http://bugs.winehq.org/show_bug.cgi?id=58635
Bug ID: 58635
Summary: CapCut crashes upon launch
Product: Wine
Version: 10.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ihatemylife0025(a)gmail.com
Distribution: ---
Created attachment 79192
--> http://bugs.winehq.org/attachment.cgi?id=79192
Logs from running CapCut on a new wineprefix
I've tried every workaround I could find but CapCut (version 6.9.0, from here:
https://lf16-capcut.faceulv.com/obj/capcutpc-packages-us/packages/CapCut_6_…)
crashes ~10 seconds from launch.
Things I've tried:
Installing on a Windows PC and copying the files. No difference.
Enabling DXVK. No difference.
Using the experimental xe driver for my GPU. No difference.
Creating a new prefix. No difference
Using the stable 10.0 version. No difference
Using CapCut beta version 7.0.0. No difference
Installing corefonts with winetricks. No difference
I'm using wine version 10.13 from the official fedora 42 repository
GPU:
0000:00:02.0 VGA compatible controller: Intel Corporation TigerLake-LP GT2
[Iris Xe Graphics] (rev 01)
Subsystem: Lenovo Device 3f9c
Kernel driver in use: i915
Kernel modules: i915, xe
CPU:
11th Gen Intel(R) Core(TM) i5-1135G7 (8) @ 4.20 GHz
RAM:
20GB (16+4) DDR4 3200mhz
Laptop Model:
82H8 (IdeaPad 3 15ITL6)
Kernel Version:
Linux 6.15.10-200.fc42.x86_64
Distribution:
Fedora 42 KDE Plasma Edition
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https://bugs.winehq.org/show_bug.cgi?id=56278
Bug ID: 56278
Summary: wayland: dropdowns is rendered as toplevel
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hugo(a)whynothugo.nl
Distribution: ---
When using the wayland driver, dropdown menus are rendered as their own
toplevel windows.
On tiling window managers (e.g.: swaywm), this results in it being tiled just
like any other window. I can't imagine that they would be placed correctly on
stacking window managers either.
I confirmed with lswt that dropdowns are effectively rendered as toplevels. An
xdg_popup should be used here instead:
https://wayland.app/protocols/xdg-shell#xdg_popup
The weirdness in behaviour can be reproduced with:
- wine reg.exe add HKCU\\Software\\Wine\\Drivers /v Graphics /d wayland
- winecfg
- Go to the desktop integration tab and click on any dropdown
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http://bugs.winehq.org/show_bug.cgi?id=58503
Bug ID: 58503
Summary: Mouse cursor vanishes when using winewayland
Product: Wine
Version: 10.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: sutupud(a)yahoo.com
Distribution: ---
Since the cursor changes on winewayland in wine 10.12, I see a regression when
playing Saints Row 3 Remastered (GOG).
After some time in game, the mouse cursor no longer appears when switching to
the menu. When that happens, the log is filled with:
0024:err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
[... repeated ~100 times ...]
0024:err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
0024:err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
0024:err:waylanddrv:wayland_pointer_update_cursor_buffer Failed to get icon
info for cursor=0xa70076
0024:err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
0024:err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
0024:err:waylanddrv:wayland_pointer_update_cursor_buffer Failed to get icon
info for cursor=0xa70076
0024:err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
0024:err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
0024:err:waylanddrv:wayland_pointer_update_cursor_buffer Failed to get icon
info for cursor=0xa70076
0024:err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
0024:err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
[... keeps repeating ...]
The game normally switches between hidden and visible mouse cursor when
accessing the menu or in-game phone screen.
Except from that the game keeps running, just without visible mouse cursor.
It doesn't trigger immediately, which makes testing not so easy. Most of the
time it runs fine for something between half an hour and an hour. For that
reason I can't say if other applcations are affected too, since I didn't test
anything else long enough.
It did not happen in wine 10.11, and I could not reproduce it after reverting
https://gitlab.winehq.org/wine/wine/-/commit/6a9df1f4c5a8448f426ba3454faf25…
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https://bugs.winehq.org/show_bug.cgi?id=57444
Bug ID: 57444
Summary: A old game Exertus darkness approaches unable to run
under wine wow64
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
Created attachment 77440
--> https://bugs.winehq.org/attachment.cgi?id=77440
Log from wine wow64
Exertus darkness approaches is a very old game.
