https://bugs.winehq.org/show_bug.cgi?id=45533
Bug ID: 45533
Summary: Puyo Puyo Tetris (Steam) - Game crashes on startup
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sirmentio123(a)gmail.com
Distribution: ---
Created attachment 61934
--> https://bugs.winehq.org/attachment.cgi?id=61934
These logs are made from the moment I launch steam through the wine prefix to
when the application crashes and when I close it/steam itself out
The program crashes upon launch in the Steam version. win64 was required in
order to play. This was tested obviously with the Steam version and I'm not
sure if it's the same for the one from the SEGA store. As far as I know.
Using the staging version of 3.13
Ubuntu 18.04 x86 64
Nvidia driver 390
X.Org X Server 1.19.6
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http://bugs.winehq.org/show_bug.cgi?id=58431
Bug ID: 58431
Summary: Pegasus Mail Changed font (regression)
Product: Wine
Version: 10.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)jonass.user.lysator.liu.se
Distribution: ---
Created attachment 78855
--> http://bugs.winehq.org/attachment.cgi?id=78855
Good example of font
In Wine 10.11 the application Pegasus Mail uses a different font than before. I
believe this is a regression.
Git bisect suggests this may be related to
91731901bad8ff40c74287c6b0e3b537e63ef224 is the first bad commit
Does not really matter unless it is a sign of something bad is about to happen
somewhere else.
Xubuntu 24.04.2 LTS
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https://bugs.winehq.org/show_bug.cgi?id=52371
Bug ID: 52371
Summary: Horizon Zero Dawn : Gamepad not recognized
Product: Wine
Version: 7.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 71561
--> https://bugs.winehq.org/attachment.cgi?id=71561
+timestamp,+pid,+seh,+debugstr,+loaddll,+hid,+hidp,+xinput,+dinput,+plugplay
log
Hi,
With wine-7.0-rc5, my gamepad (XBox Series) is not recognized in-game - I tried
with wireless or wired mode and in both cases, the pad does not work.
On Win11, the gamepad is automatically recognized, no need to modify controller
in settings.
Tried with Proton-6.3 outside Steam and same issue.
Thanks,
Maxime
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http://bugs.winehq.org/show_bug.cgi?id=58778
Bug ID: 58778
Summary: MD5_and_SHA_Checksum_Utility.exe how to run this?
Product: Wine
Version: 10.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lars_martin4(a)hotmail.com
Distribution: ---
MD5_and_SHA_Checksum_Utility.exe
https://download.cnet.com/md5-sha-checksum-utility/3000-2092_4-10911445.html
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http://bugs.winehq.org/show_bug.cgi?id=58844
Bug ID: 58844
Summary: Command & Conquer Tiberian Sun (C&C Red Alert II):
black rectangle instead of showing menus
Product: Wine
Version: 10.16
Hardware: x86-64
URL: https://store.steampowered.com/app/2229880/Command__Co
nquer_Tiberian_Sun_and_Firestorm/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 36f4400badc14014921d238d3a02f386c47277fa
Distribution: ---
The games in the title are part of the C&C Ultimate Collection and I tested
with the Steam version.
C&C Tiberian Sun shows the intro videos and the main menu correctly but
selecting any buttons in the menu displays only a black rectangle when the menu
is opened.
In C&C Red Alert II the whole screen is black when the main menu is loaded.
This is a regression from Wine-10.16 and reverting
commit 36f4400badc14014921d238d3a02f386c47277fa
fixes the problem for me in both games.
wine-10.17-83-g833f5769801
X.Org X Server 1.21.1.18
XFCE/XFWM 4.20
NVIDIA 580.95.05
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https://bugs.winehq.org/show_bug.cgi?id=50017
Bug ID: 50017
Summary: Atmel studio 7.0.2397 installer stops (without any
error).
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ArchLinux
Created attachment 68444
--> https://bugs.winehq.org/attachment.cgi?id=68444
Console messages
ummary:
Atmel studio 7.0.2397 installer stops (without any error).
