http://bugs.winehq.org/show_bug.cgi?id=58643
Bug ID: 58643
Summary: "floating" combobox dropdown area in winecfg
Product: Wine
Version: 10.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Open winecfg
Dropdown a combobox
While dropdown area is visible, move winecfg main window => dropdown area does
not follow its combobox anchor and is kept "floating" at its original position.
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http://bugs.winehq.org/show_bug.cgi?id=58682
Bug ID: 58682
Summary: Display glitches (horizontal lines) in browse for
folder
Product: Wine
Version: 10.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 79275
--> http://bugs.winehq.org/attachment.cgi?id=79275
Screenshot
See test application, when "expanding" folders, frequently (not systematic)
draws small horizontal lines (that disappear upon repaint)
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https://bugs.winehq.org/show_bug.cgi?id=43021
Bug ID: 43021
Summary: I Spy Spooky Mansion black screen, silent
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
When run, the game presents an entirely black screen with no sound. Pressing
Escape will close the game.
On Windows, starting the game plays a series of animations with sound
(Scholastic logo, etc.)
The only lines of console output are this:
err:ole:CoGetClassObject class {e78f7620-96cb-11cf-a00b-444553540000} not
registered
err:ole:CoGetClassObject no class object {e78f7620-96cb-11cf-a00b-444553540000}
could be created for context 0x1
however, these CLSIDs are not registered on Windows either, so this is probably
a red herring.
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http://bugs.winehq.org/show_bug.cgi?id=58681
Bug ID: 58681
Summary: after run a fullscreen game, taskbar will be gone
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
After a full screen game is executed, taskbar under shell desktop will be gone
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http://bugs.winehq.org/show_bug.cgi?id=58680
Bug ID: 58680
Summary: vkEnumerateDeviceExtensionProperties could be more
permissive about its arguments
Product: Wine
Version: 10.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winevulkan
Assignee: wine-bugs(a)winehq.org
Reporter: eric.brunet(a)lps.ens.fr
Distribution: ---
Created attachment 79273
--> http://bugs.winehq.org/attachment.cgi?id=79273
patch that makes some program work
in
--------------------------
dlls/winevulkan/vulkan.c,
---------------------------
the function
------------------------------------------------------------------
VkResult wine_vkEnumerateDeviceExtensionProperties(VkPhysicalDevice
client_physical_device, const char *layer_name,
uint32_t *count, VkExtensionProperties *properties)
------------------------------------------------------------------
starts by making an error when layer_name is not NULL:
----------------------------------------------------------------------------
/* This shouldn't get called with layer_name set, the ICD loader prevents it.
*/
if (layer_name)
{
ERR("Layer enumeration not supported from ICD.\n");
return VK_ERROR_LAYER_NOT_PRESENT;
}
----------------------------------------------------------------------------
I have seen a closed-source windows program that calls this function with an
empty string for the parameter layer_name, receives the
VK_ERROR_LAYER_NOT_PRESENT failure code, and crashes at startup.
Now, I know nothing about 3D, GPU, vulkan, etc., but surely the semantics of
layer_name being NULL or a pointer to an empty string must be the same.
I could get my program running with the very simple patch I attach to this bug,
which changes the test into
------------------------
if (layer_name && *layer_name)
-------------------------
so that the NULL string does not trigger the test.
It would be great if this patch could go into the next release.
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http://bugs.winehq.org/show_bug.cgi?id=58632
Bug ID: 58632
Summary: Against the Storm: Encyclopedia doesn't display
animated sequences
Product: Wine
Version: 10.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kajitsu22(a)gmail.com
Distribution: ---
Created attachment 79188
--> http://bugs.winehq.org/attachment.cgi?id=79188
A complete terminal output of the running game.
While I was playing Against the Storm, I opened the in-game encyclopedia. It
works almost perfectly, but there's a bug: clickable animations on encyclopedia
entries are not displayed at all, and are not playable. There are many entries
with static images instead of clips, which are displayed normally, but not
animations.
It looks like this:
https://filebin.net/9yz60cx4nhq0dlg9/bug_video.mp4
OS: Gentoo Linux x86_64
Kernel: 6.12.31-gentoo
Videocard: NVIDIA GeForce RTX 2050 Mobile
Against the Storm Steam page:
https://store.steampowered.com/app/1336490/Against_the_Storm/
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http://bugs.winehq.org/show_bug.cgi?id=58499
Bug ID: 58499
Summary: can't click in correct places anymore for most part of
the screen
Product: Wine-staging
Version: 10.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: proteve(a)mail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
arch linux
kde wayland
after updating to 10.12 staging and start a program in it (not game) i can't
click in right place outside of that program (outside of wine). i see the mouse
apparently correct but it seems that the programs interpret its position off
somehow by quite a few pixels (30-40). i realize this when i wanted to press
search on some web page and the button highlited while mouse was still a
distance away.
this happen also with start menu in kde and probably anything else.
after downgrading only the wine-staging package from 10.12 to 10.11 everything
works.
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http://bugs.winehq.org/show_bug.cgi?id=32562
Bug #: 32562
Summary: Visual Studio 2010 (10.0) Express Edition needs
jscript JScript_AddTypeLib impl
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
as the summary says ...
