https://bugs.winehq.org/show_bug.cgi?id=37954
Bug ID: 37954
Summary: Unhandled exception: page fault on write access to
0x0cf00052 in 32-bit code (0x00520d30)
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anonymous.maarten(a)gmail.com
Distribution: ---
Created attachment 50563
--> https://bugs.winehq.org/attachment.cgi?id=50563
Visual Studio 6 project, binary and wine output log
Hey,
While trying to implement msvcirt.dll,
I stumbled upon a write to a null pointer.
The source of the binary is
(compiled on Visual Studio 6.0, with option \MT and _MT and _DLL defined)
see https://msdn.microsoft.com/en-us/library/aa272081(v=vs.60).aspx
#include <strstrea.h>
int main()
{
ostrstream oss;
return 0;
}
The Visual Studio project, binary and console output are bundled in the
attached tar.
The error is:
wine: Unhandled page fault on write access to 0x00000000 at address 0x405000
(thread 000
9), starting debugger...
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x00405000
).
In current git all functions called in mscvirt are stubs.
I believe that this should not cause a null pointer access.
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https://bugs.winehq.org/show_bug.cgi?id=41061
Bug ID: 41061
Summary: Unimplemented function msvcp140.dll._Mtx_init_in_situ
needed by Battle.net
Product: Wine
Version: 1.9.15
Hardware: x86-64
URL: http://us.battle.net/en/app/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: frederic.delanoy(a)gmail.com
Distribution: ---
Tested with a65718a3e7b95443a82dafd5d2c9cded961404a6 (master as of 20160804)
Battle.net crashes on launch:
wine: Unimplemented function msvcp140.dll._Mtx_init_in_situ called at address
0x7b43d7ee (thread 0024), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=41128
Bug ID: 41128
Summary: Art of Murder: Hunt for the Puppeteer (AoM: Cards of
Destiny) doesn't stretch fullscreen properly
Product: Wine
Version: 1.9.16
Hardware: x86
URL: http://gamefront.online/files/13257786/AoM2_HuntForThe
Puppeteer_Demo.zip
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: joseph.kucia(a)gmail.com
Regression SHA1: cad279449c62a965a70a712a91b11ba52c4ff4f7
Distribution: ---
Created attachment 55334
--> https://bugs.winehq.org/attachment.cgi?id=55334
cropped menu screen
I usually run games using virtual desktop mode at 1440x900 resolution.
The games in question have a graphical option 'Save the screen ratio'. When
this option is enabled the game should automatically switch to 1440x900 after
started (by default the game is opened in a 1024x768 window).
This stretching feature doesn't work properly in Wine 1.9.16, resulting in a
cropped game screen. The lower and right part of the screen is not visible.
The same problem happens when I start the game in Wine's fullscreen mode.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x33e808,0x00000000), stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x166a40, adapter_idx
0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM,
dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_device_set_software_vertex_processing device 0x1c4a00,
software 0 stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x166a40, adapter_idx
0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM,
dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
Regression introduced by
commit cad279449c62a965a70a712a91b11ba52c4ff4f7
Author: Józef Kucia <jkucia(a)codeweavers.com>
Date: Mon Aug 1 22:28:35 2016 +0200
wined3d: Extract wined3d_swapchain_set_fullscreen() from
wined3d_device_reset().
The problem can be reproduced in the (Polish) demo version too.
