http://bugs.winehq.org/show_bug.cgi?id=16183
Summary: Popup text is immediately overwritten by background in
IDA Pro
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
IDA Pro is an interactive disassembler. A freeware version can be downloaded
from http://www.hex-rays.com/idapro/idadownfreeware.htm
When viewing a disassembly, if you hover the mouse pointer over a reference to
another location, a view of the instructions at that location pops up next to
the mouse pointer. You can increase and decrease its height by moving the mouse
wheel.
In Wine this does not work properly. The pop-up display is blank (just the
background colour). Moving the mouse wheel, you can see the text that should be
there, but it is immediately overwritten by the background colour.
To reproduce: download and install IDA Pro freeware version. Run the program
and open a Windows executable. Move the pointer over a reference to another
location in the program and wait for the pop-up display. Notice it is blank.
Move the mouse wheel and (hopefully) see the text being rendered but
immediately overwritten.
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https://bugs.winehq.org/show_bug.cgi?id=46963
Bug ID: 46963
Summary: Simcity2000SE Origin crashes
Product: Wine
Version: 4.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
Created attachment 64114
--> https://bugs.winehq.org/attachment.cgi?id=64114
wine-staging 4.5
This is one of the free games Origin has given away. I was curious of the
working status of origin with wine so I decided to install it. I currently have
only wine-staging 4.5 installed.
Installing origin, login, downloading game - all went fine, but when I tried
to play the game wine crashes. I don't know if it is related to synging game
data into cloud or starting the game itself.
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https://bugs.winehq.org/show_bug.cgi?id=39762
Bug ID: 39762
Summary: wine iexplore cyscape.com/showbrow.asp does not load
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: the.ideals(a)gmail.com
Distribution: ---
Created attachment 53042
--> https://bugs.winehq.org/attachment.cgi?id=53042
run log
wine iexplore cyscape.com/showbrow.asp
iexplore doesn't go further than notifying the below.
"Performing an extensive browser test. Please wait... "
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http://bugs.winehq.org/show_bug.cgi?id=58568
Bug ID: 58568
Summary: Wine is not as good as it used to be. Can't run old
games we love. I'm told, as a 23 yr C programmer, this
is all "won't fix" and to get the hell out of
opensource that it's "our space now".
Product: Wine
Version: 10.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chaosesqueteam(a)sogetthis.com
Distribution: ---
Wine is not as good as it used to be. Can't run old games we love. I'm told, as
a 23 yr C programmer, this is all "won't fix" and to get the hell out of
opensource that it's "our space now".
Problems are just labled "WONT FIX", and hackers are not wanted here anymore.
"WONT FIX"
"WONT FIX HAHAHAHAHHA"
etc.
Free Sofware has been brigaded and taken over, and the class of people that
actually built it up (Hackers) has been thrown out.
Now it's broken here and there and everywhere in subtle ways.
Like WONT FIX HAHAHAHA 16 bit binaries being able to run.
The installers for all Maxis games are 16 bit, even if the binary is 32.
This "feature" is intentionally "wont fix" to break wine.
Just as the mis-features the linux kernel has been adding, enabling, etc (ie no
calling a 16 bit code from 64 bit binaries) is designed to make the Hacker OS
regress to a broken state that cannot run what it could just a few years ago.
(Examples from Linux: This includes things such as that default kernel option
being enabled , to other such things as deleting ReiserFS: the first journaling
file system and a Godsend back then. It MADE linux: from a toy to a server OS.
MP3.com saved millions of dollars when it was added, for instance; but also
slightly older things like rejecting PaX/Grsecurity and then years later not
doing anything when they violated the GPL)
Every by-line and slogan is twisted to socially block improvements
"Oh well, hun, WINE is not an EMULATOR, so WONT FIX!!!!"
"but 16 bit used to work, and is essential"
"NO __HUN__ wine is not a space for hackers, BANNNED!"
Same on the LKML
Same on every "opensource" project now.
Our software ecosystem that we spent our lives programming; in whatever corner
of Free Software we were in: has been taken from us. Converted.
And the men who were the hackers; replaced.
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https://bugs.winehq.org/show_bug.cgi?id=40835
Bug ID: 40835
Summary: PulseAudio support with NetBSD
Product: Wine
Version: 1.9.12
Hardware: x86
OS: NetBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winepulse.drv
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
Created attachment 54798
--> https://bugs.winehq.org/attachment.cgi?id=54798
Output of the compilation
Hello,
I am making a package from scratch for NetBSD using pkgsrc so my objective is
to make it fully functional whatever the user wants to use (thanks to options).
