http://bugs.winehq.org/show_bug.cgi?id=58394
Bug ID: 58394
Summary: Recettear an Item Shop's Tale and Chantelise a Tale of
Two Sisters plays all loaded BGMs at once.
Product: Wine
Version: 10.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Created attachment 78800
--> http://bugs.winehq.org/attachment.cgi?id=78800
Chantelise a Tale of Two Sisters console log
Recettear an Item Shop's Tale and Chantelise a Tale of Two Sisters (both games
are from the same developer and use the same engine) uses dmime to control it's
BGM playback, however most of the functions it uses are stubs. The BGM does
play, but the game is unable to control when it's playing.
The result is that every loaded BGM track is playing over top of each other and
all other audio. (SFX / voice / etc.) progressively getting worse with each
loaded BGM track as the game is played. Making the experience unbearable
without muting the game's audio.
Console logs attached.
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https://bugs.winehq.org/show_bug.cgi?id=56027
Bug ID: 56027
Summary: DirectMusic-related problems with Recettear
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: tomman(a)gmail.com
Distribution: ---
Created attachment 75671
--> https://bugs.winehq.org/attachment.cgi?id=75671
Runtime log with Wine's DirectMusic
Starting with Wine 8.18 and its much needed improvements to its DirectMusic
support, Recettear (a well known problem game for its complete lack of audio
under Wine out of the box) finally started having working sound, but it's far
from being 100% working.
Currently (as of 9.0-rc1), these are the problems with Recettear and Wine's
DirectMusic implementation:
- Sound effects may skip playing once in a while.
- Background music is not working as intended: tracks will not loop (they will
play only once, then silence), tracks will not stop playing during scene
switches (leading to many tracks from different scenes playing at the same
time)
- In-game volume controls do not work at all: music/SFX will always play at the
highest volume level, and it's impossible to silence it if desired.
When using native DirectMusic DLLs (installed via Winetricks), the game has
completely working audio just like in Windows, but with two gotchas:
- Sound effects have lag.
- Using native DirectMusic also requires native DirectSound, which breaks sound
in the opening movie (recet_op.wmv)
Attached is the log from running the game for a couple minutes on a completely
clean prefix: start at the title screen, load a saved game, switch scenes a
couple times (to trigger the "multiple tracks playing at the same time" bug),
trying (unsuccessfully) to adjust music volume, eventually ending with no music
tracks playing at all because they will not loop, then cleanly exiting the
game.
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http://bugs.winehq.org/show_bug.cgi?id=58414
Bug ID: 58414
Summary: winedbg from winehq packages in Fedora 42 crashes
during attaching to process.
Product: Wine
Version: 10.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 78829
--> http://bugs.winehq.org/attachment.cgi?id=78829
fedora-42-winehq-devel-10.10-windbg-attach-crash.txt
While investigating bug #58335 I found me getting a crash from winedbg
when I tried to attach to some process like winemine.exe.
In function dwarf2_parse_compilation_unit it looks like comp_dir.u.string
is allowed to contain NULL because of the assignment in line 3090:
3090 comp_dir.u.string = NULL;
Unfortunately a few lines later this comp_dir.u.string is given to
function source_build_path:
3100 tmp = source_build_path(comp_dir.u.string, name.u.string);
But therefore function source_build_path does an unconditional strlen(NULL),
which causes a SIGSEGV:
62 unsigned bsz = strlen(base);
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http://bugs.winehq.org/show_bug.cgi?id=58111
Bug ID: 58111
Summary: CLIP STUDIO PAINT version 2 context menus do not show
up
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kas23997(a)gmail.com
Distribution: ---
Context menus such as the File, Edit, etc menus and drop down menus such as
palette selection do not show up. The program seems to be working as normal,
clicking away as if to dismiss the missing menus will allow you to do other
tasks in the program as normal.
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https://bugs.winehq.org/show_bug.cgi?id=56709
Bug ID: 56709
Summary: PackTouchHitTestingProximityEvaluation not located in
USER32.dll when attempting to run Clip Studio Paint
3.0
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: animaloser(a)gmail.com
Distribution: ---
Clip Studio Paint 3.0 fails to open, with a pop-up message that reads "The
procedure point PackTouchHitTestingProximityEvaluation could not be located in
the dynamic link library USER32.dll"
The launcher does run however, even if it's all white, it's been documented in
the appdb entry for the program. The main software, CLIPStudioPaint.exe, does
not.