It was able to play even with virtualbox, but unable to run under wow64
env
Ubuntu 20.04
wine lastest master
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http://bugs.winehq.org/show_bug.cgi?id=58513
Bug ID: 58513
Summary: Wine 10.9 completely broke (LGA775 Core2Quad)
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xeroxslayer(a)proton.me
Distribution: ---
I have no other way to describe it except this. Everything was working fine up
until Wine 10.8, then I upgrade to Wine 10.9 on Void Linux, and it doesn't work
at all any more.
There are more details in this issue on GitHub. There is just way too much info
to paste here.
https://github.com/void-linux/void-packages/issues/55697
Basically, it just doesn't work at all. You run `winecfg` or any other software
and this is what you get.
```
002c:err:seh:NtRaiseException Unhandled exception code c0000005 flags 0 addr
0x6fffffc4c133
0034:err:seh:NtRaiseException Unhandled exception code c0000005 flags 0 addr
0x6fffffc4c133
003c:err:seh:NtRaiseException Unhandled exception code c0000005 flags 0 addr
0x6fffffc4c133
```
Nothing works. This happens, and then Wine quietly exits.
From what little I understoo, basically, it can't locate binaries. The binaries
are there, at that location, it just doesn't see them... or can't load them,
IDK. You can find more relevant info in this comment, with some debug flags
enabled.
https://github.com/void-linux/void-packages/issues/55697#issuecomment-29902…
I do have to note that Wine past 10.8 (>=10.9) does work on other rigs I have,
newer ones, but this particular rig is an LGA775 Core2Quad. Now, I know that
Wine is mostly focused towards gaming and gamers, but there are people out
there that use it for simple things as well, like Winamp and similar things,
and we really don't need brand new hardware to do that. In fact, this is my
workshop rig and I basically just need it to browse some things on the web
(still performs OKish regarding that) and maybe open a few documents, an IC
programmer from time to time, but that's about it. So, this rig still suits my
needs just fine.
I tried scrubbing the volume, check for errors, nothing, everything is peachy,
no corruption problems whatsoever.
On Void's side, there are literally no changes in the template, except bumping
up versions, hashes and removing `libOSMesa` as a dependency (which is
depreciated, found that out later on), but I even tried adding `libOSMesa` as a
dependency and building it like that, no changes whatsoever, it's still
completely broken.
There are way too many commits between 10.8 and 10.9, and in all honesty, I
wouldn't even know where to start looking (I presume something to do with CPU,
but, I'm just guessing here), so if someone could shed some light, I would
gladly test.
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https://bugs.winehq.org/show_bug.cgi?id=58027
Bug ID: 58027
Summary: trivial use of Win32 GNU make failes with Wine 10.x
but not with Wine 9.0
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dl.soluz(a)gmx.net
Distribution: ---
Created attachment 78286
--> https://bugs.winehq.org/attachment.cgi?id=78286
contains the specific make.exe (with MD5, and source-infos)+makefile and
scenarios
its a super simple makefile that does nothing more then
clean:
del *.not_existing_at_all
and make fails to run the del command on 10.x Wine versions but works on Wine
9.0
i created a git-repo with the make.exe (with MD5) a makefile and a clear
description whats happening - in short Wine 10.x breaks someway the del command
run
the repo: https://github.com/LowLevelMahn/bug_repo0
(i also attached the 3 files of the repo as zip)
i don't know if that is a real Wine bug but its strange that is does not happen
with a older Wine version (tested only 9.0 so far)
tested with
up-to-date Ubuntu 24.10 (up-to-date) + sudo apt install wine32 => wine 9.0
up-to-date WSL2/SUSE Tumbleweed + sudo zypper install wine => wine 10.0
up-to-date Fedora 42 (Beta) + sudo dnf install wine32 => wine 10.4
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https://bugs.winehq.org/show_bug.cgi?id=57912
Bug ID: 57912
Summary: cmd: not every ( is a command grouping
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: blubban(a)gmail.com
Distribution: ---
@echo off
if 1==2 (
echo(1
xif 1==2 (
echo 2
)
echo 3))
echo 4
Expected (win10):
3))
4
Actual (wine 10.2):
Syntax error: unexpected (
4
Oddly enough, it seems that every ) is, in fact, a command grouping.
