https://bugs.winehq.org/show_bug.cgi?id=57020
Bug ID: 57020
Summary: Anritsu Software Toolbox doesn't install properly
Product: Wine
Version: 9.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Download:
https://dl.cdn-anritsu.com/en-us/test-measurement/files/Software/Drivers-So…
To test
- Run the installer in clean WINEPREFIX
- Uncheck "Check for Updates"
- Select all components (default)
- When it asks something about the "NI VISA" runtime, select "Yes"
In the install folder (default .wine/drive_c/Program Files (x86)/Anritsu) there
hsould be folders like "Line Sweep Tools" and other. On Wine, those are
missing.
The problem can be worked around by using "winetricks -q dotnet35" before
attempting the install.
Not sure why it can't use wine-mono.
Another way to possibly test: You can unpack the installer exe with 7-zip, then
the $TEMP folder contains the installers, e.g. LST_V1.71_Installer.exe
If you run those, they will complain about missing .NET 3.5 as well.
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http://bugs.winehq.org/show_bug.cgi?id=58344
Bug ID: 58344
Summary: Magic The Gathering Arena: Black screen in wine-10.9
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: aguertin+wine(a)aguertin.net
Distribution: ---
Magic the Gathering Arena is showing a (mostly) black screen with no graphics,
starting in wine 10.9. The cursor is still shown, and hovering over where UI
elements should be plays the expected audio.
The regressing commit is:
d0fd9e87cf6152fbf14889a044e5a56415b1172c is the first bad commit
commit d0fd9e87cf6152fbf14889a044e5a56415b1172c (HEAD)
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Mon May 19 16:54:51 2025 +0800
d3d11: Add ID3D11Device3 stub.
Before the main UI loads, there are two loading screens. One of them is also
displaying as completely black instead of the expected image and text, but the
other one does display correctly (it shows the words "Waiting for the server"
and a spinner).
System info:
Wine 10.8/10.9/git
mesa git
kernel 6.15.1
GPU AMD RX 9070
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https://bugs.winehq.org/show_bug.cgi?id=57656
Bug ID: 57656
Summary: CryptMsgGetParam() with
CMSG_SIGNER_AUTH_ATTR_PARAM/CMSG_SIGNER_UNAUTH_ATTR_PA
RAM returns success with 0 buffer size
Product: Wine
Version: 10.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
This is currently triggered by wintrust tests from test_wintrust_digest(). The
issue is that GetParam returns TRUE when there is no attributes to return. That
leads to malloc(0) and then attempt to read attributes from that.
I don't know how to write a proper test for this at crypt32 side, so filing a
bug instead.
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http://bugs.winehq.org/show_bug.cgi?id=58356
Bug ID: 58356
Summary: Doom I & II Enhanced (2019 re-release based on Unity
engine) crashes after the intro videos
Product: Wine
Version: 10.9
Hardware: x86-64
URL: https://store.steampowered.com/app/2280/DOOM__DOOM_II/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 9d05345d4419aa29e6d4b15456bfeab510d39823
Distribution: ArchLinux
Created attachment 78744
--> http://bugs.winehq.org/attachment.cgi?id=78744
terminal output
Doom I and Doom II Enhanced (2019) crash after playing the intro videos, before
the main menu could be displayed.
The crash occurs due to
commit 9d05345d4419aa29e6d4b15456bfeab510d39823
msvcrt: Define C++ type info using RVAs for PE builds.
I'm on Arch and using gcc-15 and mingw-15.1.0 to compile Wine.
The crash happens both in the new and old WOW64 modes, regardless if I compile
Wine with "-O2" or "-O0".
On Steam the game is available in the Doom + Doom II bundle, *but you have to
select "previous-re-rerelease" beta branch to obtain this specific version that
crashes.*
Still present in wine-10.9-214-g19441ac8046.
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http://bugs.winehq.org/show_bug.cgi?id=58402
Bug ID: 58402
Summary: Sid Meier's Civilization III: severe discoloration
Product: Wine
Version: 10.10
Hardware: x86-64
URL: https://store.steampowered.com/app/3910/Sid_Meiers_Civ
ilization_III_Complete/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Distribution: ---
Created attachment 78809
--> http://bugs.winehq.org/attachment.cgi?id=78809
screenshot
Now that bug #58384 is fixed the game starts and the main menu looks OK.
The problem: the content on the screen has a heavy orange hue when I start a
new game or enter the Hall of Fame screen from the main menu.
There is nothing interesting in the terminal output.
This wasn't an issue before 9a8047d729196120cc03e7b888951e0a211a6c8e.
