http://bugs.winehq.org/show_bug.cgi?id=3591
--- Comment #25 from Bernhard Reiter <ockham(a)raz.or.at> ---
For py2exe to also work, I think there should be another loop iterating over a
DLL's functions, nested in the one mentioned in the previous comment, and which
invokes StatusRoutine with Status set to BindImportProcedure, and with the
current function's name as Parameter.
BTW, I think I have found out the crucial function required to implement this
to be ImageDirectoryEntryToDataEx [1] (with dir set to
IMAGE_DIRECTORY_ENTRY_IMPORT). Similar iterations like the ones sketched here
seem to be found in fixup_imports() (in dlls/ntdll/loader.c) or
dump_dir_imported_functions() (in tools/winedump/pe.c, though that isn't using
win API functions).
So I've tried to implement what I've described in this comment and the previous
one, but unfortunately, I can't seem to figure out the very first part
required: obtaining something that can be used as the "base" parameter for
ImageDirectoryEntryToDataEx from the ImageName string passed to BindImageEx.
I've tried LoadLibrary(ImageName), LoadLibraryExA(ImageName, NULL,
LOAD_LIBRARY_AS_DATAFILE), and MapAndLoad(), but unfortunately, all of them
seem to either import all the PE's symbols in a fashion that collides with the
already loaded ones (in particular in a python-freezing context, like running
"wine C:\\Python27\\python.exe setup.py build" with the test case attached to
this bug report), or not load them in a way that can be used for
ImageDirectoryEntryToDataEx. Maybe someone can help me figure out how to do
this...
[1] http://source.winehq.org/WineAPI/.html
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=7526
Helder 'Lthere' Magalhães <helder.magalhaes(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |helder.magalhaes(a)gmail.com
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35955
Bug ID: 35955
Summary: Dead Space on Steam crashes on start.
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: teegee(a)gmail.com
Created attachment 48028
--> http://bugs.winehq.org/attachment.cgi?id=48028
Console output
Dead Space crashes on startup with page fault. The attached output is generated
as follows:
[rob] ~/.local/share/wineprefixes/deadspace/drive_c/Program
Files/Steam/SteamApps/common/Dead Space> wine Dead\ Space.exe >
/tmp/dead-space.out 2>&1
This was installed via Steam in a clean wine prefix. The wine version is recent
git master (22c2d81a) on openSuse 13.1 64bit (but only using 32 bit for wine).
Other Steam games work OK, for example Far Cry 3.
The game (or steam) installs DirectX on each startup -- I'm not sure if that is
good or not..
Can someone see what my problem could be by looking at the terminal output?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35899
Bug ID: 35899
Summary: Mofiki's Autoclicker Premium Edition v1.0.0.3: Unable
to singleclick/doubleclick at given spot
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bezer(a)home.se
Created attachment 47935
--> http://bugs.winehq.org/attachment.cgi?id=47935
Screenshot from Mofiki's Autoclicker Premium Edition v1.0.0.3
Hi. First i want to say that this is not the only autoclicker i've tried.
AutoClick v2.2, AutoClickerPRO v2.5 and Auto Clicker by MurGee.com, to name a
few, is other autoclickers i've tested. None of those is able to (for example)
doubleclick at the Computer icon at the desktop. The attached screenshot taken
from Mofiki's Autoclicker, show the cordinates where the Computer icon is
located, and that the Double Click option is active. Those autoclickers just
somehow doesn't get allowed to pass through their clicks, or what now can be
blocking the choosen clickmode. I can atleast see that the cursor moves to the
given cordinates, and then nothing more. The idealclicker i would like to work
in Wine, is AutoClickerPRO (by valissoft), but the official webpage have been
down for a year or more now though. Will there be any autoclicker for Wine,
which is able to work with it completely, or is there just any modification
that can be made to the current version of Wine ? It would bring me lucky
tears, if it would at least do one single click for me.. :)
Thanks in advance, and bows'n'bends to the clever creative people (that have
been involved) and that nowadays are involved in this nifty project!
Working solutions are truly worth donating to.
Greetings: Lance
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=8091
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on| |35943
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=3452
Jarkko K <jarkko_korpi(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jarkko_korpi(a)hotmail.com
--- Comment #25 from Jarkko K <jarkko_korpi(a)hotmail.com> ---
Can't get it even started with wine 1.7.15.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27797
Summary: Sound in Games using FMOD stopped working.
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xaron77(a)fastmail.fm
When starting Armored Brigade, there's no sound. When trying to start
Gratuitous Space Battles demo, the game crashes.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=5454
Stefan Dösinger <stefan(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
CC| |stefan(a)codeweavers.com
Resolution|--- |FIXED
--- Comment #27 from Stefan Dösinger <stefan(a)codeweavers.com> ---
Reported fixed twice. DrawIndexedPrimitiveStrided is implemented since quite a
while, although it sounds that more problems than this function were involved.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=5454
Jarkko K <jarkko_korpi(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jarkko_korpi(a)hotmail.com
--- Comment #26 from Jarkko K <jarkko_korpi(a)hotmail.com> ---
I would say too that this is fixed. I tried it shortly playing directdraw mode,
1920x1080.
Wine 1.7.16
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.