion (0x142670)-> (STUB)
(Adptr:0, DevType:(1,WINED3DDEVTYPE_HAL), SrcFmt:(3,WINED3DFMT_X8R8G8B8),
TgtFmt:(3,WINED3DFMT_X8R8G8B8))
wine: Call from 0x7ee277bf to unimplemented function
d3dx9_36.dll.D3DXFVFFromDeclarator, aborting
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http://bugs.winehq.org/show_bug.cgi?id=20792
Summary: git checkout 1.1.29 is not the same as 1.1.29 tarball
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Hi, i'm currently working on broken Mirror's Edge. It was broken somewhere
between 1.1.29 and 1.1.30 and is still broken in current git.
Git bisect gave me all bad, which means something is not right. So i did:
git bisect reset
git reset --hard origin
git checkout wine-1.1.29
make distclean
export CC="gcc" CFLAGS="-g -O0"
./configure --with-opengl --verbose --disable-tests
make depend
make -j 16
and Mirror's Edge is still broken.
But when i do on same maschine:
wget http://ibiblio.org/pub/linux/system/emulators/wine/wine-1.1.29.tar.bz2
make distclean
export CC="gcc" CFLAGS="-g -O0"
./configure --with-opengl --verbose --disable-tests
make depend
make -j 16
Mirror's Edge is OK.
Isn't there something bad in wine's git Makefile etc?
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http://bugs.winehq.org/show_bug.cgi?id=5061
--- Comment #11 from Vincent Povirk <madewokherd(a)gmail.com> 2009-11-22 12:55:41 ---
Nicely, firefox for windows provides its own text/html data, and native Linux
programs don't like it any better. It's a wide-character string without a BOM.
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http://bugs.winehq.org/show_bug.cgi?id=8391
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|Other |PC
OS/Version|other |Linux
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2009-11-22 12:34:42 ---
Can you attach a +relay,+seh,+tid,+ole trace please?
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http://bugs.winehq.org/show_bug.cgi?id=20796
Summary: American Mcgee's Alice: mouse cursor wrong behavior
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://downloads.gamezone.com/demos/d1031.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dendron2000(a)mail.ru
In this game the mouse cursor movement is limited to a small area. It's
impossible to turn around using mouse.
In the log I get several messages like:
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(1024,768)
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http://bugs.winehq.org/show_bug.cgi?id=20092
Summary: Unhandled page fault
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eddie(a)lania.nl
wine /home/eddie/Download/ZumaSetup-en.exe
wine: created the configuration directory '/home/eddie/.wine'
Could not load wine-gecko. HTML rendering will be disabled.
wine: configuration in '/home/eddie/.wine' has been updated.
fixme:win:EnumDisplayDevicesW ((null),0,0x32e8bc,0x00000000), stub!
fixme:d3d_caps:wined3d_guess_vendor Received unrecognized GL_VENDOR "DRI R300
Project". Returning VENDOR_WINE.
Allocating 16 x 16 radeon RBO (pitch 16)
wine: Unhandled page fault on read access to 0x00000054 at address 0x37bd3baf
(thread 0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=5061
--- Comment #10 from Vincent Povirk <madewokherd(a)gmail.com> 2009-11-22 11:25:39 ---
We map the windows "HTML Format" clipboard format to the native "text/html"
even though they're different formats. See
http://msdn.microsoft.com/en-us/library/ms649015%28VS.85%29.aspx
The "HTML Format" has metadata and context, while "text/html" is only a
fragment.
Even if we extracted only the fragment from "HTML Format", we couldn't make a
generally correct conversion because the HTML may contain Windows paths.
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http://bugs.winehq.org/show_bug.cgi?id=20044
Summary: Audio configuration crash
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phil123(a)runbox.com
Created an attachment (id=23590)
--> (http://bugs.winehq.org/attachment.cgi?id=23590)
Wine error notification
Wine configuration locks when Audio tab selected. Repeatedly creates winedbg
instances.
Fedora Kernel 2.6.30.5.43.fc11.x86_64
Using Alsa realtek snapshot www.alsa-project.org. ver:3.3-4
Acer Aspire 6935G
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