Steps to reproduce:
0) reset the wine environment:
$ rm -rf ~/.wine/ &&
$ wineserver -k
$ wineboot
1) Download Atmel studio 7:
http://studio.download.atmel.com/7.0.2397/as-installer-7.0.2397-web.exe
$ sha256sum as-installer-7.0.2397-web.exe
f934c7f1a201a296e45303c464931dd1346f712b9db675a4512001f02dc55732
as-installer-7.0.2397-web.exe
2) Start the web installer:
$ wine as-installer-7.0.2397-web.exe
Now the Atmel studio splash screen comes up briefly, and then the installer
stops.
My versions:
$ wine --version
wine-5.19 (Staging)
[cedric@cedric-p4 Downloads]$ pacman -Q wine
wine-staging 5.19-1
[cedric@cedric-p4 Downloads]$ uname -a
Linux cedric-p4 5.8.14-arch1-1 #1 SMP PREEMPT Wed, 07 Oct 2020 23:59:46 +0000
x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=56963
Bug ID: 56963
Summary: error in affinity program series
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: grandrodri3(a)gmail.com
Distribution: ---
Created attachment 76782
--> https://bugs.winehq.org/attachment.cgi?id=76782
affinity designer error
Hello, how are you?
I am testing the three affinity brand programs (the photo, the publisher and
the designer) installing them in test mode (there is a report of an affinity
program that claims to access the "extract" box but it is for licensed users,
not in shareware mode) and the debugger jumps giving me an error.
The libraries that have been installed are dotnet48 and dotnet35, the wine is
9.12 without patches, Windows 10 mode and I have not installed directx yet.
Below I send the 3 debugging errors that I received and the terminal output of
the affinity photo.
the download link is: https://affinity.serif.com/
can you review it?
Greetings
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http://bugs.winehq.org/show_bug.cgi?id=58924
Bug ID: 58924
Summary: Dynasty Warriors 6 - Crashes when entering in-game
with Dynamic Lights enabled
Product: Wine
Version: 10.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thatoneseong(a)protonmail.com
Distribution: ---
Created attachment 79612
--> http://bugs.winehq.org/attachment.cgi?id=79612
Backtrace of DW6_WIN.exe crash
Title mostly speaks for itself; when entering proper gameplay (in any mode,
after the map/battle survey screen), if the Dynamic Lights setting is enabled,
the game will crash with:
`Unhandled page fault on read access to 00000030 at address 00680180 (thread
0140)`
This is regardless of factors such as DXVK, as it happens on a stock prefix
with WineD3D as well.
When this setting is disabled, the game can be played just fine - though no
extensive testing was done on this matter, prior reports from Wine 1.x seem to
imply the rest of the game should be functional otherwise.
Tested on Wine Staging 10.17 from the Arch `extra` repos. Not sure if this was
a regression or not, would require testing with older Wine versions.
Note, game does require `mf` to be installed to play and progress past the FMVs
(WMV format).
This was observed on the retail version, but there is a freely available demo
at https://www.gamepressure.com/download/dynasty-warriors-6-demo/ze532d - the
same crash was observed there as well under the same conditions.
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http://bugs.winehq.org/show_bug.cgi?id=58929
Bug ID: 58929
Summary: Missing IID_IMetaDataDispenserEx interface of class
CLSID_CorMetaDataDispenser
Product: Wine
Version: 10.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)list.winehq.org
Reporter: madebr(a)gmail.com
Distribution: ---
Building a C application using a modern CMake using Visual C++ 2005 fails
during manifest generation.