Prerequisite: 'winetricks -q dotnet20 dotnet40 windowscodecs corefonts'
Try to create a new project using project wizard (doesn't matter which type).
When you press "OK" to create the project the GUI wizard is shown again and
nothing happened.
Relevant part in console when pressing OK:
--- snip ---
...
002b:fixme:jscript:JScript_AddTypeLib (0x705ac78)->()
002b:trace:loaddll:load_native_dll Loaded L"C:\\Program Files\\Microsoft Visual
Studio 10.0\\Common7\\IDE\\1033\\vswizui.dll" at 0x401f0000: native
002b:trace:jscript:JScript_Release (0x705ac78) ref=1
002b:trace:jscript:JScript_Close (0x705ac78)->()
002b:trace:jscript:jsdisp_free (0x705d070)
002b:trace:jscript:jsdisp_free (0x705d120)
002b:trace:jscript:JScript_Release (0x705ac78) ref=0
002b:trace:loaddll:free_modref Unloaded module L"C:\\Program Files\\Microsoft
Visual Studio 10.0\\Common7\\IDE\\VsWizard.dll" : native
...
--- snip ---
Native jscript ('winetricks jscript') doesn't fare better ... instead the
following is shown in console:
--- snip ---
...
fixme:atl:AtlAxWinInit semi-stub
err:ole:CoGetClassObject class {78a51822-51f4-11d0-8f20-00805f2cd064} not
registered
err:ole:CoGetClassObject class {78a51822-51f4-11d0-8f20-00805f2cd064} not
registered
err:ole:create_server class {78a51822-51f4-11d0-8f20-00805f2cd064} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {78a51822-51f4-11d0-8f20-00805f2cd064}
could be created for context 0x17
err:ole:CoGetClassObject class {6c736db1-bd94-11d0-8a23-00aa00b58e10} not
registered
err:ole:CoGetClassObject no class object {6c736db1-bd94-11d0-8a23-00aa00b58e10}
could be created for context 0x1
fixme:ole:CreateTypeLib (1,L"ConstDeb.tlb",0x32ad38), stub!
--- snip ---
Source:
http://source.winehq.org/git/wine.git/blob/5e4a16819ef3e29757d54a536e436cdb…
--- snip ---
590 static HRESULT WINAPI JScript_AddTypeLib(IActiveScript *iface, REFGUID
rguidTypeLib,
591 DWORD dwMajor, DWORD dwMinor,
DWORD dwFlags)
592 {
593 JScript *This = impl_from_IActiveScript(iface);
594 FIXME("(%p)->()\n", This);
595 return E_NOTIMPL;
596 }
--- snip ---
For testing purpose I changed the stub to return S_OK and it allows the
IDE/wizard to run further only to end up in next bug ;-)
So JScript_AddTypeLib() implementation is probably really needed.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=58679
Bug ID: 58679
Summary: Block Post lays out some controls at wrong size
rendering them illegible
Product: Wine
Version: 10.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bugs(a)chead.ca
Distribution: ---
Created attachment 79270
--> http://bugs.winehq.org/attachment.cgi?id=79270
Terminal output
Block Post Software’s Ford Sussex simulation (and I would expect others, though
I haven’t checked them) lays out some of the controls in its main window
differently in Wine than how they are laid out in Windows. In the attached
screenshots, compare the Time Now and Status boxes in the lower left corner:
they are so much smaller in Wine than Windows that they are illegible. There
are also various other differences, though the others are merely cosmetic (the
Errors and Punctuality boxes are smaller but still legible, the Train Controls
buttons are missing their green and red colours, and the Operational
Information text box is shorter but still usable).
The Ford Sussex installer can be downloaded at
<https://blockpostsoftware.co.uk/downloads.php>, installed, and run for free
for a few minutes.
The Windows screenshot was taken in Windows 11. The Linux screenshot was taken
with Wine 10.14 under Gentoo (the wine-vanilla package), using the XFCE desktop
manager. Both were taken on the same computer, with the window maximized on one
of two 1920×1080 monitors.
No relevant error messages are printed to the terminal; see attached log file.
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https://bugs.winehq.org/show_bug.cgi?id=57455
Bug ID: 57455
Summary: HOMM3 (from GOG.com) crashes immediately on run
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gilbates2a(a)proton.me
Distribution: ---
Created attachment 77450
--> https://bugs.winehq.org/attachment.cgi?id=77450
Output of WINEDEBUG="+all"
Running the Heroes3.exe causes an immediate crash on Arch Linux with wine 9.16
with the following error message:
> 0024:err:seh:NtRaiseException Unhandled exception code c0000409 flags 1 addr 0x7a181f30
The crash occurs on every run and with identical error message.
I also tried running with wine 7.22 and get a similar crash but with different
error message:
> 0024:err:seh:NtRaiseException Unhandled exception code c0000409 flags 1 addr 0x11a1f30
Attached log from 9.16 run with WINEDEBUG="+all"
HOMM3 was installed from GOG offline installer with following filename
(installer ran fine):
> setup_heroes_of_might_and_magic_3_complete_4.0_(3.2)_gog_0.1_(77075).exe
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