Everything is perfect EXCEPT for a problem when building with PulseAudio
support.
NetBSD 7.0.1 (GENERIC.201605221355Z) i386
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http://bugs.winehq.org/show_bug.cgi?id=58460
Bug ID: 58460
Summary: Application crashes when you run on generic video
adapter
Product: Wine
Version: 10.11
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
For example you run Firefox on Windows with WineD3D and you have basic VBOX
graphics adapter.
096c:trace:d3d:wined3d_init Initialising adapters.
096c:trace:d3d:wined3d_adapter_gl_init adapter_gl 17DAD470, ordinal 0,
wined3d_creation_flags 0.
096c:trace:d3d:wined3d_adapter_init adapter 17DAD470 LUID 00000000:00044065.
096c:trace:d3d:wined3d_output_init output 17D84DE0, device_name
L"\\\\.\\DISPLAY1".
096c:trace:d3d:wined3d_adapter_create_output Initialised output
L"\\\\.\\DISPLAY1".
096c:trace:d3d:wined3d_adapter_init Initialised 1 outputs for adapter 17DAD470.
096c:trace:d3d:wined3d_caps_gl_ctx_create getting context...
096c:trace:d3d:wined3d_adapter_init_gl_caps adapter_gl 17DAD470.
096c:trace:d3d:wined3d_adapter_init_gl_caps GL_RENDERER: "GDI Generic".
096c:trace:d3d:wined3d_adapter_init_gl_caps GL_VENDOR: "Microsoft Corporation".
096c:trace:d3d:wined3d_adapter_init_gl_caps GL_VERSION: "1.1.0".
096c:trace:d3d:wined3d_parse_gl_version Found OpenGL version 1.1.
096c:trace:d3d:wined3d_adapter_init_gl_caps GL extensions reported:
96c:trace:d3d:parse_extension_string - "GL_WIN_swap_hint".
096c:trace:d3d:parse_extension_string - "GL_EXT_bgra".
096c:trace:d3d:parse_extension_string - "GL_EXT_paletted_texture".
096c:warn:d3d:wined3d_adapter_init_gl_caps WGL extensions not supported.
096c:trace:d3d:wined3d_adapter_init_limits Clip plane support - max planes 6.
096c:trace:d3d:wined3d_adapter_init_limits Light support - max lights 8.
096c:trace:d3d:wined3d_adapter_init_limits Maximum texture size support - max
texture size 1024.
096c:trace:d3d:wined3d_check_gl_call extension detection call ok
../wine-src-copy/dlls/wined3d/adapter_gl.c / 3691.
096c:fixme:d3d:wined3d_guess_gl_vendor Received unrecognized GL_VENDOR
"Microsoft Corporation". Returning GL_VENDOR_UNKNOWN.
096c:trace:d3d:wined3d_adapter_init_gl_caps Guessed GL vendor 0.
096c:trace:d3d_shader:shader_glsl_get_caps Shader model 2.
096c:fixme:d3d:wined3d_guess_card_vendor Received unrecognized GL_VENDOR
"Microsoft Corporation". Returning HW_VENDOR_NVIDIA.
096c:trace:d3d:wined3d_adapter_init_gl_caps Guessed vendor PCI ID 0x10de.
096c:trace:d3d:wined3d_guess_card Applying card selector "NVIDIA".
096c:fixme:d3d:select_card_handler Couldn't find a suitable card selector for
GL vendor 0000 (using GL_RENDERER "GDI Generic")
096c:trace:d3d:wined3d_guess_card Unrecognized renderer "GDI Generic", falling
back to default.
096c:trace:d3d:wined3d_adapter_init_gl_caps Guessed device PCI ID 0x0100.
096c:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_ENUM (0x500) from
glTexImage2D @ ../wine-src-copy/dlls/wined3d/adapter_gl.c / 641.
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http://bugs.winehq.org/show_bug.cgi?id=58463
Bug ID: 58463
Summary: Clip Studio Paint 4.0 Pen proximity not handled
correctly - brushes continuing drawing when pen is
hovering
Product: Wine
Version: 10.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintab32
Assignee: wine-bugs(a)winehq.org
Reporter: gagen85826(a)binafex.com
Distribution: ---
Created attachment 78917
--> http://bugs.winehq.org/attachment.cgi?id=78917
csp pen pressure log
Using the default pen pressure out of the box with a tablet, when hovering my
pen in Clip Studio Paint under Wine 10.11 (Arch, staging), the app will
register lingering strokes and basically fails to recognize that the pen is not
in contact with the screen.
