http://bugs.winehq.org/show_bug.cgi?id=34086
Bug #: 34086
Summary: MS Paint shows some images messed up.
Product: Wine
Version: 1.6-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bammzilla(a)astronomy.com.ph
Classification: Unclassified
Created attachment 45322
--> http://bugs.winehq.org/attachment.cgi?id=45322
If this picture is opened in MS Paint in WinXp, the transparent portions become
black. In older wine versions behave the same way (therefore do it correctly).
In wine 1.6-rc5 it's ruined.
In Wine 1.6-rc5, Windows XP MS Paint messes up some images with transparency.
In previous versions of Wine, it behaves correctly (meaning, same behavior as
running MS Paint on WinXP) by showing the transparent color as black.
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https://bugs.winehq.org/show_bug.cgi?id=8775
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #14 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.8-rc3.
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http://bugs.winehq.org/show_bug.cgi?id=32621
Bug #: 32621
Summary: Mouse pointer jumps on opening/closing WinUAE settings
window
Product: Wine
Version: 1.5.20
Platform: x86-64
URL: http://www.winuae.net/files/InstallWinUAE2510.exe
OS/Version: Windows
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Testing with wine-1.5.20-22-ga701528 on Lubuntu 11.10 x86-64.
There is an issue with bogus mouse movement which shows up with the WinUAE
Amiga emulator. This seems to be a regression somewhere between
wine-1.5.17-252-g8ba4c31 and wine-1.5.17-270-ga0f039a.
WinUAE captures the mouse when emulation is running. The Windows mouse pointer
is made invisible and mouse movement is passed through to the emulated machine.
With emulation running, press F12 to open the settings window, and click the
Cancel to close it. The mouse pointer of the emulated machine jumps to a new
position when the settings window closes. It's as if Wine has queued up mouse
movement between your pressing F12 and clicking Cancel.
To reproduce:
- Download and run the WinUAE installer. Run WinUAE.
- Optional: When the settings window opens, click CPU and FPU in the tree-view
then select Fastest possible under CPU Emulation Speed.
- Click Start. After a few seconds you should see something in the emulation
window and there is a red mouse pointer which you can move. Move it around a
bit.
- Noting where the red mouse pointer is, press F12 to open the settings window.
- Click Cancel to close the settings window. The red mouse pointer jumps in
position. The difference between new and old positions may be related to the
amount you moved the Windows mouse pointer in order to click Cancel.
I ran a regression test but it wasn't entirely successful.
wine-1.5.17-252-g8ba4c31 GOOD
wine-1.5.17-270-ga0f039a BAD
In between those two commits, running WinUAE did not allow the emulation window
to be activated. Keyboard input went to the terminal window instead.
The last commit for wine-1.5.17-253-g841214d was:
user32: Don't check for driver events before normal messages in PeekMessage.
author: Alexandre Julliard <julliard(a)winehq.org>
Wed, 21 Nov 2012 18:20:27 +0000 (19:20 +0100)
commit: 841214ddb4d4dc620e6b51dfe6655b585d423edc
The last commit for wine-1.5.17-270-ga0f039a (which presumably fixed the
can't-activate-window issue) was:
user32: Fix the wait event mask in PeekMessage.
author Alexandre Julliard <julliard(a)winehq.org>
Thu, 22 Nov 2012 10:57:15 +0000 (11:57 +0100)
commit a0f039a6049641cc2be8fa32f2afa3c3f394a99b
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http://bugs.winehq.org/show_bug.cgi?id=11627
Summary: Need for Speed 2 SE 3dfx demo fails to start
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www.nfshome.com/demos.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
It just prints:
The instruction at 0x00498d32 referenced memory at 0x00000004.
The memory could not be written.
And silently exits after that.
Which it didnt did before:
b22183703f8f77f8e1e32482f34934cadd207963 is first bad commit
commit b22183703f8f77f8e1e32482f34934cadd207963
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Oct 15 22:32:36 2007 +0200
kernel32: Fix GlobalMemoryStatus to take into account the
IMAGE_FILE_LARGE_ADDRESS_AWARE flag.
Also the page file size must not be truncated to 2Gb no matter what
the flag is set to.
:040000 040000 22266407af840ef6a38386a64fdc247e895c66ac
3924caf0140dfbe4bf8aff939710b1517b970e9f M dlls
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https://bugs.winehq.org/show_bug.cgi?id=39600
Bug ID: 39600
Summary: Bad sound with Steam Games
Product: Wine
Version: 20050930
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: fernandosmash(a)gmail.com
Distribution: ---
I was having a lots of trouble with crappy sound in steam games that i was
solving by using the prefix PULSE_LATENCY_MSEC=30
But then a game didnt work that way and found that changing the
/Windows/System32/dsound.dll for a dsound.dll from a Windows 7 32 bits solved
all the sound problem's related of my wine installation.