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http://bugs.winehq.org/show_bug.cgi?id=58377
Bug ID: 58377
Summary: winegcc -m32 fails to link when using the new WoW64
mode
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)robbertvanderhelm.nl
Distribution: ---
Created attachment 78787
--> http://bugs.winehq.org/attachment.cgi?id=78787
winegcc command output
Prompted by Arch switching to the new WoW64 mode in their packages. 32-bit
winelib binaries seem to fail to link with the new WoW64 mode. I attached the
output of compiling the following file with winegcc from a Wine build
configured
with `--enable-archs=i386,x86_64`:
/* main.c */
int main() { return 0; }
/* compiled with: LANG=C wineg++ -v -m32 -lole32 -o main main.c */
Swapping `-m32` out for `-m64` the winelib binary builds as expected. Most
notably, the underlying GCC invocations include both `-m64` and `-m32` in that
order (though it may have always done that), and the core Windows libraries
cannot be found (which kind of makes sense since Wine no longer ships actual
32-bit libraries).
On a related note: is it possible to detect whether Wine has been configured
with the new WoW64 mode? I may need to detect this at runtime to be able to
distribute a build of yabridge that works with both the old and new WoW64
modes.
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http://bugs.winehq.org/show_bug.cgi?id=58413
Bug ID: 58413
Summary: osu!stable steals focus after Alt+Tab
Product: Wine
Version: 10.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: marshnelloosu(a)gmail.com
Distribution: ---
Created attachment 78822
--> http://bugs.winehq.org/attachment.cgi?id=78822
KDE Plasma X11, +x11drv,+trace logs.
osu!stable has always been quirky when it comes to alt-tabbing and window
management, but recently, the game consistently steals focus after Alt+Tab on
most DE/WMs, sometimes even in borderless mode.
I've ran a few tests on different DEs and in both X11/Wayland (with XWayland)
and noticed some funny behavior: the few times the alt-tab actually goes
through, it's when the tab involves an Electron app (e.g. Discord or Visual
Studio Code).
Additionally, on KDE the game seems to sometimes reposition itself in a very
bad way, uploaded an example at: https://i.imgur.com/SLN9hRL.png
Logs contain a test ran on KDE Plasma X11, with 'WINEDEBUG=+x11drv,+trace'.
Thanks in advance!
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https://bugs.winehq.org/show_bug.cgi?id=57221
Bug ID: 57221
Summary: msmoney.exe crashes when trying to render mrptmain.htm
inside the app
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: msd+bugs.winehq.org(a)msd.im
Distribution: ---
In the app Microsoft Money 11.0, I try to see a report (monthly reports) after
installing wine-gecko to make it render.
It crashes with :
```
01c0:err:eventlog:ReportEventW L"msmoney.exe"
01c0:err:eventlog:ReportEventW L"11.0.0.716"
01c0:err:eventlog:ReportEventW L"xul.dll"
01c0:err:eventlog:ReportEventW L"47.0.0.7639"
01c0:err:eventlog:ReportEventW L"0092e348"
```
I rerun the program with `WINEDEBUG=+ieframe,+mshtml,+jscript` to get more
info. I attached this file to this bug report.
wine-6.0.3 (Ubuntu 6.0.3~repack-1) from Ubuntu 22.04.5 LTS
How can I help you more ?
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https://bugs.winehq.org/show_bug.cgi?id=48283
Bug ID: 48283
Summary: Pegasus Mail 4.73 crashes after install
Product: Wine
Version: 4.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: daveypy(a)outlook.com
Distribution: ---
Created attachment 65965
--> https://bugs.winehq.org/attachment.cgi?id=65965
Saved backtrace from crash
After installing Pegasus Mail in Wine, Pegasus Mail crashes upon launch.
I would be willing to test this in Wine STAGING, but I don't know how to
install STAGING alongside STABLE in Ubuntu.
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http://bugs.winehq.org/show_bug.cgi?id=58411
Bug ID: 58411
Summary: Audio tab in winecfg hasn't worked since Wine 10.6
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 78821
--> http://bugs.winehq.org/attachment.cgi?id=78821
Screenshot
Since Wine 10.6, the Audio tab in winecfg says "Selected driver: (None)" at the
top, the only option in all of the drop-downs is "(System default)", and the
"Speaker configuration" section is empty. The "Test Sound" button still works
though. `git bisect` says:
a6aa0108f365b1465bc594a053af84116a28ce34 is the first bad commit
commit a6aa0108f365b1465bc594a053af84116a28ce34
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Apr 15 12:57:37 2025 +0200
mmdevapi: Get rid of the Wine info device.
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