http://bugs.winehq.org/show_bug.cgi?id=27230
Summary: Corel Ventura 10's Installer hangs during setup
process. Unable to finish setup.
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sarbash.s(a)gmail.com
Created an attachment (id=34800)
--> (http://bugs.winehq.org/attachment.cgi?id=34800)
Hang screen
During final stage of installation, Corel Ventura 10's Setup Wizard hangs.
Maybe, is this related to msi? May what kind of trace be helpful to recognize
the problem?
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http://bugs.winehq.org/show_bug.cgi?id=28569
Bug #: 28569
Summary: From Dust installer wants url.dll.OpenURLA
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Should be easy to stub, but I'm a bit busy. Placeholder bug until I have time
or someone else does it.
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http://bugs.winehq.org/show_bug.cgi?id=28662
Bug #: 28662
Summary: kernel32/loader test crashes on FreeBSD7/9 (at least)
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: FreeBSD
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 36834
--> http://bugs.winehq.org/attachment.cgi?id=36834
backtrace
Crashes on Francois's 7.0 vm, as well as for me on 9.0:
Backtrace:
=>0 0x62a07312 test_section_access+0x242()
[/home/austin/wine-git/dlls/kernel32/tests/loader.c:683] in kernel32_test
(0x0032fb08)
1 0x62a09079 func_loader+0x1658()
[/home/austin/wine-git/dlls/kernel32/tests/loader.c:699] in kernel32_test
(0x0032fdf8)
2 0x62a63cf5 run_test+0x114(name="loader.c")
[/home/austin/wine-git/dlls/kernel32/tests/../../../include/wine/test.h:556] in
kernel32_test (0x0032fe38)
wineserver: file_set_error() can't map error: Bad address
3 0x62a63f2c main+0x16b(argc=*** Invalid address 0x00000010 ***
, argv=0x1103d0)
[/home/austin/wine-git/dlls/kernel32/tests/../../../include/wine/test.h:624] in
kernel32_test (0x0032fee8)
4 0x62a649f7 __wine_spec_exe_entry+0x56(peb=0x3ffff000)
[/home/austin/wine-git/dlls/winecrt0/exe_entry.c:36] in kernel32_test
(0x0032ff10)
5 0x6285711c call_process_entry+0xb() in kernel32 (0x0032ff28)
6 0x6285a790 start_process+0x5f(peb=0x3ffff000)
[/home/austin/wine-git/dlls/kernel32/process.c:1091] in kernel32 (0x0032ff58)
7 0x62345610 call_thread_func+0xb() in ntdll (0x0032ff68)
8 0x6234789d call_thread_entry_point+0x7c(entry=0x6285a730, arg=0x3ffff000)
[/home/austin/wine-git/dlls/ntdll/signal_i386.c:2499] in ntdll (0x0032ffd8)
9 0x623224fe start_process+0x1d(kernel_start=0x6285a730)
[/home/austin/wine-git/dlls/ntdll/loader.c:2612] in ntdll (0x0032ffe8)
10 0x6204e7dd wine_call_on_stack+0x1c() in libwine.so.1 (0x00000000)
0x62a07312 test_section_access+0x242
[/home/austin/wine-git/dlls/kernel32/tests/loader.c:683] in kernel32_test: repe
cmpsb (%esi),%es:(%edi)
683 ok(!memcmp((const char *)info.BaseAddress, section_data,
section.SizeOfRawData), "wrong section data\n");
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http://bugs.winehq.org/show_bug.cgi?id=28291
Summary: Heroes III: sound stops and program hangs at exit
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jobstz(a)yahoo.de
Created an attachment (id=36255)
--> (http://bugs.winehq.org/attachment.cgi?id=36255)
runtime log
This bug has been present since 1.3.25 and is probably due to the rewrite of
the sound drivers.
When starting up the game one sees a short intro (which i click to skip) and
then the default 'home' screen with options 'new game' etc.
In the background music is playing but after a while it suddenly stops.
This silence persists throughout the whole game.
In pre-1.3.25 versions the game worked perfectly well.
When trying to quit the game it hangs and does not respond.
AFAICT the important error messages are the
'err:ntdll:RtlpWaitForCriticalSection' messages that begin to appear after the
sound stops and probably state that the sound thread is 'deadlocked' in a way.
The hang upon shutdown is probably also just the same thread that simply
doesn't want to exit. (The 'err:ntdll:RtlpWaitForCriticalSection' stuff still
continues to show repeatedly when that point is reached)
For completeness I attach a full log up until the hang.
My guess would be that the very source is the 'err:dplay:DPLAYX_ConstructData'
message which is followed by a buffer overflow or smth like that since the
"static data couldn't be mapped to memory space". Data on the stack tends to
overflow whenever a limit is reached.
