http://bugs.winehq.org/show_bug.cgi?id=5559
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #19 from Alexandre Julliard <julliard(a)winehq.org> 2011-04-15 12:50:57 CDT ---
Closing bugs fixed in 1.3.18.
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http://bugs.winehq.org/show_bug.cgi?id=25825
Summary: kernel32:debugger tests fail under clang
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://test.winehq.org/data/98834637eb25caf986c9feae3e
aa0b855cc19a26/wine_ae-ub1004-clang/kernel32:debugger.
html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=32915)
--> (http://bugs.winehq.org/attachment.cgi?id=32915)
WINETEST_REPORT_SUCCESS=1 WINEDEBUG=debugstr make debugger.ok
debugger.c:441: HKLM\Software\Microsoft\Windows
NT\CurrentVersion\AeDebug\debugger is set to 'winedbg --auto %ld %ld'
debugger.c:408: waiting for child exit...
debugger.c:175: child: crashing...
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x7eb88d0a).
winedbg: Internal crash at 0x7ec75e4d
debugger.c:412: Test failed: exit code = c0000354
+debugstr attached
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http://bugs.winehq.org/show_bug.cgi?id=26720
Summary: hifree required InternetSetW with
INTERNET_OPTION_DATA_SEND_TIMEOUT
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chihchun(a)kalug.linux.org.tw
Without this options, hifree[1] refused to run.
[1] http://appdb.winehq.org/objectManager.php?sClass=application&iId=12961
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http://bugs.winehq.org/show_bug.cgi?id=20998
Summary: Anarchy Online starting up slowly and KDE panel shown
fullscreen
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wagnermaik(a)web.de
Created an attachment (id=25178)
--> (http://bugs.winehq.org/attachment.cgi?id=25178)
Anarchy Online Logs
I am trying to run "Anarchy Online" from Funcom using Wine 1.1.33 on Mandriva
2010.0 Linux. Patching works fine and when I am starting up the game the KDE
panel is still shown when going fullscreen.
The screen remains black for a long time, after that the startup logo is shown
and music can be heard (I have Pulseaudio off). As it takes a while to load up
I always become disconnected. Switching back to the original screen resolution
works fine though. I have attached my logs and hope they can be of help.
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http://bugs.winehq.org/show_bug.cgi?id=26735
Summary: It should be possible to select Windows 2008 R2
Product: Wine
Version: 1.3.17
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
It should be possible to select Windows 2008 R2. This is the server variant of
Windows 7 and has the V6.01 kernel.
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http://bugs.winehq.org/show_bug.cgi?id=26679
Summary: Warcraft 3 stops rendering when pressing the left
mouse button (selecting several units)
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
Warcraft 3 doesn't update the scene when the left mouse button is clicked, but
the in game time runs fine. When leaving the button the units jump to there
correct position.
It also seems to be the case, that the terminal from which the game was started
still has the focus, thus the keyboard doesn't work in the game. This might be
an issue in combination with twinview. But disabling twinview shows the same
pause while klicking the left mouse button.
ae2b356361be4d9d25d82bc62d0fbb130aea4f0b is the first bad commit
commit ae2b356361be4d9d25d82bc62d0fbb130aea4f0b
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Apr 5 11:50:45 2011 +0200
winex11: Implement cursor clipping using a pointer grab.
:040000 040000 f1f9136bd871d74a2571b3271f52f791b07baa20
2af0fc8d3a4b2f6a99c28c537fe8a22a471a5a0b M dlls
This was run on:
geforce 8800gts, nvidia 260.19.29, Fedora 14
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http://bugs.winehq.org/show_bug.cgi?id=26266
Summary: Moving the mouse ingame causes it to halt in
Retribution Engine
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://sourceforge.net/projects/retribengine/files/Ret
ribution%20Engine/1.12/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
When ingame by just moving the mouse cause it to halt and only is fixable by
exiting into the ingame menu and going back in to the game.
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http://bugs.winehq.org/show_bug.cgi?id=13387
Summary: Crysis patcher fails
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Trying to apply the 1.2.0 Patch for Crysis fails. It starts, but trying to
apply the patch results in:
"The wizard was interrupted before Crysis could be completely installed"
Console output at the relevant moment:
fixme:msi:ControlEvent_HandleControlEvent unhandled control event L"Reinstall"
arg(L"ALL")
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"DisableRollback"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"SetODBCFolders"
err:msi:ITERATE_Actions Execution halted, action L"ChangeConfigPropCA" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=26013
Summary: Brigade E5 crashes at startup
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curran.michaelp(a)gmail.com
Created an attachment (id=33178)
--> (http://bugs.winehq.org/attachment.cgi?id=33178)
Console log of crash with +tid, +d3dxof and +d3dxof_parsing
When launching Brigade E5, the intro movies play and then the game crashes when
it would normally be turning on the main menu. I've sorted through a +all
trace, and the only warn preceding the crash process was:
warn:d3dxof:IDirectXFileEnumObjectImpl_GetNextDataObject Object is not correct
Review the d3dxof trace shows that the parser had been reading the input file
into templates, until the one immediately before the warn. There were some heap
allocation activity when the first line in what should have been the new
template should have been detected, but I'm not sure if that is expected.
The demo available at
http://games.softpedia.com/progDownload/Brigade-E5-New-Jagged-Union-Demo-Do…
has the same problem.
I've attached a console log of the crash with traces of d3dxof and
d3dxof_parsing on.
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