Running ArchLinux x64 up to date
I only had installed dxfullsetup with winetricks
Mobo: msi P67A-GD65
No dedicated sound card, using the builtin with the mobo
Pulseadio installed
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https://bugs.winehq.org/show_bug.cgi?id=39683
Bug ID: 39683
Summary: CreateRestrictedToken() uses wrong enum value for
default impersonation level
Product: Wine
Version: 1.8-rc1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Since commit
http://source.winehq.org/git/wine.git/commit/bbb29e9d4c1b55f24c60a6449903a6…,
duplicated token level is initialized like that:
---
+ SECURITY_IMPERSONATION_LEVEL level = TokenImpersonationLevel;
---
TokenImpersonationLevel is a member of TOKEN_INFORMATION_CLASS, not
SECURITY_IMPERSONATION_LEVEL. I'm not sure what's a right level would be in
this case.
P.S. clang in -Werror mode is not impressed by this, that's how it was spotted.
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https://bugs.winehq.org/show_bug.cgi?id=39607
Bug ID: 39607
Summary: Broken Image in Fitting Window.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vyankey(a)bresnan.net
Distribution: ---
Wine 1.7.54 and 1/7.55 break the ship image in the Fitting Window for me.
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http://bugs.winehq.org/show_bug.cgi?id=26317
Summary: AVRStudio 4 installation package is unable to install
the program reporting that the application is already
installed
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wike.svk(a)gmail.com
CC: bunglehead(a)gmail.com
AVR Studio 4 installation package is unable to install the program. It shows
the message that program is already installed.
The installation file can be found at:
http://www.atmel.com/dyn/products/tools_card.asp?tool_id=2725
(requires registration before download)
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https://bugs.winehq.org/show_bug.cgi?id=39634
Bug ID: 39634
Summary: Git Installer fails
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mkllnk(a)web.de
Distribution: ---
Created attachment 52820
--> https://bugs.winehq.org/attachment.cgi?id=52820
stdout and Program Error Details
Installing Git for Windows works with wine version 1.5.22 and lower. But
beginning with wine version 1.5.23 an error window pops up (see attachement):
WINEPREFIX=/tmp/1.7.55/ ~/wine/bin/wine ~/Downloads/Git-2.6.3-32-bit.exe
I just clicked next all the time until the installation starts. The
installation still finishes eventually.
Trying to run the installed Git bash still works with version 1.5.23. But
running the Git bash fails in version 1.5.31 to version 1.7.55. I'm not sure
about 1.5.24 to 1.5.30.
WINEPREFIX=/tmp/1.7.55/ ~/wine/bin/wine wineconsole
/tmp/1.7.55/drive_c/Program\ Files/Git/bin/bash.exe --login -i
results in a bash window popping up, but reporting after a while:
bash: fork: retry: No child processes
My hunch is that the setup runs a program called rebase.exe and that it fails
with wine version 1.5.23 and higher. The un-rebased executable still works with
older wine versions, but not with newer ones. There is one issue reported to
the Git for Windows project: https://github.com/git-for-windows/git/issues/150
Thank you for the software that makes me independent of Windows. :-)
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https://bugs.winehq.org/show_bug.cgi?id=38993
Bug ID: 38993
Summary: Memory Blocks for Windows 3.x has missing tile
animation
Product: Wine
Version: 1.5.13
Hardware: x86
URL: http://archive.org/download/630-windows-3x-games/630Wi
ndows3.0Games.zip/SYMGAMES.ZIP
OS: Linux
Status: NEW
Keywords: download, regression, win16
Severity: minor
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 33ac850c80634c891b0c157bbffa612f70954a40
Distribution: ---
This is an old game designed for Windows 3.x.
Each tile has a picture on the downward side and you have to flip the tiles and
match the corresponding pictures. When you click on a tile it should turn
around revealing the picture on it. This spinning animation is missing, the
picture is simply drawn on the upper side of the tile when you click on it.
Tile animation used to work until
commit 33ac850c80634c891b0c157bbffa612f70954a40
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Sep 6 12:39:34 2012 +0200
winex11: Use window surfaces for rendering top-level windows.
It can be disabled by setting "ClientSideGraphics"="n".
Setting ClientSideGraphics=n in the registry indeed fixes the problem.
Other issues reported due to that commit:
Bug #35418
Bug #37308
To reproduce the problem download and unpack symgames.zip and start blocks.exe.
If you find that the game window is flickering rapidly press <alt> to open the
menus (this helped with the flickering issue for me).Then click on the tiles to
see that they don't animate.
Wine 1.7.48
Fedora 22
XOrg 1.17.2
XFCE 4.12
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