AoM2_HuntForThePuppeteer_Demo.zip
sha1: 36525f5bc30a16dbe7b145610636e2b9171ab296
wine-1.9.16-161-gd6d0d96
Fedora 24
XFCE 4.12
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 367.35
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https://bugs.winehq.org/show_bug.cgi?id=41084
Bug ID: 41084
Summary: Unimplemented function
msvcp140.dll.__crtCreateSemaphoreExW needed by
Battle.net
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: audiger(a)live.fr
Distribution: ---
With the new version of Battle.net which needed msvcp140, there is a function
not implemented and this caused an error during the launching:
wine: Call from 0x7b43bfac to unimplemented function
msvcp140.dll.__crtCreateSemaphoreExW, aborting
wine: Unimplemented function msvcp140.dll.__crtCreateSemaphoreExW called at
address 0x7b43bfac (thread 00c2), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=38726
Bug ID: 38726
Summary: valgrind shows uninitialized memory in
qcap/tests/smartteefilter.c
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Fedora
==2035== Conditional jump or move depends on uninitialised value(s)
==2035== at 0x5FEF54F: QualityControlRender_DoQOS (qualitycontrol.c:214)
==2035== by 0x5FE6F18: BaseRendererImpl_Receive (renderer.c:411)
==2035== by 0x5FE670E: BaseRenderer_Receive (renderer.c:222)
==2035== by 0x5FE280C: MemInputPin_Receive (pin.c:1122)
==2035== by 0x5FE28DE: IMemInputPin_Receive (strmif.h:3395)
==2035== by 0x5FE28DE: MemInputPin_ReceiveMultiple (???:0)
==2035== by 0x47A39D0: IMemInputPin_ReceiveMultiple (strmif.h:3398)
==2035== by 0x47A39D0: SinkMemInputPin_ReceiveMultiple (???:0)
==2035== by 0x47A3856: IMemInputPin_ReceiveMultiple (strmif.h:3398)
==2035== by 0x47A3856: SinkMemInputPin_Receive (???:0)
==2035== by 0x5F10141: IMemInputPin_Receive (strmif.h:3395)
==2035== by 0x5F10141: BaseOutputPinImpl_Deliver (???:0)
==2035== by 0x5F05B6A: SmartTeeFilterInput_Receive (smartteefilter.c:436)
==2035== by 0x5F11A8F: MemInputPin_Receive (pin.c:1122)
==2035== by 0x47A4224: IMemInputPin_Receive (strmif.h:3395)
==2035== by 0x47A4224: media_thread (???:0)
==2035== by 0x7BC81BB7: ??? (signal_i386.c:2682)
==2035== by 0x7BC81BFE: call_thread_func (signal_i386.c:2741)
==2035== by 0x7BC81B95: ??? (signal_i386.c:2682)
==2035== by 0x7BC88D78: start_thread (thread.c:443)
==2035== by 0x4F88F37F: start_thread (in /usr/lib/libpthread-2.21.so)
==2035== by 0x4F7ABD4D: clone (in /usr/lib/libc-2.21.so)
==2035== Uninitialised value was created by a client request
==2035== at 0x7BC4A7FD: mark_block_uninitialized (heap.c:208)
==2035== by 0x7BC4A952: initialize_block (heap.c:239)
==2035== by 0x7BC4ECB4: RtlAllocateHeap (heap.c:1716)
==2035== by 0x5FEEA65: QualityControlImpl_Create (qualitycontrol.c:41)
==2035== by 0x5FE68AC: BaseRenderer_Init (renderer.c:271)
==2035== by 0x5F7CE5B: NullRenderer_create (nullrenderer.c:243)
==2035== by 0x5F767F4: DSCF_CreateInstance (main.c:133)
==2035== by 0x4C707E4: IClassFactory_CreateInstance (unknwn.h:226)
==2035== by 0x4C707E4: CoCreateInstance (???:0)
==2035== by 0x47A3ACA: create_SinkFilter (smartteefilter.c:578)
==2035== by 0x47A64D4: test_smart_tee_filter_in_graph
(smartteefilter.c:1555)
==2035== by 0x47A808B: test_smart_tee_filter (smartteefilter.c:1786)
==2035== by 0x47A9097: func_smartteefilter (smartteefilter.c:2028)
==2035== by 0x47A9EC5: run_test (test.h:584)
==2035== by 0x47AA30D: main (test.h:666)
==2035==
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https://bugs.winehq.org/show_bug.cgi?id=37847
Bug ID: 37847
Summary: Shantae - Risky's Revenge has glitchy graphics
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emailofchris(a)gmail.com
Distribution: ---
Created attachment 50406
--> https://bugs.winehq.org/attachment.cgi?id=50406
Terminal output while playing Shantae - Risky's Revenge for a short time.
Sprites and other graphics are often glitchy in Shantae - Risky's Revenge. Here
are pictures: http://imgur.com/a/jD6FC
I've attached the terminal output, which mostly consists of one error repeated
a few thousand times, interspersed with a few others.
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https://bugs.winehq.org/show_bug.cgi?id=40385
Bug ID: 40385
Summary: usp10:usp10 regression caused by new cross-compiler
Product: Wine
Version: 1.9.6
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: usp10
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The WineHQ upgrade changed the cross-compiler used to generate the reference
WineTest executables. Since the upgrade the usp10:usp10 64 bit test has this
failure on Windows Vista to Windows 10:
usp10.c:3087: Test failed: ScriptStringCPtoX should return E_INVALIDARG not
00000000
See:
https://test.winehq.org/data/tests/usp10:usp10.htmlhttps://www.winehq.org/pipermail/wine-devel/2016-March/112371.html
I can reproduce the problem with this compiler:
$ i686-w64-mingw32-gcc --version
i686-w64-mingw32-gcc (GCC) 5.3.1 20160205
But if I recompile the tests with -O0 the failures go away which points to a
compiler bug.