Steps to Reproduce (will need a tablet for this):
Open CSP in a clean Wine prefix
Draw with any pen, lift the pen but hover pen closely over canvas
Observe how strokes continue drawing
I've already verified through OpenTabletDriver that it registers the pen
pressure as 0 when I lift my pen from the screen. I would try to set CSP to
Tablet PC but its greyed out for me and I'm sure that Wintab is recommened for
wine programs.
Attached is a log, note the comment within the file.
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http://bugs.winehq.org/show_bug.cgi?id=58566
Bug ID: 58566
Summary: Maxis games (Simcity2000, SimCopter, StreetsofSimCity)
do not work anymore because smackw32.dll won't load,
no matter how much it's pasted all over the file
system. WoW64 (yes I know you'll just ignore this bug
as won't fix: that's how opensource is now)
Product: Wine
Version: 10.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chaosesqueteam(a)sogetthis.com
Distribution: ---
This dll doesn't work on WoW: it's in the game dir, and I put it in
systemwow64, system32, and system. Doesn't work. No maxis games can run. (also
note: the 16 bit installer doesn't work at all since you don't allow 16 bit
apps in wow64 mode, only 32, so all of the games everyone is using wine for
can't be installed the normal way anymore since they use 16 bit installer
binaries)
0640:err:environ:init_peb starting L"F:\\WIN95\\SC2K\\SIMCITY.EXE" in
experimental wow64 mode
0640:fixme:wow:wow64_NtSetLdtEntries 1107 0488323f 0000f335 0000 00000000
00000000: stub
0640:err:module:loader_init "smackw32.dll" failed to initialize, aborting
0640:err:module:loader_init Initializing dlls for
L"F:\\WIN95\\SC2K\\SIMCITY.EXE" failed, status c0000005
Ok so I'll be banned now for reporting a bug
>WOW64: WONT FIX!!!
>MAXIS 16 bit installer! WONT FIX
>32 bit dll though and you got around the installer
>WONT FIX AND BANNED!!!
Opensource really sucks these days.
I liked it when I was coding with my friends 20 years ago.
This culture of bullshit didn't exist then, and ultra professionalism.
We are hackers.
Not professional software engineers.
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https://bugs.winehq.org/show_bug.cgi?id=53784
Bug ID: 53784
Summary: Core violation
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carlosmarchmoya(a)gmail.com
Distribution: ---
Created attachment 73273
--> https://bugs.winehq.org/attachment.cgi?id=73273
Screen shot of the problem
When i try to use wine always appear an core violation fault. I'm using Ubuntu
22.02 system.
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http://bugs.winehq.org/show_bug.cgi?id=58567
Bug ID: 58567
Summary: Wine AARCH64 fails to launch on macOS
Product: Wine
Version: 10.12
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: computers57(a)hotmail.com
As of 17fb31af617cfb65de411c352480d0751f9c14e9, attempting to build and run
Wine built for the native aarch64 target doesn't work. I used the llvm-mingw
compiler from https://github.com/mstorsjo/llvm-mingw , but I don't think the PE
compilers are the issue.
Attempting to run any Wine program results in the wine process crashing:
attempting to debug the loader executable using macOS' lldb says that the file
is a "Malformed Mach-o file". Removing the
`-Wl,-segalign,0x1000,-pagezero_size,0x1000` sections does result in the
executable being launchable, but results in an executable incapable of running
a Wine environment:
````
% ./wine mine
err:virtual:map_fixed_area out of memory for 0x7ffe0000-0x7ffe1000
err:virtual:allocate_virtual_memory out of memory for allocation, base
0x7ffe0000 size 00001000
err:virtual:virtual_alloc_first_teb wine: failed to map the shared user data:
c0000017
````
config flags: --without-pulse --without-gnutls --prefix=[~]/wineinstall
--without-dbus --without-gphoto --without-v4l2 --without-sane --with-vulkan
'CFLAGS=-I/opt/local/include -Wno-enum-conversion -I/usr/local/include'
'LDFLAGS=-L/opt/local/lib -L/usr/local/lib -Xlinker -rpath -Xlinker
[~]/wineinstall/lib -Xlinker -rpath -Xlinker /opt/local/lib -Xlinker -rpath
-Xlinker /usr/local/lib' 'CPPFLAGS=-I/opt/local/include -Wno-enum-conversion'
'CXXFLAGS=-I/opt/local/include -Wno-enum-conversion -I/usr/local/include'
--enable-archs=aarch64,arm64ec,x86_64,i386,arm
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