https://bugs.winehq.org/show_bug.cgi?id=8051
Sergey Isakov <isakov-sl(a)bk.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |isakov-sl(a)bk.ru
--- Comment #133 from Sergey Isakov <isakov-sl(a)bk.ru> ---
(In reply to swswine from comment #124)
> Created attachment 52904 [details]
> Partial workaround to fix game start, models display and get a sensible trace
>
Too many output!
~~~
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d9:uisv_4par uisv_4par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_1par uisv_4par called
fixme:d3d9:uisv_4par uisv_4par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_1par uisv_4par called
fixme:d3d9:uisv_4par uisv_4par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_1par uisv_4par called
fixme:d3d9:uisv_4par uisv_4par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
fixme:d3d9:uisv_5par uisv_5par called
~~~
thousands lines
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https://bugs.winehq.org/show_bug.cgi?id=8775
--- Comment #12 from Luiz Angelo Daros De Luca <luizluca(a)gmail.com> ---
Bruno,
I also confirm the fix on wine 1.8-rc2 (32 bit).
However, it freezes with wine 64-bit during the card distribution animation.
I tested using playonlinux.
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http://bugs.winehq.org/show_bug.cgi?id=22013
Summary: Secret of Monkey Island - Special edition: fails to
run with OSS sound driver
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
With alsa, works (though sometimes stutters, depending on acceleration
settings).
With OSS, however, fails to run, saying:
'Your machine failed to meet the minimum specification requirements.
Code: Sound device failed to initialize or not found.
Application will now exit.
OK'
Terminal output attached, though there's nothing sound related AFAICT.
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--- Comment #18 from Nikolay Sivov <bunglehead(a)gmail.com> ---
I can reproduce this with 1.8-rc2.
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https://bugs.winehq.org/show_bug.cgi?id=5977
--- Comment #21 from Bruno Jesus <00cpxxx(a)gmail.com> ---
Can anyone double confirm that the demo file SHA1
f0e15327f32382c4a80edba5241688b6272d9ba7 produces animations on Windows? I say
that because after installation the animations folder only has empty video
files, I believe that is on purpose to make the demo smaller.
A +file log shows that while idling in the main menu the files from animations
folder are read but since they don't have frames nothing is printed on screen.
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https://bugs.winehq.org/show_bug.cgi?id=39203
Bug ID: 39203
Summary: Some of my .exe programs dont work
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xgeorge1999(a)gmail.com
Distribution: ---
I want to use this proram but when i open it it says Program Error Details and
"The program pfs_dokan.sys has encounterenta serious problemand needs to close.
We are sorry for the inconvenience "
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http://bugs.winehq.org/show_bug.cgi?id=33182
Bug #: 33182
Summary: Penny Girl fails to run (Unity3D based program)
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macmolder(a)gmail.com
Classification: Unclassified
Created attachment 43890
--> http://bugs.winehq.org/attachment.cgi?id=43890
Terminal output
This unity3d based program installs fine, but crashes with an error :
Verificationerror#3:Client.Version=1.3.4674.081.Culture=neutral.PublicKeyToken=|hex
code| might be corrupted. Please re-install.
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https://bugs.winehq.org/show_bug.cgi?id=4510
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #23 from Austin English <austinenglish(a)gmail.com> ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=33926
Bug #: 33926
Summary: Civilization III menu items covered by KDE panel
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bero(a)lindev.ch
Classification: Unclassified
When running Civilization III in KDE 4.10.4, it switches to fullscreen, but
after the intro video, the KDE panel comes back and covers the lower part of
the game screen.
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