We need to either:
* Switch to a non buggy compiler to build the reference WineTest executables.
(which might involve reporting the bug in the first place)
* Add 'CFLAGS = -g -O0' to the test's Makefile.in as a workaround.
(preferably once we can point to a relevant compiler bug)
* Find some other nicer workaround in the C file.
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http://bugs.winehq.org/show_bug.cgi?id=30844
Bug #: 30844
Summary: VirtualDJ Home Free do not work and hangs sometimes.
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mayanksuman(a)live.com
Classification: Unclassified
Created attachment 40392
--> http://bugs.winehq.org/attachment.cgi?id=40392
Crash report when VirtualDJ Home is left undisturbed for a while
VirtualDJ Home Free sometimes fail after being idle for a while.
In Browser window VirtualDJ show + sign before Music folder even if it does not
hold anything. Clicking on + crashes the program.
The playback quality is also bad. -- May be due to bad buffer setting.
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https://bugs.winehq.org/show_bug.cgi?id=41089
Bug ID: 41089
Summary: Regression bug: E-Sword Search now showing a black
dialog.
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maznoe(a)yahoo.com
Distribution: ---
This is a regression bug between 1.9.14 and 1.9.15.
The search dialog now displays with the entire dialog displaying all black. I
am unable to close the dialog without closing the entire application. This was
working with previous versions of wine.
E-sword is a free download from: http://www.e-sword.net
Steps to reproduce:
* Open the application
* Click Bible->Search from the main menu.
Expected behavior:
* The dialog displays properly with the ability to enter search terms.
Actual behavior:
* The dialog is displayed with a black box covering all of the contents of the
window.
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https://bugs.winehq.org/show_bug.cgi?id=41072
Bug ID: 41072
Summary: GOG Galaxy fails to start without setting ucrtbase to
(native, builtin)
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jaimerave(a)gmail.com
Distribution: ---
Trying to start GOG Galaxy without any overwrite fails if ucrtbase is not set
to (native, builtin). This is on wine-1.9.15-272-g0b49495 and macOS Sierra.
This is what the log shows:
fixme:heap:RtlSetHeapInformation 0x110000 0 0x32fbe0 4 stub
fixme:vcruntime:__telemetry_main_invoke_trigger (0x3c0000)
fixme:vcruntime:__telemetry_main_invoke_trigger (0xb10000)
fixme:vcruntime:__telemetry_main_invoke_trigger (0xb80000)
fixme:vcruntime:__telemetry_main_invoke_trigger (0x980000)
fixme:vcruntime:__telemetry_main_invoke_trigger (0x7e0000)
fixme:vcruntime:__telemetry_main_invoke_trigger (0xba0000)
fixme:vcruntime:__telemetry_main_invoke_trigger (0x330000)
fixme:vcruntime:__telemetry_main_invoke_trigger (0xc00000)
fixme:vcruntime:__telemetry_main_invoke_trigger (0xd10000)
fixme:vcruntime:__telemetry_main_invoke_trigger (0xf50000)
fixme:vcruntime:__telemetry_main_invoke_trigger (0xee0000)
fixme:vcruntime:__telemetry_main_invoke_trigger (0x1080000)
fixme:vcruntime:__telemetry_main_invoke_trigger (0x11c0000)
fixme:vcruntime:__telemetry_main_invoke_trigger (0x1050000)
fixme:vcruntime:__telemetry_main_invoke_trigger (0x1000000)
fixme:vcruntime:__telemetry_main_invoke_trigger (0x67000000)
fixme:vcruntime:__telemetry_main_invoke_trigger (0x1210000)
fixme:nls:GetThreadPreferredUILanguages 00000038, 0x32f8b8, 0x32f8c8 0x32f8bc
fixme:nls:get_dummy_preferred_ui_language (0x38 0x32f8b8 0x32f8c8 0x32f8bc)
returning a dummy value (current locale)
err:msvcrt:MSVCRT__invalid_parameter (null):0 (null): (null) 0
fixme:vcruntime:__telemetry_main_return_trigger (0x1210000)
err:module:attach_process_dlls "mfc140u.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\GalaxyClient\\GalaxyClient.exe" failed, status c0000417
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