@echo off
if 1==2 (
echo ()
echo 1
)
echo 2
Expected (win10):
1
2
Actual (wine 10.2):
Syntax error: unexpected (
2
Reduced from update.bat in
https://www.smwcentral.net/?p=section&a=details&id=33546
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http://bugs.winehq.org/show_bug.cgi?id=58636
Bug ID: 58636
Summary: CapCut installer fails: CreateFileW with
FILE_ATTRIBUTE_DIRECTORY | FILE_FLAG_BACKUP_SEMANTICS
| FILE_FLAG_POSIX_SEMANTICS should create a directory
instesd of a file.
Product: Wine
Version: 10.13
Hardware: x86-64
URL: https://lf16-capcut.faceulv.com/obj/capcutpc-packages-
us/packages/CapCut_6_9_0_2786_capcutpc_0_creatortool.e
xe
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
I tried the installer from bugreport
https://bugs.winehq.org/show_bug.cgi?id=58635 but it fails instantly with a
error messagebox.
I think I managed to track down the bug:
The installer does:
KERNEL32.CreateFileW(0012f4c4
L"C:\\users\\louis\\AppData\\Local\\\CapCut",00000001,00000003,00000000,00000001,03000010,00000000)
Then an empty file "CapCut" is present in Appdata\Local\ dir.
After that it tries to create L"C:\\users\\louis\\AppData\\Local\\CapCut\\User
Data" and L"C:\\users\\louis\\AppData\\Local\\CapCut\\User Data\\Log" in which
Log is a file. This all fails as a file CapCut is already present.
Manual workaround to fool the installer: mkdir
~/.wine/drive_c/users/**/AppData/Local/CapCut before you start the installer,
then it won't crash.
Apparently on windows one can create a directory with CreateFile with the flags
used by the installer; below is a simple test program I tested on windows and
that creates a directory:
#include <windows.h>
#include <stdio.h>
#include <shlwapi.h>
// compile: x86_64-w64-mingw32-gcc a.c -lshlwapi
int main()
{
char path[] = "c:\\log";
HANDLE h = CreateFileA(
path,
GENERIC_READ | GENERIC_WRITE,
0,
NULL,
CREATE_NEW,
FILE_ATTRIBUTE_DIRECTORY | FILE_FLAG_BACKUP_SEMANTICS |
FILE_FLAG_POSIX_SEMANTICS , // 0x03000010,
NULL);
if (h == INVALID_HANDLE_VALUE) {
DWORD err = GetLastError();
printf("err %d\n", err);
return 1;
}
printf("%p\n", h);
BOOL ret = PathIsDirectoryA(path);
printf("PathIsDirectoryA returned %d\n",ret);
return 0;
}
Output on windows:
00000000000000c0
PathIsDirectoryA returned 16
Output on wine:
000000000000005c
PathIsDirectoryA returned 0
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https://bugs.winehq.org/show_bug.cgi?id=57913
Bug ID: 57913
Summary: cmd: echo(abc is misparsed
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: blubban(a)gmail.com
Distribution: ---
@echo off
echo 1
echo.
echo .
echo.2
echo(
echo (
echo(3
Expected (win10):
1
.
2
(
3
Actual (wine 10.2):
1
.
2
(
(
(3
Reduced from update.bat in
https://www.smwcentral.net/?p=section&a=details&id=33546
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https://bugs.winehq.org/show_bug.cgi?id=57478
Bug ID: 57478
Summary: Commit 1fe64cd59573473160186aa172c4bf5055510cd7 makes
Sims 2 black-screen when running with Nvidia
470.256.02 and dxvk 1.10.3
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winevulkan
Assignee: wine-bugs(a)winehq.org
Reporter: dkk089(a)gmail.com
Distribution: ---
Said commit makes Sims 2 launch to a black screen. Everything else works and it
seems like the actual graphical content is just not output to the screen
somehow : music is playing in the background and you can see the mouse cursor
changing its symbol if you move it around (hovering over a text field).
I saw this with Nvidia 470.256.02 and GeForce GT 645M. However, running on a
Radeon RX550 with open source drivers is just fine. dxvk was 1.10.3 during both
runs.
Bisecting leads to 1fe64cd59573473160186aa172c4bf5055510cd7 and reverting this
commit from master makes everything work okay again.
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