http://bugs.winehq.org/show_bug.cgi?id=34351
Bug #: 34351
Summary: AsystentCRM fails to install
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 45725
--> http://bugs.winehq.org/attachment.cgi?id=45725
Error message
Steps to reproduce:
1) remove ~/.wine
2) sh winetricks vb6run
3) wine AsystentCRM_2013.exe
4) proceed with default installation
Behaviour:
Error at the end (see attachment).
Expected behaviour:
No error at the end.
Additional info:
There is nothing in default terminal output.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25885
Summary: Legions Overdrive: PageFault on game launch
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=32993)
--> (http://bugs.winehq.org/attachment.cgi?id=32993)
Unhandled exception: page fault on read access to 0x00004e4f in 32-bit code
(0x00004e4f).
After updating (or copying complete installation from Windows PC to linux) you
should be able to simply click play. However, as soon as the game launches a
pagefault occurs.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=8330
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #14 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.43.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=37013
Bug ID: 37013
Summary: Evernote 5.5.x - Options window is too small and
unresizeable
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Created attachment 49181
--> http://bugs.winehq.org/attachment.cgi?id=49181
Incorrectly sized options window
Accessing Tools -> Options opens a window that is too small and can't be
resized, therefore options are basically unusable.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38548
Bug ID: 38548
Summary: Strong Bad's Cool Game: missing music and voices
Product: Wine
Version: 1.7.35
Hardware: x86
URL: http://www.fileplanet.com/190337/190000/fileinfo/Stron
g-Bads-Cool-Game-for-Attractive-People---Episode-1:-Ho
mestar-Ruiner---Demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com, hellas(a)burntcomma.com
Regression SHA1: d4d14cdef0adf150143173f1dd7f9b9f42aaa81d
Distribution: ---
Created attachment 51420
--> https://bugs.winehq.org/attachment.cgi?id=51420
audio debug log (uncompressed 8 MB)
The game has volume controls for music, voice and sounds.
When sound is enabled neither music nor voices can be heard in the menu and
mid-game (voices do work during the "cutscenes").
I have to reduce volume for <Sounds> completely in the settings menu to hear
music and voices.
The missing voices can be observed in the main menu, if you select a menu item
you should hear the voice of the two guys on the right.
The problem is present since
d4d14cdef0adf150143173f1dd7f9b9f42aaa81d is the first bad commit
commit d4d14cdef0adf150143173f1dd7f9b9f42aaa81d
Author: Mark Harmstone <hellas(a)burntcomma.com>
Date: Sun Jan 11 21:42:44 2015 +0000
dsound: Pretend we have hardware buffers.
When running in Windows XP mode, XAudio2 will refuse to output surround
sound
unless it can open a buffer with DSBCAPS_LOCHARDWARE.
In current git the launcher for the demo needs IE8 (bug #38546)
The game needs native d3dx9_36.
(in the launcher first click <No thanks, just take me to the demo!> then <Click
here for a FREE demo> buttons to start the game).
The attached log contains
+tid,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+dmusic,+mci,+alsa,+timestamp
traces.
Tested in wine-1.7.42-92-g298216f
Fedora 21 x86
Alsa 1.0.28 (pulseaudio is not running)
Stereo speaker setup
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30628
Bug #: 30628
Summary: Battlefield Bad Company 2 audio doesn't work in-game
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajsb(a)vfemail.net
Classification: Unclassified
I have this game and installed it easily from iso , program launches normally
with audio working but as soon as it arrives main menu it mutes audio.
I have it set manually to DX9 and i have no problem playing online in servers
unranked (no PunkBuster) but audio never works. ...performance of game is not
bat at all BTW....using wine 1.5.3 with several M$ stuff like vc++2005 2008 and
2010 ,etc. ("regular" stuff that i use with all games that are anyway installed
by many games by default)...
