https://bugs.winehq.org/show_bug.cgi?id=39683
Bug ID: 39683
Summary: CreateRestrictedToken() uses wrong enum value for
default impersonation level
Product: Wine
Version: 1.8-rc1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Since commit
http://source.winehq.org/git/wine.git/commit/bbb29e9d4c1b55f24c60a6449903a6…,
duplicated token level is initialized like that:
---
+ SECURITY_IMPERSONATION_LEVEL level = TokenImpersonationLevel;
---
TokenImpersonationLevel is a member of TOKEN_INFORMATION_CLASS, not
SECURITY_IMPERSONATION_LEVEL. I'm not sure what's a right level would be in
this case.
P.S. clang in -Werror mode is not impressed by this, that's how it was spotted.
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https://bugs.winehq.org/show_bug.cgi?id=39607
Bug ID: 39607
Summary: Broken Image in Fitting Window.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vyankey(a)bresnan.net
Distribution: ---
Wine 1.7.54 and 1/7.55 break the ship image in the Fitting Window for me.
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http://bugs.winehq.org/show_bug.cgi?id=26317
Summary: AVRStudio 4 installation package is unable to install
the program reporting that the application is already
installed
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wike.svk(a)gmail.com
CC: bunglehead(a)gmail.com
AVR Studio 4 installation package is unable to install the program. It shows
the message that program is already installed.
The installation file can be found at:
http://www.atmel.com/dyn/products/tools_card.asp?tool_id=2725
(requires registration before download)
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https://bugs.winehq.org/show_bug.cgi?id=39634
Bug ID: 39634
Summary: Git Installer fails
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mkllnk(a)web.de
Distribution: ---
Created attachment 52820
--> https://bugs.winehq.org/attachment.cgi?id=52820
stdout and Program Error Details
Installing Git for Windows works with wine version 1.5.22 and lower. But
beginning with wine version 1.5.23 an error window pops up (see attachement):
WINEPREFIX=/tmp/1.7.55/ ~/wine/bin/wine ~/Downloads/Git-2.6.3-32-bit.exe
I just clicked next all the time until the installation starts. The
installation still finishes eventually.
Trying to run the installed Git bash still works with version 1.5.23. But
running the Git bash fails in version 1.5.31 to version 1.7.55. I'm not sure
about 1.5.24 to 1.5.30.
WINEPREFIX=/tmp/1.7.55/ ~/wine/bin/wine wineconsole
/tmp/1.7.55/drive_c/Program\ Files/Git/bin/bash.exe --login -i
results in a bash window popping up, but reporting after a while:
bash: fork: retry: No child processes
My hunch is that the setup runs a program called rebase.exe and that it fails
with wine version 1.5.23 and higher. The un-rebased executable still works with
older wine versions, but not with newer ones. There is one issue reported to
the Git for Windows project: https://github.com/git-for-windows/git/issues/150
Thank you for the software that makes me independent of Windows. :-)
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https://bugs.winehq.org/show_bug.cgi?id=38993
Bug ID: 38993
Summary: Memory Blocks for Windows 3.x has missing tile
animation
Product: Wine
Version: 1.5.13
Hardware: x86
URL: http://archive.org/download/630-windows-3x-games/630Wi
ndows3.0Games.zip/SYMGAMES.ZIP
OS: Linux
Status: NEW
Keywords: download, regression, win16
Severity: minor
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 33ac850c80634c891b0c157bbffa612f70954a40
Distribution: ---
This is an old game designed for Windows 3.x.
Each tile has a picture on the downward side and you have to flip the tiles and
match the corresponding pictures. When you click on a tile it should turn
around revealing the picture on it. This spinning animation is missing, the
picture is simply drawn on the upper side of the tile when you click on it.
Tile animation used to work until
commit 33ac850c80634c891b0c157bbffa612f70954a40
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Sep 6 12:39:34 2012 +0200
winex11: Use window surfaces for rendering top-level windows.
It can be disabled by setting "ClientSideGraphics"="n".
Setting ClientSideGraphics=n in the registry indeed fixes the problem.
Other issues reported due to that commit:
Bug #35418
Bug #37308
To reproduce the problem download and unpack symgames.zip and start blocks.exe.
If you find that the game window is flickering rapidly press <alt> to open the
menus (this helped with the flickering issue for me).Then click on the tiles to
see that they don't animate.
Wine 1.7.48
Fedora 22
XOrg 1.17.2
XFCE 4.12
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https://bugs.winehq.org/show_bug.cgi?id=1988
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|VCDEasy 3.x needs |Multiple applications need
|MediaPlayer 6.x ActiveX |MediaPlayer 6.x ActiveX
|control |control
|('{22D6F312-B0F6-11D0-94AB- |('{22D6F312-B0F6-11D0-94AB-
|0080C74C7E95}' -> |0080C74C7E95}' ->
|'msdxm.ocx') |'msdxm.ocx')(VCDEasy 3.x,
| |Abashera revamped)
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bojan(a)antonovic.ch
--- Comment #15 from Anastasius Focht <focht(a)gmx.net> ---
*** Bug 26062 has been marked as a duplicate of this bug. ***
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https://bugs.winehq.org/show_bug.cgi?id=8051
--- Comment #136 from Sergey Isakov <isakov-sl(a)bk.ru> ---
(In reply to swswine from comment #135)
> (In reply to Sergey Isakov from comment #134)
> > What is it???
> Please find the answer to your question in comment #124 and comment #132
> above.
> It is no sense in using this patch for your main wine installation, or for
> testing some arbitrary games. My initial comments suggest the same. This
> patch is not designed for any particular purpose, maybe except for revealing
> in-depth wine problems and illustrating the simpler "top level" problems
> running Sims2. In any case you are using it on your own risk.
>
You should not restrict vertex model to 2 in your patch.
It is performed by
winetrick vsm=2 and psm=2
or just in registry, see dlls/wined3d/wined3d_main.c:305
~~~
if (!get_config_key_dword(hkey, appkey, "MaxShaderModelVS",
&wined3d_settings.max_sm_vs))
TRACE("Limiting VS shader model to %u.\n",
wined3d_settings.max_sm_vs);
~~~
This method works.
Users must use this trick for this game and not for others.
Anyway thanks for pointing to the problem.
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https://bugs.winehq.org/show_bug.cgi?id=8051
--- Comment #135 from swswine(a)gmail.com ---
(In reply to Sergey Isakov from comment #134)
> What is it???
Please find the answer to your question in comment #124 and comment #132 above.
It is no sense in using this patch for your main wine installation, or for
testing some arbitrary games. My initial comments suggest the same. This patch
is not designed for any particular purpose, maybe except for revealing in-depth
wine problems and illustrating the simpler "top level" problems running Sims2.
In any case you are using it on your own risk.
> My games stop working because they need 3.0:
> Heroes VI
> 3DMark06
Surely they did.
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--- Comment #134 from Sergey Isakov <isakov-sl(a)bk.ru> ---
What is it???
~~~
- caps->VertexShaderVersion = shader_caps.vs_version;
+ caps->VertexShaderVersion = 2;//shader_caps.vs_version;
~~~
My games stop working because they need 3.0:
Heroes VI
3DMark06
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