Reproducer:
- Fetch Visual C++ 2005
```
git clone https://github.com/sourcehold/msvc1400 /tmp/msvc1400
```
- Fetch small C hello world project
```
git clone https://github.com/madebr/build-helloworld /tmp/build-helloworld
```
- Download CMake for Windows, and add to PATH
```
CMAKE_VERSION=4.1.2
wget
https://github.com/Kitware/CMake/releases/download/v${CMAKE_VERSION}/cmake-…
-O /tmp/cmake.zip
unzip -j /tmp/cmake.zip -d /tmp/cmake
export
WINEPATH="/tmp/cmake/cmake-${CMAKE_VERSION}-windows-x86_64;${WINEPATH}"
```
- Start wine cmd shell
```
wine cmd
```
- Following commands must be run in the cmd shell
- Set environment variables for VC++
```
Z:\tmp\msvc1400\vsvars32-portable.bat
```
- Configure CMake project
```
cmake -S Z:\tmp\build-helloworld -B Z:\tmp\build-helloworld\build
-DCMAKE_BUILD_TYPE=Release -G "NMake Makefiles" --fresh
```
- Build CMake project
```
cmake --build Z:\tmp\build-helloworld\build --verbose
```
Result:
build fails during manifest compilation
```
[ 33%] Linking C shared library library_shared.dll
0694:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA,
00000000009AFEE0
C:\cmake\bin\cmake.exe -E vs_link_dll --msvc-ver=1400
--intdir=CMakeFiles\library_shared.dir --rc=Z:\tmp
\msvc1400\VC\bin\rc.exe --mt=Z:\tmp\msvc1400\VC\bin\mt.exe --manifests --
Z:\tmp\msvc1400\VC\bin\link.exe /nologo @
CMakeFiles\library_shared.dir\objects1.rsp @C:\users\maarten\Temp\nm5a27.tmp
0674:fixme:powrprof:PowerRegisterSuspendResumeNotification
(0x00000002,00000000009AFD30,00000000009AFD50) stub!
0654:fixme:process:NtQueryInformationProcess
(0xffffffffffffffff,info_class=49,0x1fdfdc8,0x00000008,(nil)) Unknown
information class
Visual Studio Non-Incremental Link
LINK:
Z:\tmp\msvc1400\VC\bin\link.exe /nologo
@CMakeFiles\library_shared.dir\objects1.rsp /out:library_shared.dll /impl
ib:library_shared.lib
/pdb:Z:\home\maarten\projects\helloworld\build-msvc1400\library_shared.pdb /dll
/version:0.
0 /machine:X86 /INCREMENTAL:NO kernel32.lib user32.lib gdi32.lib winspool.lib
shell32.lib ole32.lib oleaut32.lib
uuid.lib comdlg32.lib advapi32.lib /MANIFEST
/MANIFESTFILE:CMakeFiles\library_shared.dir/intermediate.manifest
0638:fixme:msvcrt:__clean_type_info_names_internal (1032938C) stub
Creating library library_shared.lib and object library_shared.exp
MT:
Z:\tmp\msvc1400\VC\bin\mt.exe /nologo /manifest
CMakeFiles\library_shared.dir/intermediate.manifest /outputresour
ce:library_shared.dll;#2
068c:fixme:ole:CoCreateInstanceEx no instance created for interface
{31bcfce2-dafb-11d2-9f81-00c04f79a0a3} of class
{e5cb7a31-7512-11d2-89ce-0080c792e5d8}, hr 0x80040111.
wine: Unhandled page fault on read access to 00000908 at address 01094124
(thread 068c), starting debugger...
```
magnumdb.com tells me {e5cb7a31-7512-11d2-89ce-0080c792e5d8} is
CLSID_CorMetaDataDispenser and {31bcfce2-dafb-11d2-9f81-00c04f79a0a3} is
IID_IMetaDataDispenserEx.
I pinpointed the issue to `MT.EXE`, which parsed manifests.
The following command reproduces the same error:
```
mt -nologo -manifest Z:\tmp\build-helloworld\extra\exe_gui_manifest.txt
-outputresource:"Z:\tmp\build-helloworld\build\exe_gui.exe;
#1"
```
(This assumes `exe_gui.exe` has been built correctly. It can be replaced with
any other executable)
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http://bugs.winehq.org/show_bug.cgi?id=58943
Bug ID: 58943
Summary: Bug for Albatross3D
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)list.winehq.org
Reporter: derek.hartnett(a)gmail.com
Distribution: ---
Created attachment 79639
--> http://bugs.winehq.org/attachment.cgi?id=79639
backtrace
Tried running program using Wine but fails to run
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