Any clue why audio is mutting as soon as arrives main menu of game but plays
well till then ?!?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38556
Bug ID: 38556
Summary: AsystentCRM installer needs Shell folder object
FolderItem::Verbs method implemented
Product: Wine
Version: 1.7.42
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Next problem when 34351. Installer shows runtime error at them end. Terminal
gets a line:
---
fixme:shell:FolderItemImpl_Verbs (0x764c78,0x33ecc0)
---
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38532
Bug ID: 38532
Summary: Uru: Ages Beyond Myst demo (Myst Online: Uru Live)
hangs with a black screen
Product: Wine
Version: 1.7.42
Hardware: x86
URL: http://www.fileplanet.com/133011/130000/fileinfo/Uru:-
Ages-Beyond-MYST-Demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: matteo.mystral(a)gmail.com
Regression SHA1: 978fe23218c98ef695e6d9999797dd959e56a9ba
Distribution: ---
To reproduce the problem:
Install the demo, start UruSetup.exe and create a new player then start the
game. The Ubisoft and Cyan Worlds logos are shown but the game hangs after the
loading screen. UruExplorer.exe is constantly using 100% CPU but the next
screen never loads.
Affects Myst Online: Uru Live and URU: Complete Chronicles as well.
Nothing obvious in the terminal.
Regression introduced by
978fe23218c98ef695e6d9999797dd959e56a9ba is the first bad commit
commit 978fe23218c98ef695e6d9999797dd959e56a9ba
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Fri Apr 24 22:25:45 2015 +0200
wined3d: Don't use the builtin FFP uniforms for the material.
Fedora 21
Nvidia binary drivers 340.76
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25892
Summary: Mini Racing Online: Cars are invisible
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Game loads and appears to be functioning properly now, except the cars appear
as shadows and have no texture.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38454
Bug ID: 38454
Summary: valgrind shows several uninitialized variables in
dlls/winmm/tests/wave.c
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
==17456== Thread 1 winmm_test.exe.so:
==17456== Syscall param write(buf) points to uninitialised byte(s)
==17456== at 0x421B97B: ??? (syscall-template.S:81)
==17456== by 0x7BC4477D: NtWriteFile (file.c:1147)
==17456== by 0x7B83C28B: WriteFile (file.c:570)
==17456== by 0x7B83C5C2: _hwrite (file.c:719)
==17456== by 0x48CB625: mmioDosIOProc (mmio.c:119)
==17456== by 0x48CBCDE: send_message (mmio.c:359)
==17456== by 0x48CC158: MMIO_Flush (mmio.c:500)
==17456== by 0x48CD263: mmioSeek (mmio.c:914)
==17456== by 0x48CE2EE: mmioCreateChunk (mmio.c:1277)
==17456== by 0x48958C1: create_wav_file (wave.c:1628)
==17456== by 0x4895C19: test_PlaySound (wave.c:1664)
==17456== by 0x4895DE0: func_wave (wave.c:1695)
==17456== by 0x4896B19: run_test (test.h:584)
==17456== by 0x4896F53: main (test.h:666)
==17456== Address 0x7f789e44 is 4 bytes inside a recently re-allocated block
of size 8,192 alloc'd
==17456== at 0x7BC49E0E: notify_alloc (heap.c:254)
==17456== by 0x7BC4E044: RtlAllocateHeap (heap.c:1715)
==17456== by 0x48CC3F0: MMIO_SetBuffer (mmio.c:564)
==17456== by 0x48CC7B1: MMIO_Open (mmio.c:652)
==17456== by 0x48CCA3F: mmioOpenA (mmio.c:718)
==17456== by 0x489581A: create_wav_file (wave.c:1620)
==17456== by 0x4895C19: test_PlaySound (wave.c:1664)
==17456== by 0x4895DE0: func_wave (wave.c:1695)
==17456== by 0x4896B19: run_test (test.h:584)
==17456== by 0x4896F53: main (test.h:666)
==17456== Uninitialised value was created by a stack allocation
==17456== at 0x48957B1: create_wav_file (wave.c:1603)
==17456==
==17456== Conditional jump or move depends on uninitialised value(s)
==17456== at 0x48CE18E: mmioAscend (mmio.c:1246)
==17456== by 0x489595D: create_wav_file (wave.c:1632)
==17456== by 0x4895C19: test_PlaySound (wave.c:1664)
==17456== by 0x4895DE0: func_wave (wave.c:1695)
==17456== by 0x4896B19: run_test (test.h:584)
==17456== by 0x4896F53: main (test.h:666)
==17456== Uninitialised value was created by a stack allocation
==17456== at 0x48957B1: create_wav_file (wave.c:1603)
==17456==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.