http://bugs.winehq.org/show_bug.cgi?id=58745
Bug ID: 58745
Summary: PeekNamedPipe() unsuccessful on stdin
Product: Wine
Version: 10.10
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: rhaberkorn(a)fmsbw.de
Created attachment 79378
--> http://bugs.winehq.org/attachment.cgi?id=79378
Test program for PeekNamedPipe() bug
Trying to debug a glib2 problem occurring under Wine, I encountered what is
obviously a bug in Wine itself. See the attached test program.
This is what I observed on Wine:
# wine peeknamedpipe.exe < somefile
stat: console=0 fifo=0
ReadFile(stdin): 1
PeekNamedPipe(stdin): 0
# echo TEST | wine peeknamedpipe.exe
stat: console=0 fifo=4096
ReadFile(stdin): 1
PeekNamedPipe(stdin): 0
On a real Windows 10 however it behaves differently:
>peeknamedpipe.exe < somefile
stat: console=0 fifo=0
ReadFile(stdin): 1
PeekNamedPipe(stdin): 0
>echo TEST | peeknamedpipe.exe
stat: console=0 fifo=4096
ReadFile(stdin): 1
PeekNamedPipe(stdin): 1
In other words, PeekNamedPipe() returns FALSE on stdin when piping from another
process instead of TRUE, which is returned by a real Windows 10.
somefile needs to be some non-empty file of course.
This was tested both on Wine 10.0 and 10.10 (wine-devel) from the FreeBSD ports
tree.
I filed this in kernel32 since PeekNamedPipe() is part of Kernel32.dll (at
least according to the Microsoft documentation).
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http://bugs.winehq.org/show_bug.cgi?id=58713
Bug ID: 58713
Summary: Regression: D3D9 Shims Broken in Wine Staging 10.15
Product: Wine-staging
Version: 10.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cwbussard(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
The modding communities for some older games, notably Guild Wars, use d3d9.dll
shims like uMod and gMod (links below) to do texture replacement. These shims
have worked correctly in Wine for many years, but are broken in staging-10.15.
In staging-10.15, the shim appears to be working, but no textures are replaced.
These shims work correctly in staging-10.14 and also in devel-10.15. It appears
only staging-10.15 is affected.
(Sorry, I am not equipped to do a bisect on wine-staging.)
Steps to Reproduce (uMod, method1):
1. Start the uMod executable in Wine.
2. Launch Guild Wars from within uMod.
3. Use uMod's UI to load a texture replacement mod.
4. Observe that no textures are replaced.
Steps to Reproduce (uMod, method2):
1. Place the uMod dll in the Guild Wars installation directory, renamed
d3d9.dll.
2. Start the uMod executable in Wine.
3. Start Guild Wars in Wine.
4. Use uMod's UI to load a texture replacement mod.
5. Observe that no textures are replaced.
Steps to Reproduce (gMod):
1. Place the gMod dll in the Guild Wars installation directory, renamed
d3d9.dll.
2. Create a modlist.txt file in the Guild Wars installation directory,
containing the full path to a texture replacement mod.
3. Start Guild Wars in Wine.
4. Observe that no textures are replaced.
Useful links for reproducing the issue:
- Guild Wars client. (No account needed; the issue can be observed on the login
screen.)
https://www.guildwars.com/en/download
- uMod binary.
https://github.com/ChthonVII/guildwarslinuxinstallguide/raw/refs/heads/main…
- uMod source:
https://github.com/ChthonVII/guildwarslinuxinstallguide/raw/refs/heads/main…
- gMod github:
https://github.com/gwdevhub/gMod
- Sample mod. This is a mod for Guild Wars that replaces the textures for the
minimize/maximize/close buttons in the upper right with 50% transparent
textures. This is visible on the login screen.
https://github.com/ChthonVII/guildwarslinuxinstallguide/raw/refs/heads/main…
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https://bugs.winehq.org/show_bug.cgi?id=51963
Bug ID: 51963
Summary: D3DRM demo fails
Product: Wine
Version: 6.20
Hardware: x86-64
URL: https://archive.org/download/d3drm_eg/d3drm_eg.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
The demo program opens a window and close instantly.
With a native d3drm everything is fine.
Console output is short.
wine HelWorld.exe
003c:err:service:process_send_command receiving command result timed out
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"winebus"
failed to start: 1053
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
00b8:fixme:imm:ImeSetActiveContext (0x48f698, 0): stub
00b8:fixme:imm:ImmReleaseContext (00010020, 0048F698): stub
0024:fixme:imm:ImeSetActiveContext (0x258198, 1): stub
0024:fixme:imm:ImmReleaseContext (0001005C, 00258198): stub
0024:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0024:fixme:d3drm:d3drm_frame1_SetPosition iface 0025F050, reference 00253B00, x
0.00000000e+00, y 0.00000000e+00, z 0.00000000e+00 stub!
0024:fixme:d3drm:d3drm_frame1_SetPosition iface 002CFCE8, reference 00253B00, x
2.00000000e+00, y 0.00000000e+00, z 2.20000000e+01 stub!
0024:fixme:d3drm:d3drm_frame1_SetPosition iface 0025F050, reference 00253B00, x
0.00000000e+00, y 0.00000000e+00, z 0.00000000e+00 stub!
0024:fixme:d3drm:d3drm_frame1_SetOrientation iface 0025F050, reference
00253B00, dx 0.00000000e+00, dy 0.00000000e+00, dz 1.00000000e+00, ux
0.00000000e+00, uy 1.00000000e+00, uz 0.00000000e+00 stub!
0024:fixme:d3drm:d3drm_frame1_SetPosition iface 002CFD90, reference 00253B00, x
0.00000000e+00, y 0.00000000e+00, z 1.50000000e+01 stub!
