https://bugs.winehq.org/show_bug.cgi?id=40639
Bug ID: 40639
Summary: Can't run a game with Wine
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rmbeer2(a)gmail.com
Distribution: ---
Testing with GTA San Andreas.
Running direct with ./wine cause a halt and stooped game in the memory, i only
can run normaly if i execute ./wineboot with a active desktop.
Not show nothing in the log.
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http://bugs.winehq.org/show_bug.cgi?id=29780
Bug #: 29780
Summary: XPS Viewer EP shows garbage in the toolbar background
Product: Wine
Version: 1.4-rc2
Platform: x86-64
URL: http://download.microsoft.com/download/2/5/2/2526f55d-
32bc-410f-be18-164ba67ae07d/XPSEP XP and Server 2003
32 bit.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: bunglehead(a)gmail.com
Classification: Unclassified
Regression SHA1: 1c1b1c0073c3dea34ff4096d749a459accf5e337
Created attachment 38676
--> http://bugs.winehq.org/attachment.cgi?id=38676
Terminal output
The background of the toolbar in XPS Viewer EP is not displayed properly,
showing garbage (previous screen content). This worked in 1.4-rc1, and
regression testing indicated:
1c1b1c0073c3dea34ff4096d749a459accf5e337 is the first bad commit
commit 1c1b1c0073c3dea34ff4096d749a459accf5e337
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Wed Feb 1 00:07:00 2012 +0300
comctl32: More tests for Toolbar window style handling.
:040000 040000 dd921cd22cea799bb21627f6e80aba024d087098
ee93a6dccb2bc9c894dc6330dbae8fc4650b2b82 M dlls
Reverting the patch fixed it.
To reproduce:
1. In system32, make a copy of acledit.dll named xpssvcs.dll
2. Install (occasionally crashes - retry if needed)
3. wine xpsrchvw
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http://bugs.winehq.org/show_bug.cgi?id=29714
Bug #: 29714
Summary: mmdevapi/capture test often fails on debian testing
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: hoehle(a)users.sourceforge.net
Classification: Unclassified
Regression SHA1: f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf
Created attachment 38565
--> http://bugs.winehq.org/attachment.cgi?id=38565
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio
trace
austin@debian-buildbot:~/wine-git$ git bisect bad
f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf is the first bad commit
commit f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf
Author: J��rg H��hle <hoehle(a)users.sourceforge.net>
Date: Thu Jan 12 22:36:31 2012 +0100
mmdevapi/tests: Perform capture protocol tests in shared mode.
:040000 040000 8251887bab3583e1327626d8e7492e61fa5e0285
255d9de316fae3fc6fc5b26a87b771593858e8c6 M dlls
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio
trace attached.
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http://bugs.winehq.org/show_bug.cgi?id=21187
Summary: OLE Exception code 80004002 - AmiBroker + AmiQuote
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mxn(a)atlas.cz
Steps to reproduce:
1) Download AmiBroker (trial application ver. 5.20) from
http://www.amibroker.com/download.html
2) Install it with command 'wine AmiBroker520.exe'
3) 'cd' to directory where AmiBroker trianl is installed
4) Start AmiBroker with command 'wine Broker.exe'
5) Start AmiQuote with command 'wine AmiQuote/Quote.exe'
6) In 'AmiQuote' choose 'Tools -> Auto-update Amibroker database'
7) Error dialog pops up 'OLE Exception code 80004002'
8) downgrade wine to ver. 1.1.33
9) Repeat steps 4) - 6), no Error dialog is displayed and everything works
correctly (database is updated)
Note: I believe bug is also reproducible in wine 1.1.34.
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https://bugs.winehq.org/show_bug.cgi?id=57645
Bug ID: 57645
Summary: DOTNET 4.8 doesn't list anymore serial ports
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: serial
Assignee: wine-bugs(a)winehq.org
Reporter: devel(a)easynet.dev
Distribution: ---
Created attachment 77771
--> https://bugs.winehq.org/attachment.cgi?id=77771
Debug using WINEDEBUG="+comm"
LokProgrammer 5.2.10 on WineHQ 10-rc3 or rc4 doesn't list anymore the serial
ports.
Using WineHQ 9.0 was able to list serial ports but it can't communicates with
the hardware.
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http://bugs.winehq.org/show_bug.cgi?id=58463
Bug ID: 58463
Summary: Clip Studio Paint 4.0 Pen proximity not handled
correctly - brushes continuing drawing when pen is
hovering
Product: Wine
Version: 10.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintab32
Assignee: wine-bugs(a)winehq.org
Reporter: gagen85826(a)binafex.com
Distribution: ---
Created attachment 78917
--> http://bugs.winehq.org/attachment.cgi?id=78917
csp pen pressure log
Using the default pen pressure out of the box with a tablet, when hovering my
pen in Clip Studio Paint under Wine 10.11 (Arch, staging), the app will
register lingering strokes and basically fails to recognize that the pen is not
in contact with the screen.
Steps to Reproduce (will need a tablet for this):
Open CSP in a clean Wine prefix
Draw with any pen, lift the pen but hover pen closely over canvas
Observe how strokes continue drawing
I've already verified through OpenTabletDriver that it registers the pen
pressure as 0 when I lift my pen from the screen. I would try to set CSP to
Tablet PC but its greyed out for me and I'm sure that Wintab is recommened for
wine programs.
Attached is a log, note the comment within the file.
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https://bugs.winehq.org/show_bug.cgi?id=52115
Bug ID: 52115
Summary: Horizon Zero Dawn crashes during loading
Product: vkd3d
Version: 1.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Hello,
I tried this game from GoG with vkd3d-git and it crashes during the 1st loading
(see https://youtu.be/3qpdE9FUBQg) -
The game works with vkd3d-proton without issue (https://youtu.be/MA3ehphVWsg)
I attach the WINEDEBUG=+vkd3d VKD3D_DEBUG="trace" log
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http://bugs.winehq.org/show_bug.cgi?id=32342
Bug #: 32342
Summary: PlanetSide2 Error message and bugreport.txt and
debug.log in Steam.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
Classification: Unclassified
Created attachment 42683
--> http://bugs.winehq.org/attachment.cgi?id=42683
PlanetSide2 bugreport.txt
Cannot run PlanetSide 2 on x64 Fedora 17. Popuing up three similar error log
message with attached bugreport. Also attached debug.log is generated in Steam
install dir.
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http://bugs.winehq.org/show_bug.cgi?id=32010
Bug #: 32010
Summary: Guild Wars 2 updater uses always 100% of a CPU core
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nob.dir.info(a)gmail.com
Classification: Unclassified
The launcher of Guild Wars 2 (where you enter your user name and password) uses
a complete core to run (even if I don't write anything or move it).
I think it's bug, because X comes laggy too, and on Windows 7 its don't uses a
whole core to run.
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