The problem is due to either that commit or
d4a1b3b57c2182beb72385d77d917dd637c7b018 which fixed a regression.
No problem with
git checkout 9a8047d729196120cc03e7b888951e0a211a6c8e^
Discolored screen with
git checkout 9a8047d7 && git show d4a1b3b5 | patch -p1
Tested in wine-10.10-158-ge9dcdf38041
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 575.64
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https://bugs.winehq.org/show_bug.cgi?id=42033
Bug ID: 42033
Summary: Fallout 3: Radio music not playing
Product: Wine
Version: 2.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aaronbpaden(a)gmail.com
Distribution: ---
Created attachment 56507
--> https://bugs.winehq.org/attachment.cgi?id=56507
log
When listening to the radio in Fallout 3, the DJ's voice works, but the songs
don't. Sometimes you'll hear the song start for a second, but then it stops and
the DJ's voice starts up again. This happens both on GNR and the enclave
station.
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https://bugs.winehq.org/show_bug.cgi?id=50278
Bug ID: 50278
Summary: Diggles: The Myth of Fenris (GOG version) crashes on
launch
Product: Wine-staging
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lcaffe(a)inbox.lv
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68826
--> https://bugs.winehq.org/attachment.cgi?id=68826
When runnning main executable 'Diggles.exe'
Game Diggles: The Myth of Fenris
https://www.gog.com/game/diggles_the_myth_of_fenris
Crashes on startup (log attached), the screen becomes black for a second or
two.
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http://bugs.winehq.org/show_bug.cgi?id=58345
Bug ID: 58345
Summary: Far File Manage 3 x86-64 product features during
installation cannot be configured/are missing
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 78722
--> http://bugs.winehq.org/attachment.cgi?id=78722
Missing product features
Steps to reproduce:
1. https://www.farmanager.com/files/Far30b6446.x86.20250301.msi
2. wine start Far30b6446.x86.20250301.msi
3. See this:
Console log:
wine start Far30b6446.x64.20250301.msi
002c:err:wineboot:process_run_key Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (126).
00e4:fixme:exec:SHELL_execute flags ignored: 0x00000100
00ec:fixme:file:NtLockFile I/O completion on lock not implemented yet
00ec:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
00ec:fixme:msi:event_spawn_wait_dialog doing nothing
I've built wine this way:
./configure --prefix=/opt/wine64 --disable-tests --enable-archs=i386,x86_64
My Wine's DPI is set to 144.
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https://bugs.winehq.org/show_bug.cgi?id=57802
Bug ID: 57802
Summary: 10 is not saving WordPro's "view Settings"
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
Distribution: ---
Dear Support,
SmartSuite-N99.8.0208.0800
Fedora 41
wine-stable-10.0.0-1.1.x86_64
winehq-stable-10.0.0-1.1.x86_64
Wine stable 10 is not saving Word Pro's "View setting". You have to set up
your view settings in a Windows virtual machine and export the view setting
from regedit. Then import them into Wine's regedit: for example:
REGEDIT4
[HKEY_CURRENT_USER\SOFTWARE\Lotus\WordPro\99.0\lwpuser.ini\WordProUser]
"ViewMode"="256"
"ViewPreference2"="514"
"ViewPreference"="527945365"
The above is margin width and show tabs. These entries were all missing in
Wine until I regedit imported them.
Please fix.
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=56128
Bug ID: 56128
Summary: Genshin Impact: after changing to another window and
back, input does not work anymore
Product: Wine
Version: 8.0.2
Hardware: x86-64
URL: https://genshin.hoyoverse.com/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 9427421240(a)posteo.net
Distribution: ---
Created attachment 75800
--> https://bugs.winehq.org/attachment.cgi?id=75800
Log
After changing to another window and then back to the game (with Alt + TAB, for
example), no input will be accepted anymore.
Neither keyboard, mouse, nor gamepad will work until the game is restarted.
After switching to another window, this will be added to the log multiple
times, until returning to the game:
"0238:fixme:win:NtUserGetKeyboardLayout couldn't return keyboard layout for
thread 0074"
There are multiple menu-options in the game that start a webbrowser, after
which this issue will happen, so it is probably quite likely to happen during
normal play once in a while.
If i press the screenshot-key on my keyboard to access the screenshot-UI of
GNOME, use it with the mouse-pointer, and then go back to the game, input will
still work; this is the only exception i noticed.
It is more like an overlay than a window, so i guess the focus still remains on
the game while using it.
Desktop-environment: GNOME (Wayland)
Operating-system: Debian GNU/Linux Testing (Trixie)
Wine-versions tested: 8.0.2, devel 8.18, 9.0-rc-3
Game-version: 4.3
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