https://bugs.winehq.org/show_bug.cgi?id=41969
Bug ID: 41969
Summary: MediaMonkey
Product: Wine
Version: 2.0-rc1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Created attachment 56369
--> https://bugs.winehq.org/attachment.cgi?id=56369
Screenshot comparision
MediaMonkey v4.1.14.1813 has wrong size of MessageBox when checking for updates
(Help -> Check for updates). Screenshot attached.
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https://bugs.winehq.org/show_bug.cgi?id=41064
Bug ID: 41064
Summary: Darkfall: New Dawn's Advanced Installer Enhanced UI
12.3 fails
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joelpartanen(a)tutanota.com
Distribution: ---
Created attachment 55245
--> https://bugs.winehq.org/attachment.cgi?id=55245
Log dump: error window text and terminal output.
Attempting to install Darkfall: New Dawn on Manjaro 64 bit 16.06.1 fails. The
installation uses Advanced Installer for it's GUI.
The crash happens once once has gone through a couple of windows of installing
prerequisities, pressing next. Once the prerequisites are installed and one
presses "Install", a new window with the title "Darkfall New Dawn Setup" opens,
but its completely blank. A crash window appears, printing a message included
as an attachment.
This is with an unmodified wine version 1.9.14 on a fresh 32-bit prefix with
nothing else installed. I've tried installing the application on a 32 bit
Windows 7 virtual machine, and the installation worked fine.
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https://bugs.winehq.org/show_bug.cgi?id=40679
Bug ID: 40679
Summary: Trying to setup Tera on Wine with PlayOnLinux
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nitfinancial(a)hotmail.com
Distribution: ---
Created attachment 54553
--> https://bugs.winehq.org/attachment.cgi?id=54553
Dump of Launcher Error
Try to launch Tera Launcher.
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http://bugs.winehq.org/show_bug.cgi?id=32341
Bug #: 32341
Summary: clipboard fails
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: icegood1980(a)gmail.com
Classification: Unclassified
sometimes under notepad++ clipboard doesn't updates properly. Old clipboard
data available to post, while system bar shows, that new last data available.
Works after restarting application. Not known when doesn't work. More probably
that it's regression, doesn't noticed that a few monthes ago or later.
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https://bugs.winehq.org/show_bug.cgi?id=41962
Bug ID: 41962
Summary: Guild Wars 2: Mouse acts if raw input is broken if The
Forest is opened in window mode
Product: Wine
Version: 1.9.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
Created attachment 56364
--> https://bugs.winehq.org/attachment.cgi?id=56364
Terminal output
If Guild Wars 2 is opened at the same time The Forest is opened (no matter in
which order they got started) Guild Wars 2 acts as if raw input would be broken
(holding down the left or right mouse button to look around stops if the mouse
hits the edge of the window) if The Forest is at least initialized up to the
main menu and if it is running in windowed mode (Guild Wars 2 was running in
fullscreen mode). In the attachments is the terminal output of Guild Wars 2
where this issue appeared.
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https://bugs.winehq.org/show_bug.cgi?id=39577
Bug ID: 39577
Summary: Fallout 4 crashes at launch -
d3d11_device_CreateRenderTargetView
Product: Wine
Version: 1.7.54
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx10
Assignee: wine-bugs(a)winehq.org
Reporter: arathorn2nd(a)gmail.com
Distribution: ---
Created attachment 52730
--> https://bugs.winehq.org/attachment.cgi?id=52730
Full Backtrace
Fallout 4 crashes at launch with the following backtrace:
Backtrace:
=>0 0x00007fc14c39cc10 d3d_rendertarget_view_create+0x380() in d3d11
(0x0000000000000000)
1 0x00007fc14c369dca d3d11_device_CreateRenderTargetView+0xa9() in d3d11
(0x0000000000000000)
2 0x00007ff742125ff0 in fallout4 (+0x2175fef) (0x000000000023f8a9)
3 0x00007ff74214143b in fallout4 (+0x219143a) (0x000000000023fa09)
4 0x00007ff742cf97bf in fallout4 (+0x2d497be) (0x000000000023fa09)
(...)
Full backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=39886
Bug ID: 39886
Summary: Fallout 4 - GFSDK_GodraysLib.x64.dll failed to
initialize
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kaazoo(a)drqueue.org
Created attachment 53259
--> https://bugs.winehq.org/attachment.cgi?id=53259
GFSDK_GodraysLib log
Fallout4.exe fails to start with the following error message:
$ WINEPREFIX=~/fallout4-winedir wine Fallout4.exe
fixme:heap:RtlSetHeapInformation 0x830000 0 0x23fcf0 4 stub
err:module:attach_process_dlls "GFSDK_GodraysLib.x64.dll" failed to initialize,
aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files
(x86)\\Steam\\steamapps\\common\\Fallout 4\\Fallout4.exe" failed, status
c0000005
Please see attached logfile.
Fallout4 has been updated to version 1.2 through Steam.
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https://bugs.winehq.org/show_bug.cgi?id=41955
Bug ID: 41955
Summary: Guild of Dungeoneering presents a black screen unless
using wine-staging
Product: Wine
Version: 1.9.24
Hardware: x86-64
URL: https://www.gog.com/game/guild_of_dungeoneering
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: from_wine_bugzilla(a)ssokolow.com
Distribution: Ubuntu
Guild of Dungeoneering is an Adobe AIR-based game which refuses to progress
beyond an empty black window on a fresh Wine 1.9.24 prefix and appears to
consume all idle CPU time while doing so. (But without fighting with other
applications to consume an entire core as is more common)
However, it will run perfectly under wine-staging 1.9.23 with CSMT enabled and,
with CSMT disabled, will scramble up the draw order, resulting in flickering
and invisible UI elements.
I've tested both 32-bit and 64-bit Wine prefixes and it appears to make no
difference aside from the 64-bit prefix adding a crash on exit.
I don't know which kinds of logs would be appropriate to attach in a situation
like this.
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https://bugs.winehq.org/show_bug.cgi?id=40678
Bug ID: 40678
Summary: Compose message does not work in Infacta Group Mail
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: js(a)jsnyc.com
Distribution: ---
Created attachment 54552
--> https://bugs.winehq.org/attachment.cgi?id=54552
backtrace
Compose does not work in Infacta Group Mail free edition
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http://bugs.winehq.org/show_bug.cgi?id=24699
Summary: Explorer++ crashes when closing a tab
Product: Wine
Version: 1.3.4
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31210)
--> (http://bugs.winehq.org/attachment.cgi?id=31210)
Terminal output w/ backtrace
Steps to reproduce:
1. Start Explorer++ and make another tab by double-clicking an empty space on
the tab bar
2. Click the close icon on the right side of the tab bar (supposed to be an X,
but right now it looks more like a square)
Instead of closing the active tab, the program crashes with an unhandled page
fault. I tried to test winetricks comctl32 as a potential workaround, but it
made the program crash on startup...
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