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http://bugs.winehq.org/show_bug.cgi?id=27682
Summary: Avant Browser needs HTMLDocument_elementFromPoint
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.avantbrowser.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Move mouse over or click something and you get
fixme:mshtml:HTMLDocument_elementFromPoint
and nothing.
http://www.avantbrowser.com/
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http://bugs.winehq.org/show_bug.cgi?id=28732
Bug #: 28732
Summary: use-after-free in MONTHCAL_UpdateSize
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While running "make monthcal.ok" in comctl32/tests, valgrind complains
Invalid read of size 4
at MONTHCAL_UpdateSize (monthcal.c:2556)
by MONTHCAL_WindowProc (monthcal.c:2739)
by ??? (in /oldhome/dank/wine-git/dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_CallProcAtoW (winproc.c:404)
by WINPROC_call_window (winproc.c:910)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageA (message.c:3286)
by WIN_CreateWindowEx (win.c:1448)
by CreateWindowExA (win.c:1550)
by create_monthcal_control (monthcal.c:577)
by func_monthcal (monthcal.c:1524)
Address 0x7f045618 is 8 bytes inside a block of size 112 free'd
at RtlReAllocateHeap (heap.c:262)
by HeapReAlloc (heap.c:277)
by GlobalReAlloc (heap.c:651)
by LocalReAlloc (heap.c:1075)
by ReAlloc (comctl32undoc.c:99)
by MONTHCAL_UpdateSize (monthcal.c:2541)
by MONTHCAL_WindowProc (monthcal.c:2739)
by ??? (in /oldhome/dank/wine-git/dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_CallProcAtoW (winproc.c:404)
by WINPROC_call_window (winproc.c:910)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageA (message.c:3286)
by WIN_CreateWindowEx (win.c:1448)
by CreateWindowExA (win.c:1550)
by create_monthcal_control (monthcal.c:577)
by func_monthcal (monthcal.c:1524)
A quick look at the source makes me think that the pointer 'title'
might need to be updated when the realloc is done.
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http://bugs.winehq.org/show_bug.cgi?id=28791
Bug #: 28791
Summary: XSetDashes is being passed 0 as one of the dashes
causing a BadValue Error
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damian.dixon(a)gmail.com
Classification: Unclassified
Created attachment 36985
--> http://bugs.winehq.org/attachment.cgi?id=36985
backtrace in winedbg with +synchronous set
Wine should either check the dash values in X11DRV_SetupGCForPen.
I suspect that ideally the code that sets a linestyle up should ensure the dash
values are in range for X11.
The particular sequence I am seeing is '0 3 13 0'. It is the '0' that causes
the BadValue.
Looking in pen.c (X11DRV_SelectPen, line 108) the recent PS_USERSTYLE change is
not complete:
case PS_USERSTYLE:
physDev->pen.dash_len = min(elp->elpNumEntries, MAX_DASHLEN);
for(i = 0; i < physDev->pen.dash_len ; i++)
physDev->pen.dashes[i] = min(elp->elpStyleEntry[i], 255);
I believe that the code should be:
case PS_USERSTYLE:
physDev->pen.dash_len = min(elp->elpNumEntries, MAX_DASHLEN);
for(i = 0; i < physDev->pen.dash_len ; i++)
physDev->pen.dashes[i] = min(elp->elpStyleEntry[i], 255) ?
min(elp->elpStyleEntry[i], 255) : 1;
This simple change works for the application I am testing.
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http://bugs.winehq.org/show_bug.cgi?id=24504
Summary: Plants vs Zombies: Game loses sound when restarting
game
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Plants vs Zombies, GOTY edition (Steam).
Game sound breaks and doesn't come back (needs to be restarted). This happens
when going into a minigame or when restarting any current game. Easily tested.
No relevant console output.
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http://bugs.winehq.org/show_bug.cgi?id=28395
Summary: MAKING HISTORY II: The War of the World Demo wants
msvcp90.dll.??A?$basic_string@_WU?$char_traits@_W@std@
@V?$allocator@_W@2@@std@@QBEAB_WU_Size_type_nosscl@01@
@Z
Product: Wine
Version: 1.3.28
Platform: x86
URL: http://www.gamershell.com/download_74330.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: piotr.caban(a)gmail.com
Part two of bug 27645.
Only occurs if msvcp90 is forced to builtin.
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http://bugs.winehq.org/show_bug.cgi?id=17206
Summary: alt.binz 0.24.6: Minimize to systray, icon flickers,
right click on systray icon, icon menu won't disappear
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ih8junkmai1(a)hotmail.com
Bug encountered on:
-------------------------------------------------------------------------------------
Ubuntu 8.10 amd64
Wine 1.1.14 (wine_1.1.14~winehq0~ubuntu~8.10-0ubuntu1_amd64.deb)
Application: Alt.binz 0.24.6
http://appdb.winehq.org/objectManager.php?sClass=application&iId=5214
Steps to Reproduce
-------------------------------------------------------------------------------------
1. launch alt.binz with wine.
.. wine /pathtoaltbinz/altbinz.exe
2. Minimize alt.binz window
.. (alt.binz is minimized to systray, alt.binz icon flickers)
3. Right click on alt.binz icon in systray
.. (alt.binz menu appears)
4. Click anywhere on desktop.
.. (alt.binz menu will not disappear)
5. Double click on alt.binz icon in systray
.. (alt.binz icon in systray will disappear. menu remains.
The only way to get the menu to disappear is to close alt.binz.
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