0024:fixme:d3drm:d3drm_frame1_SetOrientation iface 002CFD90, reference
00253B00, dx 0.00000000e+00, dy 0.00000000e+00, dz 1.00000000e+00, ux
0.00000000e+00, uy 1.00000000e+00, uz 0.00000000e+00 stub!
0024:fixme:d3drm:d3drm_frame1_SetRotation iface 002CFD90, reference 00253B00, x
0.00000000e+00, y 1.00000001e-01, z 0.00000000e+00, theta 5.00000007e-02 stub!
0024:fixme:d3drm:d3drm_mesh_builder2_GetBox iface 002CFF08, box 0021FDD4 stub!
0024:fixme:d3drm:d3drm1_CreateWrap iface 00253D08, type 0x1, frame 00000000, ox
0.00000000e+00, oy 0.00000000e+00, oz 0.00000000e+00, dx 0.00000000e+00, dy
1.00000000e+00, dz 0.00000000e+00, ux 0.00000000e+00, uy 0.00000000e+00, uz
1.00000000e+00, ou 0.00000000e+00, ov 5.88892737e-39, su 1.00000000e+00, sv
1.00000000e+00, wrap 0021FE08, semi-stub.
0024:fixme:d3drm:d3drm_wrap_Apply iface 003158B8, object 002CFF08.
0024:fixme:d3drm:d3drm_device_win_HandlePaint iface 0025F88C, dc 0F010061 stub!
0024:fixme:d3drm:d3drm_frame1_Move iface 00253B00, delta 1.00000000e+00 stub!
0024:fixme:d3drm:d3drm_frame1_Move iface 00253B00, delta 1.00000000e+00 stub!
0024:fixme:d3drm:d3drm_frame1_Move iface 00253B00, delta 1.00000000e+00 stub!
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http://bugs.winehq.org/show_bug.cgi?id=58750
Bug ID: 58750
Summary: SierraChart chart windows fail to render with OpenGL
enabled
Product: Wine
Version: 10.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: justin.guidroz(a)gmail.com
Distribution: ---
Wine versions > 10.9 fail to render SierraChart chart windows when OpenGL is
enabled. Disabling OpenGL, the chart windows render as expected.
Manjaro Linux provided updates of Wine 10.11 and 10.15 after version 10.9.
On 10.11, chart windows inside the main application window would fail to
render, while chart windows detached from the main window would still render
with OpenGL enabled.
On 10.15, all chart windows (both inside the main window and detached from the
main window) fail to render with OpenGL enabled.
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http://bugs.winehq.org/show_bug.cgi?id=58716
Bug ID: 58716
Summary: Camerabag Pro 2025.2 crashes with unhandled exception
(unimplemented function
propsys.dll.PropVariantToFileTime) on loading a JPEG
Product: Wine
Version: 10.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: superian(a)gmail.com
Distribution: ---
Created attachment 79316
--> http://bugs.winehq.org/attachment.cgi?id=79316
backtrace.txt generated by WINE
New installation of WINE development version 10.15 on Linux Mint 22.2 (Ubuntu
Noble-based).
windowscodecs installed via winetricks (suggested at
https://appdb.winehq.org/objectManager.php?sClass=version&iId=31067) then
install the program.
Installation OK, registration code accepted OK, runs until 'Load Photo/Video'
when it crashes with the attached back trace saying:
"Unhandled exception: unimplemented function propsys.dll.PropVariantToFileTime
called in 64-bit code (0x006fffff3dd817)."
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http://bugs.winehq.org/show_bug.cgi?id=58245
Bug ID: 58245
Summary: Textpad regression - menu icon bar shown blank
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
Created attachment 78585
--> http://bugs.winehq.org/attachment.cgi?id=78585
screenshot
When upstating Textpad 9.7.1 No icons in the menu are shown anymore with wine
10.8.
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http://bugs.winehq.org/show_bug.cgi?id=11265
Summary: A number of bugs with Civilization I
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
A Civilization I for Windows (16-bit) displays a number of bugs:
1. Some splash screens display no content.
2. In some dialogues (such as city-dialogue) there are some
tranparent/non-rendered areas
3. Keyboard commands do not work in game.
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http://bugs.winehq.org/show_bug.cgi?id=11273
Summary: Civilization I for Windows (16-bt) does not install
through setup
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Civilization I for Windows (16-bt) does not install through setup.
Already existing installation works, though, with some bugs I've reported
separately.
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https://bugs.winehq.org/show_bug.cgi?id=56390
Bug ID: 56390
Summary: So Blonde: game systematically crashes at a certain
point
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
Distribution: Ubuntu
Game:
"So Blonde" European Retail DVD 1.01 version (English, French and German).
Point-and-click game developed by Wizarbox and released in 2008.
I couldn't find the game on either Steam or GOG. However, for those who want to
confirm the bug, the game is easily found in The Internet Archive Software
Collection.
OS:
Ubuntu 22.04.3 LTS 64bit.
Wine:
wine-9.3 development version (staging version is also affected).
Default Wine configuration, unmodified.
Clean Wine directory.
Description:
The game crashes at the start of the "Hook the Keys" mini-game. An error
message box is displayed.
This is chronologically the third mini-game in the game; the first two
mini-games do not cause the game to crash.
This "Hook the Keys" mini-game is launched when you play Max and you use the
"Fishing rod" with the "Wooden grille" at the centre of the Winsome Maid deck.
I'll provide a save of the game just before the crash for those who want to
confirm the bug.
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http://bugs.winehq.org/show_bug.cgi?id=4309
Janne <janne.kekkonen(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|janne.kekkonen(a)gmail.com |
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